NOTE: If you are not using the SEUS shaders, go to the environment folder in the pack and either delete or disable the lightmap1, lightmap-1, and the lightmap0.png. otherwise you will have all blue terrain
I will be updating alot. so check back often if you like this pack!
Have fun. and let me know any ideas you guys have!
Here are the terrains for Seus. just unzip and add them to the original pack
Follow the instructions there.
-Download the pack
-Download the HD Patcher
-Run HD Patcher and press "Patch"
-Put the texture pack into "texture pack" folder
-Play
Delete any other lightmaps in the environment folder before you put these in
for people that want to use normal mapping with the 512x add this to your gbuffers_terrain.png:
const vec3 intervalMult = vec3(0.000122070313,0.000122070313,0.1); //fine for 512x512 tile size
For Out of memory errors follow these steps ( must be running 64bit java!)
To get 64-bit java.
-open Iexplorer(64bit)
-got to java website
-click download
Then-
1.Open notepad
2. add this to it : javaw -Xmx2048m -Xms2048m -jar "Location of your minecraft.exe"
3. save it as Minecraft.bat to desktop
4. double-click the newly made .bat file
5. enjoy minecraft with no out of memory errors
(note: the Xmx2048m- and the Xms2048m. those should be replaced with something equivalent to the amount of ram you want dedicated to MC.
NOTICE: you are NOT allowed to redistribute this pack on other websites. You are NOT allowed to use any of these textures without my permission. You are NOT allowed to redistribute my work. Period.
If you see this pack posted on ANY other website besides here, please report them and post a link directed here
Nice work, i love the door and the cobblestone, makes it seem less blocky without using shaders. Although the sugarcane seems a bit crowded texture wise. Lessen the density some, or it will look like a green X. Good luck
Nice work, i love the door and the cobblestone, makes it seem less blocky without using shaders. Although the sugarcane seems a bit crowded texture wise. Lessen the density some, or it will look like a green X. Good luck
yea that's what i was thinking. ill defiantly change it
This looks nice, although, call me whiner, but I think some of the textures look strangely familiar...
I apologize if they are all yours. They look great! The iron door especially looks wonderful, and I don't think I've ever seen a pack with a similar door, so no worries about that.
Good luck, I hope you continue this
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Fare well everyone! My time to retire has come! "And with that, POW! I'm gone." ---Lord Crump
This looks nice, although, call me whiner, but I think some of the textures look strangely familiar...
I apologize if they are all yours. They look great! The iron door especially looks wonderful, and I don't think I've ever seen a pack with a similar door, so no worries about that.
Good luck, I hope you continue this
Like what? i can guarantee these are mine. so if they do look familiar to something else its most likely a coincidence. ive literally spent months after work putting this texture pack together. let me know what you think looks familiar and to what and ill post a comparison.
And it will be continued! i am currently working on the inventory. still trying to come up with a style that fits the pack. (Ideas are always welcome!! XD) possibly different lightmaps also.
Well, after close examination, I do see that most of these textures are unique (and nice looking ) but the redstone looks very much like LB Photo Realism redstone
your redstone.
LB Photo Realism.
It may be a coincidence, but they look similar
Rollback Post to RevisionRollBack
Fare well everyone! My time to retire has come! "And with that, POW! I'm gone." ---Lord Crump
Well, after close examination, I do see that most of these textures are unique (and nice looking ) but the redstone looks very much like LB Photo Realism redstone
your redstone.
LB Photo Realism.
It may be a coincidence, but they look similar
oh my bad that was one i changed and must have not saved it lmao! wow! ill get it changed. that caused me to realize i hav e a few more errors that obviously didnt save it will be fixed asap. until then im taking the link down. apologies for the screw up. the Lb was due to me using it as a place to know what blocks are where.
My thoughts when I saw your post in your other thread in Texture Discussions "Woot! He released it, now I can drool over it and think about how beautiful my Minecraft would be if I could run it.", and when I saw the post above this "Meh, I couldn't run it anyways xD"
On-topic:
I hope you make new textures to cover the LB Photorealism ones soon, people need this pack
It is up again! Ive also included versions for SEUS v10
I'm guessing the circle/hexagon(maybe just my eyes...) in the middle is the actually sun? If so I think its a little bit small, just increase it in size a bit if possible
Edit: Just noticed that ogre/troll thingy on the left o.O
yea thats just my random builds on singleplayer. and yes that is the sun. now that i look at it i think the sun could be a little bit bigger. probably add more of a yellowish hue to it also
They look like an awfuly a lot like google images. If I'm wrong, good job.
sorry but no... these are all textures i made. ive spent hours in photoshop and gimp to make these... so please stop saying they are "googled" because they are not
sorry but no... these are all textures i made. ive spent hours in photoshop and gimp to make these... so please stop saying they are "googled" because they are not
I never said they were from google, also never saying it multiple times. And I also said that if I'm wrong, good job. Since, I'm wrong, good job.
