I love how excited you were about the pack, very amusing. Your zombie spawner is on a desert biome though and only spawns desert 'mummy' zombies. They (and other mobs/critters) are different per biome.
I am aware of it, My apologies. If you want to do a quick fix, download the 256 pack and take the fire from that pack and put it into the 128. That's all I am going to do when I fix it if you'd like to jumpstart that process, by all means.
- Updated Minecarts.
- Updated Enchantment Table Graphics.
- Added a custom pumpkin blur.
- Removed already carved pumpkin faces.
- Fixed some minor graphic issues with the 128x128 Fire.
- Fixed a pixel issue with the clock.
- Added custom horse lead and knot.
- Added a few more custom mobs.
- Added nameplates to the various GUI's.
- Redid the armors.
- Redid Flowing Lava.
- Changed Iron back to the old iron block texture.
- Customized Beacon Beam.
- Customized the Beacon GUI.
- Customized Wither.
I plan on doing the Iron Golem, Horse armors, is there anything else I can toss in before I update that you guys would want?
There are parts of this texture pack that I really like, but I've created my own mix and used most (if not all) stone textures, gold/diamond/iron blocks and quartz from LB Photo Realism. It's got a really nice rustic feel and I love how there's a Faerielight addon for Biomes O'Plenty.
I would really love a Faerielight add-on for Mo'Creatures and Project Red.
One thing I have a problem with with your textures though.. please stick to the colors. I swapped the jungle and spruce planks... and the holy planks from BoP are blue when they're supposed to be yellow. I'm sure there are more, but I hate x16 texturues and yours (for the most part) are really nice. However on servers especially, sticking to the right colors makes builds much better.
There are parts of this texture pack that I really like, but I've created my own mix and used most (if not all) stone textures, gold/diamond/iron blocks and quartz from LB Photo Realism. It's got a really nice rustic feel and I love how there's a Faerielight addon for Biomes O'Plenty.
I would really love a Faerielight add-on for Mo'Creatures and Project Red.
One thing I have a problem with with your textures though.. please stick to the colors. I swapped the jungle and spruce planks... and the holy planks from BoP are blue when they're supposed to be yellow. I'm sure there are more, but I hate x16 texturues and yours (for the most part) are really nice. However on servers especially, sticking to the right colors makes builds much better.
This comes off extremely entitled and demanding. Apologies, we do not cater to that mentality. The pack was designed to look the way we feel things should look in the game personally. If you, your server, or anyone else doesn't like that; then by all means swap textures around between this pack and others. Just don't be a condescending brat about it. That's your preference not ours, and demanding that our style should conform to a broken-by-design original format that is the default textures *cringe* literally makes my skin crawl. Don't like it? Tough; it's not going to change just for you.
And.. I see that there are a few new textures coming up so I am going to prepare the packs for that too.
So...
- Updated Minecarts.
- Updated Enchantment Table Graphics.
- Added a custom pumpkin blur.
- Removed already carved pumpkin faces.
- Fixed some minor graphic issues with the 128x128 Fire.
- Fixed a pixel issue with the clock.
- Added custom horse lead and knot.
- Added a few more custom mobs.
- Added nameplates to the various GUI's.
- Redid the armors, Leather, Chain-mail and, Diamond. Iron and Gold left alone, but lowered the eye sockets.
- Redid Flowing Lava.
- Changed Iron back to the old iron block texture.
- Customized Beacon Beam.
- Customized the Beacon GUI.
- Customized Ender Beam.
- Skinned Wither.
- Skinned Wither Skeleton.
- Skinned Ender Dragon.
- Skinned Iron Golem.
- Fixed the reed colors.
First Update of 2014 January 15th
- Updated Minecarts.
- Updated Enchantment Table Graphics.
- Added a custom pumpkin blur.
- Removed already carved pumpkin faces.
- Fixed some minor graphic issues with the 128x128 Fire.
- Fixed a pixel issue with the clock.
- Added custom horse lead and knot.
- Added a few more custom mobs.
