I guess I could make a new banner although I've got absolutely zero idea what to make. If I think of something I'll make one, yea, if not I'll leave that to later on in the future because I still don't mind the current one tbh.
I'm always open to suggestions though so if you can think of something that might look better, go ahead and let me know!
well it could look just like the banner you use now, just updated. or you can go all fancy and add a bunch of stuff like background the Pixel Perfection right across the banner, maybe some sort of castle in the background. and all that stuff. but it'd be wuite a bit of work.
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Do you like Minecraft? Do you like Pokemon? Click here then! ---->
Do you want Pictures to see what it's like? Click here then! ----> GameJolt
If you want information about the game but don't wanna click either links or you just want more information. then go to my profile Bio, Or send me a message.
Hmm, interesting ideas, I think I might have something...
In any case, I'll work on it a bit later, just trying to finish my alt textures for the leaves and logs so I can release an update today. Will fix the issues with optifine as well as adding some new stuff so it should be quite nice!
EDIT: okay, optifine isn't an issue now and all foliage is done. Just got to make alts for 4 more logs, an alt for andesite and an alt for diorite.
Alright, sorry it's taken so long again, I've just got one more log to make an alt for and then I'll be releasing the update. I added a couple of fixes and tweaks on the side too. Just trying to get one more issue with mipmapping on my glass panes sorted and then I'll release!
Alright, couldn't really figure out the issue with the glass so I'm just releasing the update now as the issue is still in the older version too so nothing lost really. I'll try and figure it out and hotfix it later but for now, enjoy this update!
Here's the changelog for v3.2:
-lang pack updated for consistency
-tweaked a couple of tinted glass textures
-updated spruce log
-fixed issue for optifine users where fancy graphics leaf textures would not display properly
-alt textures for all leaves
-alt textures for granite, andesite, diorite
-completely new texture for andesite
-fixed issue of things in flowerpots being darker than the should be
-added custom texture for item frame border
-added custom top and bottom texture for command blocks
-updated anvil texture and model
-alt textures for all logs
-new farmland textures
-textured barrier block
-removed forced shading on a couple of light sources to match glowstone (redstone lamp and sea lantern)
-removed a huge amount of unneeded model and blockstate files fixing a couple of issues (they were also outdated)
Be sure to turn alternate textures on for the best experience!
Should be in video settings, I think it's on by default but I'm not too sure...
Yea, just checked. In video settings, there's an option called 'alternate blocks', Make sure that's set to on and then you should see nicer tiling and plenty of alternate textures!
Think I might add a little note about it in the OP...
Do you mind if I include a link in the OP or combine it into a pack with the rest of my mod support? I've got a whole bunch of other mod support finished/semi finished thanks to a couple of other people plus me and I'd like to have a mod section which will contain links to it all, if not having one downloadable mod addon pack. Of course I'll include full credits to you for your work either way!
List of mods completed/semi completed so far would be:
Archimedes Ships Mod
Backpack Mod
Barrels Mod
Better Grass And Leaves
Bibliocraft
Buildcraft
COFH Core
Dynamic Earth
Growthcraft - Bamboo
Growthcraft - Rice
Iron Chests
Luppii's Ladders
Mystcraft
Nether Ores
Project Red
Railcraft
Redstone Arsenal
Roadblocks
Secret Rooms Mod
Simply Jetpacks
Thermal Expansion
Weapon Mod
Several Modules from Xtra Blocks:
Xtra Blocks DIY Fencing
Xtra Blocks DIY Metal
Xtra Blocks DIY Powered
Xtra Blocks DIY Xtras
Yet Another Food Mod
Oh, also, for anyone wondering what I'm up to currently, I'm starting work on the guardians and I'm also redoing my skybox + finishing off the daytime skybox. I've also redone my addon packs so that they only use the model system where possible instead of ctm so they have maximum compatibility and should work in vanilla. I'll take new photos of them too.
I'm also working on reworking the OP a bit as for some reason the forums bugged out and all my pictures got deleted and my formatting got a little buggered up.
