hehehe you are so right! I was looking at frogs and goblins for reference and with the pointy ears we have Yoda slimes! Ah well, i was gonna do some random mob versions with different expressions or something. Maybe i should try a different mouth as i like the eyes,nose.
Hello, thanks for the epic texture pack Any idea why my Birch Leaves look weird ? ^^ (no shaders)
Hey, very welcome pleased you are enjoying it I see Gaming782 sort you out, its only a problem with Optifine as far as i'm aware not Mcpatcher. Glad you are sorted now.
Could some kind person help me out here please. I have the shader installed and working perfectly and looking awesome, but for some reason I have no rain :-\
I have water particles from the rain splashing on surfaces and the rain sound, but no actual visible rain falling. Is this a bug or have I derped and missed something obvious???
So... I gained my New computer yesterday... My epic super fast computer... My computer that is capable of running seus with minecraft on max settings except for renderdistance and anisotropic filtering which are each on 8, with the bigger version of this texturepack, at a pretty steady FPS of between 30 and 40... (I only once got it down below 20 xD.)
ASDFGHJKL SEUS IS AMAZING *dies for the 123797504369798th time of epicness overload*
Pair of screenies:
EDIT: Also, I wasn't scared of slimes before. I am after seeing that texture.
Nah, not actually SCARED of them, but they are creepy xD.
Them slimes be great, first time I looked it was indeed like seeing a yoda face stretched out on a cube lol Carefull not to catch the wrath of Disney Sy xD
Yoda cubes! Its the pointy ears ya know ditch they Yodafiy them
So... I gained my New computer yesterday... My epic super fast computer... My computer that is capable of running seus with minecraft on max settings except for renderdistance and anisotropic filtering which are each on 8, with the bigger version of this texturepack, at a pretty steady FPS of between 30 and 40... (I only once got it down below 20 xD.) ASDFGHJKL SEUS IS AMAZING *dies for the 123797504369798th time of epicness overload* Pair of screenies:
EDIT: Also, I wasn't scared of slimes before. I am after seeing that texture. Nah, not actually SCARED of them, but they are creepy xD.
Wooo welcome to sexy time with ya new PC Uni you must be having a ball testing stuff with it, welcome to SEUS and CH working in harmony. The next pack update will have more SEUS goodness included and i think Sonic will be releasing a new version of SEUS soon that I've been testing and help to tweak........in my opinion the best SEUS update yet that he has worked his magic on:)
I've been watching this thread and using this pack for absolutely ages but never thought of sharing something unfortunately
but since I started I have tons to say
1- this pack looks amazing and the slimes looks very creepy ( I like I like )
2- I like shaders but I don't think that I can't play with it just for darkness and other stuff ( cause i'm mostly PVPer ) I think it's good for screenshots and reviews and so on
3- sycloneSJS and unicorncrazy may I know the GPU you have ?? ( if not I don't mind at all )
4-I started loving this pack after the change that you've done on the stone and the stonebrick that was a major change for me
and last but not least thanks for every thing and keep the good job and i'm super excited for the next update ( hoping for next week )
oh I forget there's a bug I hope you fix before the update it's not that big but I thought I'd share it
I've been watching this thread and using this pack for absolutely ages but never thought of sharing something unfortunately
but since I started I have tons to say
1- this pack looks amazing and the slimes looks very creepy ( I like I like )
2- I like shaders but I don't think that I can't play with it just for darkness and other stuff ( cause i'm mostly PVPer ) I think it's good for screenshots and reviews and so on
3- sycloneSJS and unicorncrazy may I know the GPU you have ?? ( if not I don't mind at all )
4-I started loving this pack after the change that you've done on the stone and the stonebrick that was a major change for me
and last but not least thanks for every thing and keep the good job and i'm super excited for the next update ( hoping for next week )
oh I forget there's a bug I hope you fix before the update it's not that big but I thought I'd share it
Heya Hamode, always great to see new faces in here Pleased you are enjoying it.
