So, are these cans currently incorporated into the download?
I added them in earlier, along with some updates to XYcraft, however only the Dropbox download is updated currently, so it may not be possible to download ATM
I added them in earlier, along with some updates to XYcraft, however only the Dropbox download is updated currently, so it may not be possible to download ATM
Ok, thanks. Guess I'll wait until you move the dl or dropbox comes back up.
I'm using the highest graphic settings I can, but the nether portal is blue. The sparklies it has are magenta though. Netherrack is also blue, and a single quadrant of the top of pumpkins is also blue. Is this a problem on my end or are they just missing textures?
I'm using the highest graphic settings I can, but the nether portal is blue. The sparklies it has are magenta though. Netherrack is also blue, and a single quadrant of the top of pumpkins is also blue. Is this a problem on my end or are they just missing textures?
This has always been one of my favorite packs, and I love the addition of mod support. However, I do have a question regarding the Technician's remix. I'm not sure if this is a bug with the pack, or with Optifine, but I've noticed that when I open up a gui for a machine (i.e the IC2 Macerator), the font is unreadable. It's as if it was rendered with the same color as the background. Is there any way to change this so that it stands out? I would provide a screenshot of this problem, but I don't how.
This has always been one of my favorite packs, and I love the addition of mod support. However, I do have a question regarding the Technician's remix. I'm not sure if this is a bug with the pack, or with Optifine, but I've noticed that when I open up a gui for a machine (i.e the IC2 Macerator), the font is unreadable. It's as if it was rendered with the same color as the background. Is there any way to change this so that it stands out? I would provide a screenshot of this problem, but I don't how.
For some reason, the text color gets darker whenever it is raining and you have an item being held in your hand. No idea why, and there's nothing we can do about it. So either make it not rain, :P, or tough it out.
For some reason, the text color gets darker whenever it is raining and you have an item being held in your hand. No idea why, and there's nothing we can do about it. So either make it not rain, , or tough it out.
Not only. For some reason I have normal text at my main computer and very dark on other one.
Thanks to everyone for the continued work with the John Smith texture pack. I found it the 3rd day I first played Minecraft and have been using it for close to 2 years i think it is.
I have now just switched to the JSTR pack and am enjoying something different but not to different if you know what I mean. However JSTR has a completely clear glass texture and i have gone insane the last 2 days trying to change it. I use gimp to edit the terrain.png & terrain_TP.png (this has worked before), copied the CTM folder over from the JSL pack and gone through all the folders looking for the glass texture..with no luck.
Can someone please tell me what file and where it is i need to change/edit to get the standard JSL glass texture in to the JSTR.
Yell, shout, call me what you want...i did search and read everything i could before posting....
Cheers
P.S. I have gone back to JSTR (JS Mod Support 1.4.2) and it works fine!! The only Mod I have installed is the current CJB mini map and quickcraft. I use Magic launcher with modloader & optifin_1.4.6_HD_B5.
What a pain in the neck. Why they went from an object rendered in game to a sprite for the compass needle, I'll never know. This doesn't look too bad, it's OK on the toolbar, but held in hand looks a little weird. I may tweak the needle graphics a bit, but don't hold your breath. Also, the compass body is the older JS version, not the newest one which I found to be too dark and chunky looking. At least I think it's the old JS version, might be something someone in the thread uploaded, if so, and they object, I'll remove the link.
Huh, just noticed that the animation frames don't match up from last back to first. Oh well, maybe I'll work on it this afternoon, right now I'm sick of looking at it.
Later: OK, complete re-do, new image attached, delete old one and use this one. Much better needle animation in this one, best I can do anyway, so, now on to the clock. Maybe tomorrow, I'd like to actually play the game today :+)
This looks great! But I have one small suggestion/question; why were'nt the existing John Smith textures used, and the other textures designed to look like the original feel, instead of changing the existing textures to fit the new ones? I like the pack, but it feels a little less... Rough, than the original pack was. anyways, keep up the good work, I look forward to future developments.
I use optifine because of its compatibility with Minecraft forge. I realize that for ease of use, MCPatcher is better, but that compatibility makes or breaks it for me. We recommend optifine because we know it works, and there's no problems with it.