Here's a pic of how I've redone the moons in my skybox:
Do you mind if I include a link in the OP or combine it into a pack with the rest of my mod support? I've got a whole bunch of other mod support finished/semi finished thanks to a couple of other people plus me and I'd like to have a mod section which will contain links to it all, if not having one downloadable mod addon pack. Of course I'll include full credits to you for your work either way!
List of mods completed/semi completed so far would be:
Archimedes Ships Mod
Backpack Mod
Barrels Mod
Better Grass And Leaves
Bibliocraft
Buildcraft
COFH Core
Dynamic Earth
Growthcraft - Bamboo
Growthcraft - Rice
Iron Chests
Luppii's Ladders
Mystcraft
Nether Ores
Project Red
Railcraft
Redstone Arsenal
Roadblocks
Secret Rooms Mod
Simply Jetpacks
Thermal Expansion
Weapon Mod
Several Modules from Xtra Blocks:
Xtra Blocks DIY Fencing
Xtra Blocks DIY Metal
Xtra Blocks DIY Powered
Xtra Blocks DIY Xtras
Yet Another Food Mod
Oh, also, for anyone wondering what I'm up to currently, I'm starting work on the guardians and I'm also redoing my skybox + finishing off the daytime skybox. I've also redone my addon packs so that they only use the model system where possible instead of ctm so they have maximum compatibility and should work in vanilla. I'll take new photos of them too.
I'm also working on reworking the OP a bit as for some reason the forums bugged out and all my pictures got deleted and my formatting got a little buggered up.
Here's a pic of how I've redone the moons in my skybox:
-snip-
Of course you can, that would be great!
And those are some awesome new moons. Actually, your skyboxes overall are excellent, they are so good they fit with the other packs I use, even.
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This pack is as lovely as usual. It's my favorite pack for vanilla and Bukkit servers (or whatever's used these days).
The only problem is when said servers aren't particularly up to date. For instance, when some servers continuously reset the time back to 6000 instead of using the current means of just setting /gamerule doDaylightCycle false, or whatever it is. It gets extremely laggy with better skies, which is unfortunate. I really don't like playing such servers without your pack. And I don't like playing your pack without MCPatcher. Not really anything that can be done about that, though, except on the server's end.
I'm also working on reworking the OP a bit as for some reason the forums bugged out and all my pictures got deleted and my formatting got a little buggered up.
When formatting the OP for a thread on the forums, I would recommend saving backups of the pure BBCode behind it, as for some reason, it's not uncommon for the forums to glitch out when saving to the page. Sometimes it might try to post HTML instead of BBCode, or it might mess up some of the code when saving, or it might even mess up the code when loading it back into the editor. So it's not a bad idea to just save your OP into a text file somewhere.
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I used to maintain the Minecraft Forums Mod List. However, life has stepped in the way of that. Perhaps later...
And those are some awesome new moons. Actually, your skyboxes overall are excellent, they are so good they fit with the other packs I use, even.
Awesome, thanks for that! I'll be uploading the mod stuff soon enough even though it isn't all finished yet, it's better to have some than none and I can always update it once I've completed more.
Thanks! I'm not planning on doing a huge amount to the clouds as I think they're okay already, just gonna add a few more colours to make them a bit smoother and maybe add a bit more visual interest. Don't want them too be too detailed though as it just gets distracting IMO.
This pack is as lovely as usual. It's my favorite pack for vanilla and Bukkit servers (or whatever's used these days).
The only problem is when said servers aren't particularly up to date. For instance, when some servers continuously reset the time back to 6000 instead of using the current means of just setting /gamerule doDaylightCycle false, or whatever it is. It gets extremely laggy with better skies, which is unfortunate. I really don't like playing such servers without your pack. And I don't like playing your pack without MCPatcher. Not really anything that can be done about that, though, except on the server's end.
When formatting the OP for a thread on the forums, I would recommend saving backups of the pure BBCode behind it, as for some reason, it's not uncommon for the forums to glitch out when saving to the page. Sometimes it might try to post HTML instead of BBCode, or it might mess up some of the code when saving, or it might even mess up the code when loading it back into the editor. So it's not a bad idea to just save your OP into a text file somewhere.