Yes the pack has gone through a number of changes and for me its sitting in a good place now on a visual basis but I still see things i want to rework or refine. That will have to wait though as i'm working on getting it complete asap so that mostly means MOB work for now.
My GPU is a GTX780.
Could you explain what the bug is, was it something with the fire?
The whole time the box for my GPU has been sitting in the corner of the room wondering why I didn't just go look at it... xD
Anyway, instead of using your method I just went and asked the parent of mine that built the pc hahaha. (Then remembered to look at the box xD) I have a Radeon R9270
Could you explain what the bug is, was it something with the fire?
it's like some points above the fire like 4 or 3
the problem is that the same problem happend with players or mobs when get on fire it's like have it on there heads
i'm sorry but that's an OCD also cause i'm PVPer so I use fire A LOT so that's bother me
and thanks for ya and unicorncrazy for answering my question it's much appreciated
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sorry if there any mistakes in my English it's not my native Language
I have an question. I am using Seus 10.1 preview 2, and with this pack i am getting flat (mirror like) reflections on rainy days. So i cant enjoy the great texture this way, all i see is cloud reflections.
I tried another resourcepack with same seus shaders (nothing changed on shaders) and this reflections were a bit better at rainy days. (Not mirror like).
So is there any way to make this resourcepack like this please?
it's like some points above the fire like 4 or 3 the problem is that the same problem happend with players or mobs when get on fire it's like have it on there heads i'm sorry but that's an OCD also cause i'm PVPer so I use fire A LOT so that's bother me and thanks for ya and unicorncrazy for answering my question it's much appreciated
Aaah okay i will check the fire out looks like a couple of stray pixels needs fixing! Also a few PVP'ers said it would be great if the fire was a little lower in height so i will see about that also
Hi, thx alot for this great sourcepack <3 I have an question. I am using Seus 10.1 preview 2, and with this pack i am getting flat (mirror like) reflections on rainy days. So i cant enjoy the great texture this way, all i see is cloud reflections. I tried another resourcepack with same seus shaders (nothing changed on shaders) and this reflections were a bit better at rainy days. (Not mirror like). So is there any way to make this resourcepack like this please? Here are some screenshots so you guys can understand the situation. http://imgur.com/a/cfomp Thanks alot.
Ahhh okay number 2 this will also be sorted out in the new update I'm putting out shortly it will have lots of new SEUS textures that will stop large reflections from happening and work with Specular and POM
Hey! I haven't played Minecraft for around 2 years so I apologize if my question has an easy answer that's right in front of my face! I'm going for the SEUS/Chroma hills combo and I kinda downloaded SEUS before reading anything about Chroma hills. I got the shader pack to work with the instructions provided in the SEUS thread and everything looks great. However when I started looking into installing Chroma hills I realized you needed Modloader or Optifine. There's also two sets of instructions on the Chroma hills website (one for shaders and one for no shaders?) and I'm just all around confused on what I need to do to get them working together. SEUS for 1.7.2 says it requires forge but your instructions don't mention forge Are there a set of instructions somewhere for both of them together? Or is it just the instructions for shaders on your website?
TL;DR: I'm confused on how to install both SEUS and Chroma together.
Hey! I haven't played Minecraft for around 2 years so I apologize if my question has an easy answer that's right in front of my face! I'm going for the SEUS/Chroma hills combo and I kinda downloaded SEUS before reading anything about Chroma hills. I got the shader pack to work with the instructions provided in the SEUS thread and everything looks great. However when I started looking into installing Chroma hills I realized you needed Modloader or Optifine. There's also two sets of instructions on the Chroma hills website (one for shaders and one for no shaders?) and I'm just all around confused on what I need to do to get them working together. SEUS for 1.7.2 says it requires forge but your instructions don't mention forge Are there a set of instructions somewhere for both of them together? Or is it just the instructions for shaders on your website?
TL;DR: I'm confused on how to install both SEUS and Chroma together.
Chroma hills doesn't NEED optifine or modloader or anything - it works like any other texturepack. Optifine just makes it look better.
