This 16x16 resource pack is an edit of the default textures. It replaces the default menu textures with better-looking menus. It changes few blocks. I try to make sure it doesn't destroy the default feel.
It also features old cobblestone and mossy cobblestone, old gravel, old dispenser texture! That's not all! There are some few tweaks, especially the sun, moon and armor.
Current Resource Pack version: 4.4
Designed for Minecraft version: 1.6 and up.
Inventory GUI (Skin and mods not included)
Crafting Table GUI
Dispenser GUI (Forgot to put this one, sorry.)
Repair GUIItem bar, Health, Hunger, Armor and Experience bar (Slightly outdated. Item bar has numbers now.)
(Green is health, gray is armor bar, orange is hunger bar)
New mooshroom eyes style!
Original block textures! (Dropper texture compared to Dispenser)
Iron armour with armguard!
Gold armour fit for a king!
Revealing diamond armour!
Detailed, yet square, sun!
There are more when you download the resource pack!
4.3 (October 25, 2013)
•Added some details to clouds.
•Adjusted the moon to be closer to default, still realistic.
•Some fixes with Creative tabs so it no longer looks ugly.
4.2 (October 25, 2013)
•Added realistic, square moon.
•Added revealing diamond armor texture!
•If you use MCPatcher, iron and diamond sword will change appearance when it gets damaged so it looks broken.
3.0 (May 19, 2013)
•Several adjustment to GUI!
•Adjusted leather armour texture to be closer to default, without the buttons.
2.9 (May 02, 2013)
•Less intrusive GUIs!
•Improvement to health, hunger and armor bar, lines easier to see!
•Fixed broken lava animation.
2.82 (April 12, 2013)
•New detailed sun, still square.
•Animated diamond armour!
•HD font! (256x256)
•Coloured signal bar!
2.8 (April 12, 2013)
•Redesigned iron and gold armour to suit my tastes!
•GUIs changed, now transparent with no background streaks.
•Colourful experience bars!
•Improved the lines in health, hunger bar.
2.7 (January 27, 2013)
•Texture pack format converted to be ready for 1.5.
•Still supported for 1.4.7.
•Improved the health, food, armor and experience bar. It now looks better than before!
•Removed the streaks from GUIs because people don't like it. The old streaks are still available in customizer.
2.5 (January 12, 2013)
•Added in lines for health bar. Will fix the half-icon.
•Removed iron and gold armor from texture pack due to glitchy texture.
•Final version of the current texture pack format.
2.4(December 23, 2012)
•Added TMI texture. It has square sun and moon.
•Added in 1.4.6 items texture so it's ready.
2.3 (December 02, 2012)
•Added in lines for hunger bar so you can distinguish.
•Slightly increased the contrast for hunger bar.•Fixed the missing Wither painting that was responsible for purple tiles in painting.
2.2 (November 10, 2012)
•Fixed health bar wither color.
•Leather armor colors fixed.
2.1 (November 02, 2012)
•Brewing progress bar texture fixed.
•Minor fix to furnace GUI.•Some minor fixes.
2.0_1(October 19, 2012)
•Fixed repair GUI
•Deleted unnecessary images to reduce file size.
Minecraft will use default mob appearance.
2.0 (October 13, 2012)
•Glass Beacon, Enchanting, Alchemy, Anvil GUI!
•Background added because white streak clashed with transparent.•Updated to be 1.4-ready!
i love the gui, but honestly, the blocks dont look different at all. was this by design?
The blocks shown in picture use the old texture from past. The emerald blocks are placed to prove this is 1.3.2. The iron blocks still use current texture. The 4 blocks shown in picture used the old textures. I think it also change brick texture to old.
So... You just added white streaks to everything, made the health and food harder to recognize and added in old textures. Fair enough.
The health bar changes color when you have poison or wither effect. If poisoned, the health bar changes to dark green. If withered, the health bar changes to black. The red section is health lost. I want to make the GUI looks like glass but for some odd reason, MCpatcher won't even make the GUI partially transparent.
I want to make GUIs really MODERN. Because the default GUI is so 2000s.
The gray bar is armor bar. The orange bar is hunger. The green/red is health bar.
You're still not getting it, I know which bit is gone and which bit you have left, but you can't tell whether you are 2 food levels down or just 1, or 3 even. This is very annoying when you need to manage your food carefully.