Yea, not really much you can do in that case except for delete the skyboxes folder inside the pack, would solve the lag but unfortunately it means no skyboxes which is the main use of mcpatcher with my pack now that you can do ctm in vanilla minecraft. It would still keep the nice lightmap I have though so it's still worth using mcpatcher for I guess.
As for the formatting, yea, I usually swap to BBcode for editing it anyways as I find it much easier to format consistently that way. Unfortunately every time I open up the editor it adds random paragraph tags in sections that don't make sense, removes some spacing (hence why the headings have no space above them now) and some other annoying things. Keeping a backup of the code in notepad++ would be a good idea and as long as I remember I think I'll do just that from now on!
As for the formatting, yea, I usually swap to BBcode for editing it anyways as I find it much easier to format consistently that way. Unfortunately every time I open up the editor it adds random paragraph tags in sections that don't make sense, removes some spacing (hence why the headings have no space above them now) and some other annoying things. Keeping a backup of the code in notepad++ would be a good idea and as long as I remember I think I'll do just that from now on!
Yeah! Mine's bugging out too...yet again!
Having spent weeks making a whole new simplified OP, completely backed up of course as BB code, the flippin' thing now completely freaks out all over again if I even just open up the editor and (no edits at all) click on 'preview'! Makes no difference if I use my backed up BBcode, or try to edit the thing manually...it still garbles it all up when I click on preview. So I'm left in the position of just not touching my OP (fortunately it looks ok at the moment if left untouched, but like you I want to be able to update things AND have the confidence it's not all going to be wasted time...again!) until I can bother to get admin to look at the thing! So very frustrating!!!
As this has happened a few times to me before, I was beginning to wonder if I was reaching some indeterminate memory limit in my OP, after which admin seek revenge by ripping everything up! At least having it happen to you means I might not be the only rebel around here.
Anyways, everything is looking awesome as usual, Sheep, at least the download is working ok and I can follow all the pics you post in the thread.
In the meantime I shall also be interested to find out what you do to sort out your OP...I'll try and remember to let you know how I eventually sort mine out. Best of luck!
Having spent weeks making a whole new simplified OP, completely backed up of course as BB code, the flippin' thing now completely freaks out all over again if I even just open up the editor and (no edits at all) click on 'preview'! Makes no difference if I use my backed up BBcode, or try to edit the thing manually...it still garbles it all up when I click on preview. So I'm left in the position of just not touching my OP (fortunately it looks ok at the moment if left untouched, but like you I want to be able to update things AND have the confidence it's not all going to be wasted time...again!) until I can bother to get admin to look at the thing! So very frustrating!!!
As this has happened a few times to me before, I was beginning to wonder if I was reaching some indeterminate memory limit in my OP, after which admin seek revenge by ripping everything up! At least having it happen to you means I might not be the only rebel around here.
Anyways, everything is looking awesome as usual, Sheep, at least the download is working ok and I can follow all the pics you post in the thread.
In the meantime I shall also be interested to find out what you do to sort out your OP...I'll try and remember to let you know how I eventually sort mine out. Best of luck!
Ahhh the things us poor texture creators go through...
It seems to be an issue with the preview button currently because as you mentioned, if you press it the lovely formatting you spent your time on just vanishes and in its place is whatever the preview button seems to think is best... Maybe the preview button is possessed? Who knows... In any case, I'm just not gonna press it and hope that what I did in the BBcode translates well to what we actually see in the post from now on!
Yea, if I figure out a way to get my OP to stick even with the preview button or get an admin/mod to take a look at it I'll let you know either how I did it or the results of the admins/mods testing. Hopefully we can get it sorted out eventually though, I'm going to be adding pictures back into my OP in the not too distant future which will make it even more of a formatting nightmare and I can only imagine what you have to go through each time!
Hey, not sure if you saw the dev's recent tweets, but it looks like in the future you'll be able to have different textures appear depending on the durability and/or stack size of an item. No plans so far on when it will be released, but when it is do you think you'll have any interest?