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hehehe you are so right! I was looking at frogs and goblins for reference and with the pointy ears we have Yoda slimes!
Thanks, glad you like it. Aww they look cute to me and Yoda's not creepy so they are officially CUTE
Hey, very welcome pleased you are enjoying it
Could some kind person help me out here please. I have the shader installed and working perfectly and looking awesome, but for some reason I have no rain :-\
I have water particles from the rain splashing on surfaces and the rain sound, but no actual visible rain falling. Is this a bug or have I derped and missed something obvious???
Thanks to all
ASDFGHJKL SEUS IS AMAZING *dies for the 123797504369798th time of epicness overload*
Pair of screenies:
EDIT: Also, I wasn't scared of slimes before. I am after seeing that texture.
Nah, not actually SCARED of them, but they are creepy xD.
Yoda cubes! Its the pointy ears ya know ditch they Yodafiy them
I thinking next week is looking good MAYBE sooner......
Wooo welcome to sexy time with ya new PC Uni you must be having a ball testing stuff with it, welcome to SEUS and CH working in harmony. The next pack update will have more SEUS goodness included and i think Sonic will be releasing a new version of SEUS soon that I've been testing and help to tweak........in my opinion the best SEUS update yet that he has worked his magic on:)
I've been watching this thread and using this pack for absolutely ages but never thought of sharing something unfortunately
but since I started I have tons to say
1- this pack looks amazing
2- I like shaders but I don't think that I can't play with it just for darkness and other stuff ( cause i'm mostly PVPer ) I think it's good for screenshots and reviews and so on
3- sycloneSJS and unicorncrazy may I know the GPU you have ?? ( if not I don't mind at all
4-I started loving this pack after the change that you've done on the stone and the stonebrick that was a major change for me
and last but not least thanks for every thing and keep the good job and i'm super excited for the next update ( hoping for next week
oh I forget there's a bug I hope you fix before the update it's not that big but I thought I'd share it
If I can remember how to find out I'll tell you xD I'm not accustomed to my new pc yet so finding out could take a little while hahaha
[window+R] and write in it [dxdiag]
and go for display you'll find it in (name)
Heya Hamode, always great to see new faces in here
Yes the pack has gone through a number of changes and for me its sitting in a good place now on a visual basis but I still see things i want to rework or refine. That will have to wait though as i'm working on getting it complete asap so that mostly means MOB work for now.
My GPU is a GTX780.
Could you explain what the bug is, was it something with the fire?
The whole time the box for my GPU has been sitting in the corner of the room wondering why I didn't just go look at it... xD
Anyway, instead of using your method I just went and asked the parent of mine that built the pc hahaha. (Then remembered to look at the box xD) I have a Radeon R9270
Maybe I shouldn't answer this question at 6AM in the morning having stayed up all night xD. I'll answer once I've had some sleep. xD
it's like some points above the fire like 4 or 3
the problem is that the same problem happend with players or mobs when get on fire it's like have it on there heads
i'm sorry but that's an OCD also cause i'm PVPer so I use fire A LOT so that's bother me
and thanks for ya and unicorncrazy for answering my question
I have an question. I am using Seus 10.1 preview 2, and with this pack i am getting flat (mirror like) reflections on rainy days. So i cant enjoy the great texture this way, all i see is cloud reflections.
I tried another resourcepack with same seus shaders (nothing changed on shaders) and this reflections were a bit better at rainy days. (Not mirror like).
So is there any way to make this resourcepack like this please?
Here are some screenshots so you guys can understand the situation.
http://imgur.com/a/cfomp
Thanks alot.
Aaah okay i will check the fire out looks like a couple of stray pixels needs fixing!
Ahhh okay number 2 this will also be sorted out in the new update I'm putting out shortly it will have lots of new SEUS textures that will stop large reflections from happening and work with Specular and POM
I was talking to my self ( crazy
so I can consider that you have read my mind
TL;DR: I'm confused on how to install both SEUS and Chroma together.
Chroma hills doesn't NEED optifine or modloader or anything - it works like any other texturepack. Optifine just makes it look better.