I never said they were from google, also never saying it multiple times. And I also said that if I'm wrong, good job. Since, I'm wrong, good job.
sorry i wasnt implying that you said it multiple times. ive had a few people when i first posted screenshots before i released it try to tell me they looked like google images. but thanks
sorry i wasnt implying that you said it multiple times. ive had a few people when i first posted screenshots before i released it try to tell me they looked like google images. but thanks
[spoiler='image3']
[spoiler='Images']
credits go to Stefan-r87 for this video!
UPDATE!!:
added the heightmap and modified terrain_nh for the parallax mapping:
place these in the pack.
Parallax mapping textures: http://www.mediafire...tpxrpvj9sa6biai
Here is the complete terrain_nh : http://www.mediafire...zc3d4mmwy0rg5tl
And the complete specular map for Seus RC5: http://www.mediafire...ec97f04dz9osnvc
Here are the regular download links for the packs:
512x: http://www.mediafire...c33pz5ng4ws3sb7
256x: http://www.mediafire...dl7csmxpw366d1c
128x: http://www.mediafire...43lc77kvadl37se
64x: http://www.mediafire...t2fb9sl751yyvya
32x: http://www.mediafire...hi5gykdax91uuxx
16x: http://www.mediafire...y7abjz87rjg86wp
NOTE: If you are not using the SEUS shaders, go to the environment folder in the pack and either delete or disable the lightmap1, lightmap-1, and the lightmap0.png. otherwise you will have all blue terrain
I will be updating alot. so check back often if you like this pack!
Have fun. and let me know any ideas you guys have!
Here are the terrains for Seus. just unzip and add them to the original pack
[spoiler='SEUS terrains']SEUS 16x: http://www.mediafire...a0p7yl9hb2ke0su
SEUS 32x:http://www.mediafire...z5dfjt309x68n53
SEUS 64x: http://www.mediafire...yfv9dpcfsco4y2d
SEUS 128x: http://www.mediafire...lt33vinm1jq0kbp
SEUS 256x: http://www.mediafire...5djgrhct0480w4v
SEUS 512x: http://www.mediafire...3bswsregkkp2cso[/spoiler]
Thank You to Misa for letting me use her Default Mobs!!
You can find her pack here: http://www.minecraft...rglass-support/
- Terrain: Done
- Items: Done
- Armors: 30%
- Paintings: Done
- GUI: Done
- Boat, Minecart, Wooden sign and arrow: Done
- Splashscreen: Done
- Minecraft logo: Done
- Animated Water&Lava: Done
- Animated Fire: Done
- Mobs skins: Misas mobs! (have permission for the default "No random mobs includeded!!")
- Particles: Done
The HD patcher is required and can be found here: http://www.minecraft...-hd-fix-242-03/
Follow the instructions there.
-Download the pack
-Download the HD Patcher
-Run HD Patcher and press "Patch"
-Put the texture pack into "texture pack" folder
-Play
Optifine works so much better though.
:http://www.minecraft...-and-much-more/
Here is a lightmap for people who cant use the shaders mod. It adds "fake shadows" under objects.
Lightmap0 : http://www.mediafire...mr1kjtpb3ba6ypn
Here is the SEUS version of the lightmaps: http://www.mediafire...bq4cm3hl4i9klk3
This is the original lightmap for the pack: http://www.mediafire...uk02hc5el7nn1wl
Delete any other lightmaps in the environment folder before you put these in
for people that want to use normal mapping with the 512x add this to your gbuffers_terrain.png:
const vec3 intervalMult = vec3(0.000122070313,0.000122070313,0.1); //fine for 512x512 tile size
For Out of memory errors follow these steps ( must be running 64bit java!)
To get 64-bit java.
-open Iexplorer(64bit)
-got to java website
-click download
Then-
1.Open notepad
2. add this to it : javaw -Xmx2048m -Xms2048m -jar "Location of your minecraft.exe"
3. save it as Minecraft.bat to desktop
4. double-click the newly made .bat file
5. enjoy minecraft with no out of memory errors
(note: the Xmx2048m- and the Xms2048m. those should be replaced with something equivalent to the amount of ram you want dedicated to MC.
NOTICE: you are NOT allowed to redistribute this pack on other websites. You are NOT allowed to use any of these textures without my permission. You are NOT allowed to redistribute my work. Period.
If you see this pack posted on ANY other website besides here, please report them and post a link directed here
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Retired StaffI apologize if they are all yours. They look great! The iron door especially looks wonderful, and I don't think I've ever seen a pack with a similar door, so no worries about that.
Good luck, I hope you continue this
"And with that, POW! I'm gone." ---Lord Crump
And it will be continued!
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Retired Staffyour redstone.
LB Photo Realism.
It may be a coincidence, but they look similar
"And with that, POW! I'm gone." ---Lord Crump
I never said they were from google, also never saying it multiple times. And I also said that if I'm wrong, good job. Since, I'm wrong, good job.
Yeah, sometimes people do make mistakes.
working on the mobs now. If anyone has any good ideas please let me know. this is a complicated thing for me right now.