- Added nameplates to the various GUI's.
- Redid the armor. Leather, Chain-mail and, Diamond. Iron and Gold left alone, but lowered the eye sockets.
- Redid Flowing Lava.
- Changed Iron back to the old iron block texture.
- Customized Beacon Beam.
- Customized the Beacon GUI.
- Customized Ender Beam.
- Skinned Wither.
- Skinned Wither Skeleton.
- Skinned Ender Dragon.
- Skinned Iron Golem.
- Fixed the reed colors.
- Fixed issues with log ends.
- Edited the various hardened clay textures to be more realistic in the biome. The old textures are there if you want to use them, just remove the 1 in the name.
- Added Diorite, Andesite, and Granite textures.
- Added Slime block textures.
- Redid Red Sand to be more biome compliant.
- Skinned (haha) Zombie and Skeleton Horse.
- Remapped Horses and added Horse Saddles.
- Remapped GUI elements with Villagers and Enchanting.
- Skinned Diamond, Iron, and Gold Horse Armor.
- Fixed some font issues.
- And a lot of other little things that I am forgetting right now!
Download Count - 243,249 - Holy Cow! Thank you all so much for your patience and support!
hello! i actually am using your pack. it is awesome. I had spare time at work today and was looking for a change maybe but i guess it won't happen. The only thing that bothers me is there is a glitch with letters where spaces appears inside text out of nowhere. usually after an ''e'' It is in all the text, from logging message to button, to se rv er, chat, post signs etc etc... you have a way to fix that? should i try to redownload and reinstall? maybe my graphic setting is not right. Are you aware of that issue?
This comes off extremely entitled and demanding. Apologies, we do not cater to that mentality. The pack was designed to look the way we feel things should look in the game personally. If you, your server, or anyone else doesn't like that; then by all means swap textures around between this pack and others. Just don't be a condescending brat about it. That's your preference not ours, and demanding that our style should conform to a broken-by-design original format that is the default textures *cringe* literally makes my skin crawl. Don't like it? Tough; it's not going to change just for you.
Extremely entitled and demanding? No. Condescending brat? No. I was just giving my feedback and suggestions in a rather short and to-the-point kind of way. I wasn't demanding anything, just simply, again, giving my feedback. I even had positive things to say. If I didn't have anything positive to say about the textures, I wouldn't care about them, wouldn't use them, and therefore wouldn't care to be on this page- much less post on it. I'd like an explanation on how I am, as you say, being 'extremely entitled and demanding' or a 'condescending brat' as I would love to know where you got that. As far as the mod texture requests go, I wasn't demanding anything there either- and if I didn't like the Faerielight textures, why would I want them?
Is this the way you always act when confronted with the slightest bit of criticism? Or are you always so condescending?
Are you using McPatcher? If not, I suggest you do. That's the program that will make my font work.
I removed custom fonts if you're not using it, so yes, I'd get the latest version and go from there!
Ok, no i don't use anything. My mc is pure vanilla beside texture packs. I'll get the latest and see. I looked up mcpatcher it seems useful i might install it even if latest version fix it. thanks.
GIJhen - Not at the moment, that's a bit too ambitious for me to commit too.
There is an issue with the Fire in the 1.6 and 1.7 128x packages
This is appears to be an artifact of the downsampler used causing a slightly blended row to appear at the top of the next frame.
as demonstrated below, on the left is your version, on the right is what i downsampled from the 256x pack.
This issue affects both fire_layer_0 and fire_layer_1
I am doing a massive update so far I've -
- Updated Minecarts.
- Updated Enchantment Table Graphics.
- Added a custom pumpkin blur.
- Removed already carved pumpkin faces.
- Fixed some minor graphic issues with the 128x128 Fire.
- Fixed a pixel issue with the clock.
- Added custom horse lead and knot.
- Added a few more custom mobs.
- Added nameplates to the various GUI's.
- Redid the armors.
- Redid Flowing Lava.
- Changed Iron back to the old iron block texture.
