Started making brush marks in many of the 'paint blocks' I will now call those brush blocks. The solids are still giving me trouble, but I will work something out so it's not so "cartoony"
Added Drawing Blocks! I was pretty excited with how this turned out. 3D pictures are pretty fun. And the ability to make a piston puzzle are in the works already.
Changed the torch to a floor spot light. Tried to make a can light for outside and inside, but the angles were crappy.
You need pictures and a download link. (videos don't count)
Edit: I watched the video and a lot of it just looks like a bad bucket-fill, and what isn't is just some random noise. A lot of the blocks also have bad tiling errors. Especially the logs.
You need pictures and a download link. (videos don't count)
Edit: I watched the video and a lot of it just looks like a bad bucket-fill, and what isn't is just some random noise. A lot of the blocks also have bad tiling errors. Especially the logs.
Thanks. I am working on tile errors. I kept the wool its color, but matched the base color with a picasso painting and made it a solid block. I chose to sway towards the more vibrant colors for the wool, and I am using the stone blocks as representatives from the blue period. But making color matches from the lead paints he used is not that easy. There are so many tiny varriations, and choosing a solid did not help create any paint like effects I was going for. While this is limiting, I am having some luck in playing the contrasts beween the subdued and the vibrant.
I wish there were more blocks. I want to use some line effects from his drawings, but that would take the entire png file.
For the logs, they have specific purposes. The jungle is for flooring, or just for an abstract unit. The others I made using some of his paintings of trees. While I cannot get every pigment, I kept some of the original art and mixed with 2 his versions.
My block corners are giving me the most problems in terms of choice. I will have to build a few things with them and create a block painting before I continue to make changes. Walking around in a world created for a different pack just looks like I am walking around in a world made for a different pack.
So far I don't know what to do with the diamond block or what water I want to use. I subdued the water and made the diamond ore a mix of wool colors for transitioning.
In it you can see some of the vibrant colors from one palette, and a few of the more subdued colors.
I'm still chugging along at this one. Would be nice to have more blocks to use as paint colors, but since I chose Picasso as the model, I can easily just work from the blue period.
Anyway, I don't think the pack is very good right now. The textures are mostly blurry, or bucket fills, with terrible colors.
No buckets used, but I do have a ps macro to swipe color palettes from any canvass I import. If they look blurry, blame the lead paint and techniques used in the individual pieces. I hated to mix the solid colors with a brush effect I was working on, but cubism uses both. I just wish there were more blocks to use.
One thing that really amazes me is that most people didn't know that ol' Pablo there was a great draftsman, trained in classical realism (Baroque at the time I believe could be mistaken as I'm mostly using memory now). He was so pressured by it that he eventually began experimentation and it ended up with some of his most expressive pieces that we know of today.
His 'cubism' was more 'Youthism' where he was trying to recapture the feeling of a child as they first play with paint. Man to be around when he was actively working would be absolutely awesome.
One thing I would suggest is to do a lot of research, research his palette, his motives, his reasoning, his history.
Also avoid the PS Macro there, the 'Palette' that you might receive isn't the authentic palette of ol' Pablo.
I don't think this is an artistic pack... The paintings are Piccaso, but the rest seems more like a sci-fi kind of feel.
I cannot tell you how frustrating that is! I think I have 5 or 6 blocks that are pretty good. 2 blue paint swirls, 1 red paint swirl that I just added today, and 3 gray blocks. I also think the doors are keepers. As for the solid colors, I am amiss, and I wish I had more PS training in college. I experimented with various transitions from the solids to the brush blocks, but it looks worse than the meager attempt I have going now. I am excited about the new drawing blocks I added today. They should be a lot of fun, and I finally get to use the birch tree for something good.
Thanks for all the input, this is becoming a lot of fun to play with. Here is a photo of the red brush block I made today.
Don't be sorry. I did not post things here looking for anything but critisism. But could I ask for some suggestions instead of a blanket statement about the entire project? How would I make blocks that show a brush-like stroke other than the technique I have in the red blocks I posted today. And, as for the line drawing blocks, do you have a better way of doing this? I am limited to just using white blocks, as I don't want to use up valuable spaces on the png file.
And the solid blocks I am using, do you have any ideas how I change them to use with the other blocks without being so damn contrasting?
Did you ever do something and have someone say "do it this way" and you felt so stupid for not thinking of it way before you even started a project? As an educator, I am embarrased! Thanks so much for your post. I was totally attacking this the wrong way.
The palette you linked is great, but the reds don't match the palettes from the paintings I was working with. I guess the only thing I can do is make 1 texture pack for each period that I want to represent, or just limit the effects I was trying to make and stick with colors and lighting.
I started as just Artist Pack so I could create some worlds with painting-like textures. I limited it to Picasso and tried to use colors and effects from his paintings. Then I limited more by picking a few palettes and 2 blocks that looked like brush strokes from 2 of his paintings. I should have limited it to 1 color palette and then spent most of my time working out the brush effects I wanted to use.
For the wool, I did just as you said I did. I grabed a color from his palette with a PS eyedropper and made solid blocks from it.
For the other colors, I grabbed a portion of a painting that was limited to two or three colors and shrunk it down so I could try to replicate the color, and then tried to make it connectable to other blocks. Then, I took smudge tool and emboss filter and tried to make it look like a paint stroke. Hard thing to do, but it is fun.