Yea, I actually already quivers filled with arrows that are used instead of single arrows if you use MCPatcher currently so I'll port them over to the vanilla system and make a few durability stages too. Shouldn't be too much work so expect that to be fully implemented!
Oh wow, thanks for the link to the vids, I had no idea that series was around! It looks great, I actually understand a pretty decent amount of french too so I think I'll try watching it, should help out my french even more!
Also thanks for posting a pic of that issue, I'll try to fix it tomorrow. Not sure why it's happening but like I said, I'll have a look at it tomorrow.
Just wanted to say, this is my favorite resource pack. I tried out a handful of them and I keep coming back to this one. You definitely have my support! Do you take any donations for your work?
I recently moved from Wayukian to this for want of a completed set of textures... and I'm seriously hooked! This pack is very, very nice, and I love how immersive the textures are. The custom sky is one of my favourite aspects, and I love how beautiful you've made all the acacia. Thanks for this, and I hope you keep updating it!
Thanks! Wayukian is one of my favourite packs, shame it hasn't been updated for a while... Really hope wayuki comes back at some stage with a new update.
The sky textures are getting a fresh coat of paint for the next update too, just a tweak rather than a complete redo though so they should have a bit more depth without getting too crazy. Their general shape is staying the same too.
Hey I'd like to thank you for such an amazing texturpack! The sheer amount of effort that has been put into this is just amazing.
Its also with great pleasure that we have awarded you the Best Minecraft Texturepack of the year, We and various communities questioned really thought that you deserved the place. Here is a link to the article if you like: http://doubleupgaming.com/top-10-best-minecraft-texture-packs-2015/
Oh and as another thanks to your hard work the team have made you a fancy digital award made with love:
Once again thanks for all your hard work, and we hope you continue with this amazing texture pack. Feel free to use the above award, or anything from our article in anything you do.
Kind regards,
Daniel Colaianni,
DoubleUpGaming Team
That's really neat, thanks for that!
I'm going to put up a link to the article in the OP, might sneak that picture in somewhere too.
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well it could look just like the banner you use now, just updated. or you can go all fancy and add a bunch of stuff like background the Pixel Perfection right across the banner, maybe some sort of castle in the background. and all that stuff. but it'd be wuite a bit of work.
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Curse PremiumHmm, interesting ideas, I think I might have something...
In any case, I'll work on it a bit later, just trying to finish my alt textures for the leaves and logs so I can release an update today. Will fix the issues with optifine as well as adding some new stuff so it should be quite nice!
EDIT: okay, optifine isn't an issue now and all foliage is done. Just got to make alts for 4 more logs, an alt for andesite and an alt for diorite.
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Curse PremiumAlright, sorry it's taken so long again, I've just got one more log to make an alt for and then I'll be releasing the update. I added a couple of fixes and tweaks on the side too. Just trying to get one more issue with mipmapping on my glass panes sorted and then I'll release!
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Curse PremiumAlright, couldn't really figure out the issue with the glass so I'm just releasing the update now as the issue is still in the older version too so nothing lost really. I'll try and figure it out and hotfix it later but for now, enjoy this update!
Here's the changelog for v3.2:
-lang pack updated for consistency
-tweaked a couple of tinted glass textures
-updated spruce log
-fixed issue for optifine users where fancy graphics leaf textures would not display properly
-alt textures for all leaves
-alt textures for granite, andesite, diorite
-completely new texture for andesite
-fixed issue of things in flowerpots being darker than the should be
-added custom texture for item frame border
-added custom top and bottom texture for command blocks
-updated anvil texture and model
-alt textures for all logs
-new farmland textures
-textured barrier block
-removed forced shading on a couple of light sources to match glowstone (redstone lamp and sea lantern)
-removed a huge amount of unneeded model and blockstate files fixing a couple of issues (they were also outdated)
Be sure to turn alternate textures on for the best experience!