- Customized Beacon Beam.
- Customized the Beacon GUI.
- Customized Wither.
I plan on doing the Iron Golem, Horse armors, is there anything else I can toss in before I update that you guys would want?
Thanks!
I would really love a Faerielight add-on for Mo'Creatures and Project Red.
One thing I have a problem with with your textures though.. please stick to the colors. I swapped the jungle and spruce planks... and the holy planks from BoP are blue when they're supposed to be yellow. I'm sure there are more, but I hate x16 texturues and yours (for the most part) are really nice. However on servers especially, sticking to the right colors makes builds much better.
So...
- Updated Minecarts.
- Updated Enchantment Table Graphics.
- Added a custom pumpkin blur.
- Removed already carved pumpkin faces.
- Fixed some minor graphic issues with the 128x128 Fire.
- Fixed a pixel issue with the clock.
- Added custom horse lead and knot.
- Added a few more custom mobs.
- Added nameplates to the various GUI's.
- Redid the armors, Leather, Chain-mail and, Diamond. Iron and Gold left alone, but lowered the eye sockets.
- Redid Flowing Lava.
- Changed Iron back to the old iron block texture.
- Customized Beacon Beam.
- Customized the Beacon GUI.
- Customized Ender Beam.
- Skinned Wither.
- Skinned Wither Skeleton.
- Skinned Ender Dragon.
- Skinned Iron Golem.
- Fixed the reed colors.
- Updated Minecarts.
- Updated Enchantment Table Graphics.
- Added a custom pumpkin blur.
- Removed already carved pumpkin faces.
- Fixed some minor graphic issues with the 128x128 Fire.
- Fixed a pixel issue with the clock.
- Added custom horse lead and knot.
- Added a few more custom mobs.
- Added nameplates to the various GUI's.
- Redid the armor. Leather, Chain-mail and, Diamond. Iron and Gold left alone, but lowered the eye sockets.
- Redid Flowing Lava.
- Changed Iron back to the old iron block texture.
- Customized Beacon Beam.
- Customized the Beacon GUI.
- Customized Ender Beam.
- Skinned Wither.
- Skinned Wither Skeleton.
- Skinned Ender Dragon.
- Skinned Iron Golem.
- Fixed the reed colors.
- Fixed issues with log ends.
- Edited the various hardened clay textures to be more realistic in the biome. The old textures are there if you want to use them, just remove the 1 in the name.
- Added Diorite, Andesite, and Granite textures.
- Added Slime block textures.
- Redid Red Sand to be more biome compliant.
- Skinned (haha) Zombie and Skeleton Horse.
- Remapped Horses and added Horse Saddles.
- Remapped GUI elements with Villagers and Enchanting.
- Skinned Diamond, Iron, and Gold Horse Armor.
- Fixed some font issues.
- And a lot of other little things that I am forgetting right now!
Download Count - 243,249 - Holy Cow! Thank you all so much for your patience and support!
I made a review of your texture pack, if you would like to check it out here is the link.
Thanks,
Pine & 3G
I removed custom fonts if you're not using it, so yes, I'd get the latest version and go from there!
Extremely entitled and demanding? No. Condescending brat? No. I was just giving my feedback and suggestions in a rather short and to-the-point kind of way. I wasn't demanding anything, just simply, again, giving my feedback. I even had positive things to say. If I didn't have anything positive to say about the textures, I wouldn't care about them, wouldn't use them, and therefore wouldn't care to be on this page- much less post on it. I'd like an explanation on how I am, as you say, being 'extremely entitled and demanding' or a 'condescending brat' as I would love to know where you got that. As far as the mod texture requests go, I wasn't demanding anything there either- and if I didn't like the Faerielight textures, why would I want them?
Is this the way you always act when confronted with the slightest bit of criticism? Or are you always so condescending?
Ok, no i don't use anything. My mc is pure vanilla beside texture packs. I'll get the latest and see. I looked up mcpatcher it seems useful i might install it even if latest version fix it. thanks.