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Started making brush marks in many of the 'paint blocks' I will now call those brush blocks. The solids are still giving me trouble, but I will work something out so it's not so "cartoony"
Added Drawing Blocks! I was pretty excited with how this turned out. 3D pictures are pretty fun. And the ability to make a piston puzzle are in the works already.
Changed the torch to a floor spot light. Tried to make a can light for outside and inside, but the angles were crappy.
Added new video October 24
Download Link for the Beta UPDATED OCT 24:
For Version 1.3.2
http://adf.ly/E01ht
Added: Line drawing, spotlights, red brush blocks. Improved some of the blue paint blocks.
Edit: I watched the video and a lot of it just looks like a bad bucket-fill, and what isn't is just some random noise. A lot of the blocks also have bad tiling errors. Especially the logs.
Thanks. I am working on tile errors. I kept the wool its color, but matched the base color with a picasso painting and made it a solid block. I chose to sway towards the more vibrant colors for the wool, and I am using the stone blocks as representatives from the blue period. But making color matches from the lead paints he used is not that easy. There are so many tiny varriations, and choosing a solid did not help create any paint like effects I was going for. While this is limiting, I am having some luck in playing the contrasts beween the subdued and the vibrant.
I wish there were more blocks. I want to use some line effects from his drawings, but that would take the entire png file.
For the logs, they have specific purposes. The jungle is for flooring, or just for an abstract unit. The others I made using some of his paintings of trees. While I cannot get every pigment, I kept some of the original art and mixed with 2 his versions.
My block corners are giving me the most problems in terms of choice. I will have to build a few things with them and create a block painting before I continue to make changes. Walking around in a world created for a different pack just looks like I am walking around in a world made for a different pack.
So far I don't know what to do with the diamond block or what water I want to use. I subdued the water and made the diamond ore a mix of wool colors for transitioning.
Added the download link for the beta version.
In it you can see some of the vibrant colors from one palette, and a few of the more subdued colors.
I'm still chugging along at this one. Would be nice to have more blocks to use as paint colors, but since I chose Picasso as the model, I can easily just work from the blue period.
Rules posted here: http://rules.mcf.li/ or click signature.
Oh, stop it. You're not a mod.
Anyway, I don't think the pack is very good right now. The textures are mostly blurry, or bucket fills, with terrible colors.
No buckets used, but I do have a ps macro to swipe color palettes from any canvass I import. If they look blurry, blame the lead paint and techniques used in the individual pieces. I hated to mix the solid colors with a brush effect I was working on, but cubism uses both. I just wish there were more blocks to use.
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Curse PremiumOne thing that really amazes me is that most people didn't know that ol' Pablo there was a great draftsman, trained in classical realism (Baroque at the time I believe could be mistaken as I'm mostly using memory now). He was so pressured by it that he eventually began experimentation and it ended up with some of his most expressive pieces that we know of today.
His 'cubism' was more 'Youthism' where he was trying to recapture the feeling of a child as they first play with paint. Man to be around when he was actively working would be absolutely awesome.
One thing I would suggest is to do a lot of research, research his palette, his motives, his reasoning, his history.
Also avoid the PS Macro there, the 'Palette' that you might receive isn't the authentic palette of ol' Pablo.
This is closer to it
I cannot tell you how frustrating that is! I think I have 5 or 6 blocks that are pretty good. 2 blue paint swirls, 1 red paint swirl that I just added today, and 3 gray blocks. I also think the doors are keepers. As for the solid colors, I am amiss, and I wish I had more PS training in college. I experimented with various transitions from the solids to the brush blocks, but it looks worse than the meager attempt I have going now. I am excited about the new drawing blocks I added today. They should be a lot of fun, and I finally get to use the birch tree for something good.
Thanks for all the input, this is becoming a lot of fun to play with. Here is a photo of the red brush block I made today.
Added 2 new pics to the top post.
Don't be sorry. I did not post things here looking for anything but critisism. But could I ask for some suggestions instead of a blanket statement about the entire project? How would I make blocks that show a brush-like stroke other than the technique I have in the red blocks I posted today. And, as for the line drawing blocks, do you have a better way of doing this? I am limited to just using white blocks, as I don't want to use up valuable spaces on the png file.
And the solid blocks I am using, do you have any ideas how I change them to use with the other blocks without being so damn contrasting?
Did you ever do something and have someone say "do it this way" and you felt so stupid for not thinking of it way before you even started a project? As an educator, I am embarrased! Thanks so much for your post. I was totally attacking this the wrong way.
The palette you linked is great, but the reds don't match the palettes from the paintings I was working with. I guess the only thing I can do is make 1 texture pack for each period that I want to represent, or just limit the effects I was trying to make and stick with colors and lighting.
Your input was greatly appreciated.
I kinda see it,but you are correct:
I started as just Artist Pack so I could create some worlds with painting-like textures. I limited it to Picasso and tried to use colors and effects from his paintings. Then I limited more by picking a few palettes and 2 blocks that looked like brush strokes from 2 of his paintings. I should have limited it to 1 color palette and then spent most of my time working out the brush effects I wanted to use.
For the wool, I did just as you said I did. I grabed a color from his palette with a PS eyedropper and made solid blocks from it.
For the other colors, I grabbed a portion of a painting that was limited to two or three colors and shrunk it down so I could try to replicate the color, and then tried to make it connectable to other blocks. Then, I took smudge tool and emboss filter and tried to make it look like a paint stroke. Hard thing to do, but it is fun.