Sorry for the lack of replies everyone, I just finished my last semester at uni (hopefully ever) which was a lot more difficult than anticipated and I spent pretty much all my time exclusively on that. I also went to japan for a couple of weeks after that so been out of action for quite a while which was completely unintended.
I am still currently working on stuff and making good progress! I've been doing the new blocks (including the snapshots) while simultaneously going over old stuff to get it all at the same level of consistency and to update the colours and contrast of some older blocks where I still like the texture. I've also done a few more mobs and misc things like that but the focus is on the blocks to get an update out.
Currently I'd say I'm at about 75% there but I've got plenty of time now so I'm making a lot of progress everyday. Also now using aseprite (thanks for the suggestion, Muscar!) to finish up my animations. Takes a little longer but they look better in the end IMO. About halfway done with animating my new fire texture and then 80% done with kelp and tall sea grass.
(sandstone will change a little now that the top is used as its own block btw, going to make it smoother to fit buildings better)
Don't want to show everything off but there's a lot of new stuff which I'll let you all discover for yourselves when the update is finalised. I plan on eventually going over all the mobs too and redoing a lot of them but that's stuff to focus on in the future.
Anyway, I'll post an update every week with a lil snippet of what's been finished or worked on to keep me motivated and so everyone can see there's still progress being made.
Thanks for the update Hugh! Your continued support towards this pack, which is undeniably my favorite for MC, (and the only way I like to play MC) has been stellar! Hopefully Uni and Japan have been good to you!
Thanks so much for all the replies everyone! Glad everyone is still keen for an update and enjoying the pack still, as I mention each time, it reaqlly does mean a huge amount.
Not a huge update this week, fully finished up the coral and have been redoing a few older blocks such as the leaf blocks. Still need to adjust the birch and there is a tiny bit of work/colour changing left to do on the others but I'm pretty happy with them so far.
(Birch, oak, acacia, spruce, dark oak and jungle from left to right)
(Brain, tube, fire, horn and bubble corals from left to right)
Will post some more stuff next week, maybe the new crop textures or some gifs of the new animations for fire/lava/seaweedy things.
Hiya XSSheep! Love the new revision, leaves looking stellar! I was wondering, would you mind sharing the palette of PP with us so that proper 3rd party mod support may be easier done?
That's a good idea! Since I've been redoing all the colours this update I've also been making palettes for each of the individual textures or groups of material (sand and sandstone share a palette, same with stone and quartz, etc.)
I'll put it all onto one document and name each one so it's obvious what each palette was used for too. Will hopefully have it ready with all the newer stuff for next week as I still need to finalise a few palettes such as a new one for iron and the other ore blocks.
I'm sure you're on top of it already, but the leaves would look a little extra more gooder with some alternate textures to negate the grid effect from afar. Looks like some of the leaves already have alternate textures, but the dark oak and a couple others don't seem to.
Thank you so much for this pack, it's absolutely my favorite way to play this game, and I'm so excited to see what's to come!!!
Looks amazing so far dude. I'm seriously hyped to see where this revamp goes.
If ye don't mind sharing, What programs and such do you use to texture? I want to have a go at making a pack myself, I've already got Asprite after it was mentioned here and I friggin' love it, but you implied it wasn't your only tool. I'm addicted and need more. Who's your dealer, bro?
I'm sure you're on top of it already, but the leaves would look a little extra more gooder with some alternate textures to negate the grid effect from afar. Looks like some of the leaves already have alternate textures, but the dark oak and a couple others don't seem to.
Thank you so much for this pack, it's absolutely my favorite way to play this game, and I'm so excited to see what's to come!!!
Thank you!
I'm intending to have at least one alt texture for a lot of the textures that tile such as cobble, the leaves, sand, etc.
Most of them already have it but since I just finished the designs of a few newer leaves I still need to make alts for them.
Looks amazing so far dude. I'm seriously hyped to see where this revamp goes.
If ye don't mind sharing, What programs and such do you use to texture? I want to have a go at making a pack myself, I've already got Asprite after it was mentioned here and I friggin' love it, but you implied it wasn't your only tool. I'm addicted and need more. Who's your dealer, bro?
Oh yeah happy new year by the way!
I use a combination of paint.net and asesprite. If asesprite was around when I started working on stuff I feel like I would've probably just used it by itself as it's really easy to use for pixel art but since I've used paint.net since forever I'm very comfortable with it.
Happy new year to you too!
I'll be posting an update a bit later tonight with some more new stuff. Bit delayed but obviously new years can be quite a busy time!
Just found this again after trying to find a picture of a realistically drawn villager of all things, and I was reminded of how great it is! Would I be able to get an update for 1.13/1.14 anywhere? If not I can be patient, just quickly scrolled through and saw "update" a few times, it is probably just the pictures, which is perfectly fine as well. Gets me hyped for a release!
I don't want to add any extra hassle to getting the next update out, but...
In version 3.6, it seems that the stone slab alt is the cobblestone slab texture. Is it possible that you could make a different alt that's more in line with the stone slab itself? I think it would make that block a little more useful since it could be its own distinct slab. Moreover, the cobblestone slabs are already an option and whatnot, so the stone slab probably deserves some sort of unique alt.
Hope it's not an extra bother for you.
EDIT: Okay, looking at the textures, it looks like the stone slab already has alternate top textures, but I'm not sure which file is contributing to the cobblestone alt.
Heya guys. Sheep said that He is still working, and will reply sometime soon'ish. He has alot of work done for the pack. So, hang on a bit more!