Not just for ease of use, McPatcher supports features that are not only not in Optifine, but polishes those it has better as well. It is completely stable, hence why it's even stickied in the The Minecraft Tools section. I notice it's not even on this pack's front page, too, which seems to point to the pack being more geared towards mod users that need Forge/Optifine instead. Just trying to get all the options covered equally here...It is suited for the "legacy" users, since they have no need to install Forge. As for the cloud rendering issue, that's a vanilla issue that's inherent to using "fancy" graphics. It's been there since beta, but wasn't really noticed until the height limit was raised and people started looking at things from a higher perspective (literally).
This looks great! But I have one small suggestion/question; why were'nt the existing John Smith textures used, and the other textures designed to look like the original feel, instead of changing the existing textures to fit the new ones? I like the pack, but it feels a little less... Rough, than the original pack was. anyways, keep up the good work, I look forward to future developments.
If you're using the "smooth" stone version of the mod-friendly pack, try downloading the "Legacy: With Mods" pack. Some of the textures may not be as updated yet, but it retains the rougher look.
textures/blocks/dropper_front.png
textures/items/minecartHopper.png
So, are these cans currently incorporated into the download?
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Curse PremiumI added them in earlier, along with some updates to XYcraft, however only the Dropbox download is updated currently, so it may not be possible to download ATM
Ok, thanks. Guess I'll wait until you move the dl or dropbox comes back up.
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Curse PremiumUse either MCPatcher or Optifine.
For some reason, the text color gets darker whenever it is raining and you have an item being held in your hand. No idea why, and there's nothing we can do about it. So either make it not rain, :P, or tough it out.
Not only. For some reason I have normal text at my main computer and very dark on other one.
I have now just switched to the JSTR pack and am enjoying something different but not to different if you know what I mean. However JSTR has a completely clear glass texture and i have gone insane the last 2 days trying to change it. I use gimp to edit the terrain.png & terrain_TP.png (this has worked before), copied the CTM folder over from the JSL pack and gone through all the folders looking for the glass texture..with no luck.
Can someone please tell me what file and where it is i need to change/edit to get the standard JSL glass texture in to the JSTR.
Yell, shout, call me what you want...i did search and read everything i could before posting....
Cheers
P.S. I have gone back to JSTR (JS Mod Support 1.4.2) and it works fine!! The only Mod I have installed is the current CJB mini map and quickcraft. I use Magic launcher with modloader & optifin_1.4.6_HD_B5.
What a pain in the neck. Why they went from an object rendered in game to a sprite for the compass needle, I'll never know. This doesn't look too bad, it's OK on the toolbar, but held in hand looks a little weird. I may tweak the needle graphics a bit, but don't hold your breath. Also, the compass body is the older JS version, not the newest one which I found to be too dark and chunky looking. At least I think it's the old JS version, might be something someone in the thread uploaded, if so, and they object, I'll remove the link.
Huh, just noticed that the animation frames don't match up from last back to first. Oh well, maybe I'll work on it this afternoon, right now I'm sick of looking at it.
Later: OK, complete re-do, new image attached, delete old one and use this one. Much better needle animation in this one, best I can do anyway, so, now on to the clock. Maybe tomorrow, I'd like to actually play the game today :+)
D_B
To tell them how to live is to prevent them living.
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Curse PremiumHoo ya! Doin Ninja Style!
But seriously. They keep turning into this idk why. I patched correctly though.
Not just for ease of use, McPatcher supports features that are not only not in Optifine, but polishes those it has better as well. It is completely stable, hence why it's even stickied in the The Minecraft Tools section. I notice it's not even on this pack's front page, too, which seems to point to the pack being more geared towards mod users that need Forge/Optifine instead. Just trying to get all the options covered equally here...It is suited for the "legacy" users, since they have no need to install Forge. As for the cloud rendering issue, that's a vanilla issue that's inherent to using "fancy" graphics. It's been there since beta, but wasn't really noticed until the height limit was raised and people started looking at things from a higher perspective (literally).
If you're using the "smooth" stone version of the mod-friendly pack, try downloading the "Legacy: With Mods" pack. Some of the textures may not be as updated yet, but it retains the rougher look.