Here's a download link if the OP doesn't show the right version: http://minecraft.curseforge.com/texture-packs/53603-pixel-perfection/files/2231463/download
EDIT: Oh yea, next up are guardians, magma cubes, snowmen (somehow I've missed them) a few more paintings and more work done on the night skybox.
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Retired StaffHow do you "turn on" alternate textures?
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Curse PremiumShould be in video settings, I think it's on by default but I'm not too sure...
Yea, just checked. In video settings, there's an option called 'alternate blocks', Make sure that's set to on and then you should see nicer tiling and plenty of alternate textures!
Think I might add a little note about it in the OP...
Hey, Sheep, I made mod support to the Roadblocks Mod, it's just a small mod that adds exactly what the title says, road blocks.
I'll leave here a download link to the zip file I made, if you'd like to see it: Link
This is the mod I'm talking about: Roadblocks
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Curse PremiumThanks mate, glad you're liking it!
Neato!
Do you mind if I include a link in the OP or combine it into a pack with the rest of my mod support? I've got a whole bunch of other mod support finished/semi finished thanks to a couple of other people plus me and I'd like to have a mod section which will contain links to it all, if not having one downloadable mod addon pack. Of course I'll include full credits to you for your work either way!
List of mods completed/semi completed so far would be:
Archimedes Ships Mod
Backpack Mod
Barrels Mod
Better Grass And Leaves
Bibliocraft
Buildcraft
COFH Core
Dynamic Earth
Growthcraft - Bamboo
Growthcraft - Rice
Iron Chests
Luppii's Ladders
Mystcraft
Nether Ores
Project Red
Railcraft
Redstone Arsenal
Roadblocks
Secret Rooms Mod
Simply Jetpacks
Thermal Expansion
Weapon Mod
Several Modules from Xtra Blocks:
Xtra Blocks DIY Fencing
Xtra Blocks DIY Metal
Xtra Blocks DIY Powered
Xtra Blocks DIY Xtras
Yet Another Food Mod
Oh, also, for anyone wondering what I'm up to currently, I'm starting work on the guardians and I'm also redoing my skybox + finishing off the daytime skybox. I've also redone my addon packs so that they only use the model system where possible instead of ctm so they have maximum compatibility and should work in vanilla. I'll take new photos of them too.
I'm also working on reworking the OP a bit as for some reason the forums bugged out and all my pictures got deleted and my formatting got a little buggered up.
Here's a pic of how I've redone the moons in my skybox:
Of course you can, that would be great!
And those are some awesome new moons. Actually, your skyboxes overall are excellent, they are so good they fit with the other packs I use, even.
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Retired StaffThis pack is as lovely as usual. It's my favorite pack for vanilla and Bukkit servers (or whatever's used these days).
The only problem is when said servers aren't particularly up to date. For instance, when some servers continuously reset the time back to 6000 instead of using the current means of just setting /gamerule doDaylightCycle false, or whatever it is. It gets extremely laggy with better skies, which is unfortunate. I really don't like playing such servers without your pack. And I don't like playing your pack without MCPatcher. Not really anything that can be done about that, though, except on the server's end.
When formatting the OP for a thread on the forums, I would recommend saving backups of the pure BBCode behind it, as for some reason, it's not uncommon for the forums to glitch out when saving to the page. Sometimes it might try to post HTML instead of BBCode, or it might mess up some of the code when saving, or it might even mess up the code when loading it back into the editor. So it's not a bad idea to just save your OP into a text file somewhere.
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Curse PremiumAwesome, thanks for that! I'll be uploading the mod stuff soon enough even though it isn't all finished yet, it's better to have some than none and I can always update it once I've completed more.
Thanks! I'm not planning on doing a huge amount to the clouds as I think they're okay already, just gonna add a few more colours to make them a bit smoother and maybe add a bit more visual interest. Don't want them too be too detailed though as it just gets distracting IMO.
Yea, not really much you can do in that case except for delete the skyboxes folder inside the pack, would solve the lag but unfortunately it means no skyboxes which is the main use of mcpatcher with my pack now that you can do ctm in vanilla minecraft. It would still keep the nice lightmap I have though so it's still worth using mcpatcher for I guess.