(Atleast thats what i got out of the chat with him)
(and for my credibility, i have 4 posts. last time i said he will reply, he did.)
Sorry for the lack of replies everyone, I just finished my last semester at uni (hopefully ever) which was a lot more difficult than anticipated and I spent pretty much all my time exclusively on that. I also went to japan for a couple of weeks after that so been out of action for quite a while which was completely unintended.
I am still currently working on stuff and making good progress! I've been doing the new blocks (including the snapshots) while simultaneously going over old stuff to get it all at the same level of consistency and to update the colours and contrast of some older blocks where I still like the texture. I've also done a few more mobs and misc things like that but the focus is on the blocks to get an update out.
Currently I'd say I'm at about 75% there but I've got plenty of time now so I'm making a lot of progress everyday. Also now using aseprite (thanks for the suggestion, Muscar!) to finish up my animations. Takes a little longer but they look better in the end IMO. About halfway done with animating my new fire texture and then 80% done with kelp and tall sea grass.
(sandstone will change a little now that the top is used as its own block btw, going to make it smoother to fit buildings better)
Don't want to show everything off but there's a lot of new stuff which I'll let you all discover for yourselves when the update is finalised. I plan on eventually going over all the mobs too and redoing a lot of them but that's stuff to focus on in the future.
Anyway, I'll post an update every week with a lil snippet of what's been finished or worked on to keep me motivated and so everyone can see there's still progress being made.
Thanks for the update Hugh! Your continued support towards this pack, which is undeniably my favorite for MC, (and the only way I like to play MC) has been stellar! Hopefully Uni and Japan have been good to you!
edit: Your not our
That is some mouthwatering stuff
1.13 and 1.14 have been hard on you resource pack guys,incredibly glad you're trucking forward man! Looks great so far, am hyped.
Still using Pixel Perfection <3
My favorite pack
keep up the great work.
Thanks so much for all the replies everyone! Glad everyone is still keen for an update and enjoying the pack still, as I mention each time, it reaqlly does mean a huge amount.
Not a huge update this week, fully finished up the coral and have been redoing a few older blocks such as the leaf blocks. Still need to adjust the birch and there is a tiny bit of work/colour changing left to do on the others but I'm pretty happy with them so far.
(Birch, oak, acacia, spruce, dark oak and jungle from left to right)
(Brain, tube, fire, horn and bubble corals from left to right)
Will post some more stuff next week, maybe the new crop textures or some gifs of the new animations for fire/lava/seaweedy things.
Hiya XSSheep! Love the new revision, leaves looking stellar! I was wondering, would you mind sharing the palette of PP with us so that proper 3rd party mod support may be easier done?
That's a good idea! Since I've been redoing all the colours this update I've also been making palettes for each of the individual textures or groups of material (sand and sandstone share a palette, same with stone and quartz, etc.)
I'll put it all onto one document and name each one so it's obvious what each palette was used for too. Will hopefully have it ready with all the newer stuff for next week as I still need to finalise a few palettes such as a new one for iron and the other ore blocks.
That sounds excellent, thank you! Very excited to see the new pack!
I'm sure you're on top of it already, but the leaves would look a little extra more gooder with some alternate textures to negate the grid effect from afar. Looks like some of the leaves already have alternate textures, but the dark oak and a couple others don't seem to.
Thank you so much for this pack, it's absolutely my favorite way to play this game, and I'm so excited to see what's to come!!!
Looks amazing so far dude. I'm seriously hyped to see where this revamp goes.
If ye don't mind sharing, What programs and such do you use to texture? I want to have a go at making a pack myself, I've already got Asprite after it was mentioned here and I friggin' love it, but you implied it wasn't your only tool. I'm addicted and need more. Who's your dealer, bro?
Oh yeah happy new year by the way!
Thank you!
I'm intending to have at least one alt texture for a lot of the textures that tile such as cobble, the leaves, sand, etc.
Most of them already have it but since I just finished the designs of a few newer leaves I still need to make alts for them.
I use a combination of paint.net and asesprite. If asesprite was around when I started working on stuff I feel like I would've probably just used it by itself as it's really easy to use for pixel art but since I've used paint.net since forever I'm very comfortable with it.
Happy new year to you too!
I'll be posting an update a bit later tonight with some more new stuff. Bit delayed but obviously new years can be quite a busy time!
I've been getting that vibe from asprite too, It's lovely. Awesome! Can't wait dude
So no 1.12? That sucks... I was hyped because someone told me that it's still updated but looks like 1.12 will be skipped and I don't play 1.13...
Bring it! =)
I've been waiting for an update for a long time, love the pack, it's just one word described, perfect.
Just found this again after trying to find a picture of a realistically drawn villager of all things, and I was reminded of how great it is! Would I be able to get an update for 1.13/1.14 anywhere? If not I can be patient, just quickly scrolled through and saw "update" a few times, it is probably just the pictures, which is perfectly fine as well. Gets me hyped for a release!
Super hyped! I love your pack thank you! hope 1.13 update will be ready soon
that urge when you need this pack urgh!
I don't want to add any extra hassle to getting the next update out, but...
In version 3.6, it seems that the stone slab alt is the cobblestone slab texture. Is it possible that you could make a different alt that's more in line with the stone slab itself? I think it would make that block a little more useful since it could be its own distinct slab. Moreover, the cobblestone slabs are already an option and whatnot, so the stone slab probably deserves some sort of unique alt.
Hope it's not an extra bother for you.
EDIT: Okay, looking at the textures, it looks like the stone slab already has alternate top textures, but I'm not sure which file is contributing to the cobblestone alt.