All of the versions sort of glitch out for me. On 256x, the tall grass, flowers, etc, appear as blobs of color, and no item textures are changed, and on anything lower, the tall grass and flowers are sort of outlined in white, and the iron sword is held strangely. I have support for HD textures. (Through mcpatcher if that makes a difference)
All of the versions sort of glitch out for me. On 256x, the tall grass, flowers, etc, appear as blobs of color, and no item textures are changed, and on anything lower, the tall grass and flowers are sort of outlined in white, and the iron sword is held strangely. I have support for HD textures. (Through mcpatcher if that makes a difference)
This sort of thing is rarely ever the texture pack but let's narrow things down: If you have any other mods, please list them. If you haven't tried to fix this with a clean install of minecraft and all mods, please do so. If the issue persists, please supply a screen shot.
Edit: The install sequence and versions of of all respective mods helps too.
I just had the patcher bug on me too... terrain.png wasn't loaded, everything was green/white. switched to default, loaded into a world, then switched back to my pack. fixed it. maybe disable texture caching?
I'm thinking on my end, there is some kind of mod conflict.... but it's looking like a mcpatcher+forge compat. issue again. hopefully it's something small like Kahr needing to modify the forge compatibility to recognize the latest changes in forge. anyway... not a pack issue! lol
All of the versions sort of glitch out for me. On 256x, the tall grass, flowers, etc, appear as blobs of color, and no item textures are changed, and on anything lower, the tall grass and flowers are sort of outlined in white, and the iron sword is held strangely. I have support for HD textures. (Through mcpatcher if that makes a difference)
I have the newest version and tried and it seems to work ok with me, but I have optifine (Gonna get a fresh jar and try mc patcher to see if the conflict is there for some odd reason.) I'll post in a sec to see if that's the issue.
It appeared the exact same way as it did before. I'm not running any mods, and I did clean the installation after it didn't work the first time.
Also, if it makes any difference, pressing F1 seems to fix everything but the iron sword. (everything reverts to being glitched when I press F1 again)
Here's a couple screenshots: (64x but it's all I'm sure my computer can do without a lot of lag)
In first person view:
In third person view:
After pressing F1:
Woops! Forgot about that. :3
Yeah, forced AA will do this too without Optifine (any version with AA) and will still get the white outline in some cases. Driver/Java/Coding issues are annoying.
Wow! So I'm still not sure whether or not I like HD texture packs (debating on whether it ruins the 8-bit feel of the game) but all I can say is that your texture pack is *amazing*
I am still new to Minecraft (only been playing a few weeks) but I'm an IT guy by trade, so following your instructions, I had it installed in a snap (including using MCPatcher.) You have completely transformed the look of the game with this pack. Well done. I can see why it took a year of work to get this out.
I love your texture pack and really like the fact you're very active on the forum, helping out with the various questions.
I don't know if it's just me or my monitor, but I find that I'm squinting (or something like that) in dark areas of the game as I struggle to see what's happening on the screen. When I revert back to the default texture everything is suddenly much easier to see, so generally I think the textures might be a little dark.
However I don't want to revert back to the 8-bit look, so is there a hack or something that will let me increase the overall brightness of the game? I know some mods let you see in the dark, but I'm after an overall increase in brightness as there's doesn't seem to be an option in the game.
Thanks.
Options> Video Options> Brightness> Move slider to the right.
^ Done this?
not sure if this has been said but my iron sword is laying sideways along my arm instead of sitting in the hand. xD otherwise this is truly a fantastic piece of work and your pride in it is well founded =)
Cheers.
once that iron sword is fixed I'd say this is probably one of my favorites =) I'm not sure if it's something I'm able to correct but mine is all funky and miss-pointed xD
Hey there im using this texture pack and in the day time there is werid white markings on the blocks. is this normal?
i tried uploading a pic but it didnt work. there is wierd white shapes on the blocks. I currently have optifine hd u 4 , glsl shaders
Looking at the picture, you need to delete the ctm folder and ctm file in the pack. That is the shaders reading the connected textures, which aren't setup for it. Please make sure you have downloaded the SEUS version of this pack as well.
I'll look at the pack, perhaps I missed changing that. Also, make usre you have edited the gbuffers_terrain file to match your resolution. It'll say at the top. Just put a // in front of the resolutions you are not using and remove them from the one you are. If you need more assistance, let me know.
Edit: Please let me know which pack you are using (32,64,128,256), what shaders version and by whom if you still have issues, so I might be able to recreate the setup and see if I can duplicate/fix it.
Edit: The install sequence and versions of of all respective mods helps too.
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Curse PremiumI'm thinking on my end, there is some kind of mod conflict.... but it's looking like a mcpatcher+forge compat. issue again. hopefully it's something small like Kahr needing to modify the forge compatibility to recognize the latest changes in forge. anyway... not a pack issue! lol
I have the newest version and tried and it seems to work ok with me, but I have optifine (Gonna get a fresh jar and try mc patcher to see if the conflict is there for some odd reason.) I'll post in a sec to see if that's the issue.
It appeared the exact same way as it did before. I'm not running any mods, and I did clean the installation after it didn't work the first time.
Also, if it makes any difference, pressing F1 seems to fix everything but the iron sword. (everything reverts to being glitched when I press F1 again)
Here's a couple screenshots: (64x but it's all I'm sure my computer can do without a lot of lag)
In first person view:
In third person view:
After pressing F1:
The iron sword is turned wrong, that's on me, I need to fix it, however the rest I believe is your video card =)
Edit // However - Taking a gander of the game, the lines in the snow are my fault, and I am uploading the fixed zip now =) Sorry about that!
Fixed 64 - http://www.mediafire.com/?6536i65039dzlwl
Yeah, forced AA will do this too without Optifine (any version with AA) and will still get the white outline in some cases. Driver/Java/Coding issues are annoying.
I am still new to Minecraft (only been playing a few weeks) but I'm an IT guy by trade, so following your instructions, I had it installed in a snap (including using MCPatcher.) You have completely transformed the look of the game with this pack. Well done. I can see why it took a year of work to get this out.
^ Done this?
not sure if this has been said but my iron sword is laying sideways along my arm instead of sitting in the hand. xD otherwisethis is truly a fantastic piece of work and your pride in it is well founded =)Cheers.
two posts above covered it
Jarrah - I am glad you got your brightness worked out,
Mike - I am really glad you enjoy it!
Lynorth - Whee, Thank you!
You're very welcome
Hey there im using this texture pack and in the day time there is werid white markings on the blocks. is this normal?
i tried uploading a pic but it didnt work. there is wierd white shapes on the blocks. I currently have optifine hd u 4 , glsl shaders
Looking at the picture, you need to delete the ctm folder and ctm file in the pack. That is the shaders reading the connected textures, which aren't setup for it. Please make sure you have downloaded the SEUS version of this pack as well.
I'll look at the pack, perhaps I missed changing that. Also, make usre you have edited the gbuffers_terrain file to match your resolution. It'll say at the top. Just put a // in front of the resolutions you are not using and remove them from the one you are. If you need more assistance, let me know.
Edit: Please let me know which pack you are using (32,64,128,256), what shaders version and by whom if you still have issues, so I might be able to recreate the setup and see if I can duplicate/fix it.