As for the formatting, yea, I usually swap to BBcode for editing it anyways as I find it much easier to format consistently that way. Unfortunately every time I open up the editor it adds random paragraph tags in sections that don't make sense, removes some spacing (hence why the headings have no space above them now) and some other annoying things. Keeping a backup of the code in notepad++ would be a good idea and as long as I remember I think I'll do just that from now on!
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Curse PremiumYeah! Mine's bugging out too...yet again!
Having spent weeks making a whole new simplified OP, completely backed up of course as BB code, the flippin' thing now completely freaks out all over again if I even just open up the editor and (no edits at all) click on 'preview'! Makes no difference if I use my backed up BBcode, or try to edit the thing manually...it still garbles it all up when I click on preview. So I'm left in the position of just not touching my OP (fortunately it looks ok at the moment if left untouched, but like you I want to be able to update things AND have the confidence it's not all going to be wasted time...again!) until I can bother to get admin to look at the thing! So very frustrating!!!
As this has happened a few times to me before, I was beginning to wonder if I was reaching some indeterminate memory limit in my OP, after which admin seek revenge by ripping everything up!
At least having it happen to you means I might not be the only rebel around here. 
Anyways, everything is looking awesome as usual, Sheep, at least the download is working ok and I can follow all the pics you post in the thread.
In the meantime I shall also be interested to find out what you do to sort out your OP...I'll try and remember to let you know how I eventually sort mine out. Best of luck!
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Curse PremiumAhhh the things us poor texture creators go through...
It seems to be an issue with the preview button currently because as you mentioned, if you press it the lovely formatting you spent your time on just vanishes and in its place is whatever the preview button seems to think is best... Maybe the preview button is possessed? Who knows... In any case, I'm just not gonna press it and hope that what I did in the BBcode translates well to what we actually see in the post from now on!

Yea, if I figure out a way to get my OP to stick even with the preview button or get an admin/mod to take a look at it I'll let you know either how I did it or the results of the admins/mods testing. Hopefully we can get it sorted out eventually though, I'm going to be adding pictures back into my OP in the not too distant future which will make it even more of a formatting nightmare and I can only imagine what you have to go through each time!
So yea, best of luck to the both of us, mate!
Thanks mate, glad you're enjoying it!
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Curse PremiumHey, not sure if you saw the dev's recent tweets, but it looks like in the future you'll be able to have different textures appear depending on the durability and/or stack size of an item. No plans so far on when it will be released, but when it is do you think you'll have any interest?
Relevant links:
http://i.imgur.com/b8qn03Y.png
https://twitter.com/_grum/status/586859818679406592
https://gist.github.com/grum/09824435f8895708f7d2
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Curse PremiumYea, I actually already quivers filled with arrows that are used instead of single arrows if you use MCPatcher currently so I'll port them over to the vanilla system and make a few durability stages too. Shouldn't be too much work so expect that to be fully implemented!
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Curse PremiumOh wow, thanks for the link to the vids, I had no idea that series was around! It looks great, I actually understand a pretty decent amount of french too so I think I'll try watching it, should help out my french even more!

Also thanks for posting a pic of that issue, I'll try to fix it tomorrow. Not sure why it's happening but like I said, I'll have a look at it tomorrow.
Just wanted to say, this is my favorite resource pack. I tried out a handful of them and I keep coming back to this one. You definitely have my support! Do you take any donations for your work?
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Curse PremiumThanks mate, glad you like it.
I do actually have a donate button in the OP but I much prefer getting nice comments with feedback or suggestions or whatever than donations!
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Curse PremiumThanks mate!
Thanks! Wayukian is one of my favourite packs, shame it hasn't been updated for a while... Really hope wayuki comes back at some stage with a new update.
The sky textures are getting a fresh coat of paint for the next update too, just a tweak rather than a complete redo though so they should have a bit more depth without getting too crazy. Their general shape is staying the same too.
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Curse PremiumThat's really neat, thanks for that!

I'm going to put up a link to the article in the OP, might sneak that picture in somewhere too.