I have some questions on how to do a little customization of my own on a texture pack. I am building a large, evil fortress in the vein of Lovecraft and perhaps Robert E. Howard. One block I could seriously use is one with the infamous particlefield/end portal/star field texture like you see the Void Chest and other Thaumcraft blocks use.
At the moment I am attempting to replace the sponge block with this block and I have tried a few things to make it work but I just cannot seem to achieve what I want. I've tried replacing it with a texture that has a large black space and placing the following line in the 'colors.properties' file:
palette.block./misc/particlefield.png=19
I've also tried that with replacing the afforementioned black area with complete transparency. Makes for a nice x-ray block but not what I want. Is there a certain flag or something that needs to go in the custom colors file that I am not aware of or some other technique that needs to be used to achieve this?
what you would need to do in this case is use a custom animation in place of the sponge. you can't change it's properties from sponge to something else, but you can reskin it..lol
an animated particle field as the sponge is actually a good idea... (mine is replaced with clay roof tiles...lol)
the color file has nothing to do with it for this one.
aaaaand... this belongs in discussion
edit: and rep to you for your first post being something useful!
what you would need to do in this case is use a custom animation in place of the sponge. you can't change it's properties from sponge to something else, but you can reskin it..lol
an animated particle field as the sponge is actually a good idea... (mine is replaced with clay roof tiles...lol)
the color file has nothing to do with it for this one.
aaaaand... this belongs in discussion
edit: and rep to you for your first post being something useful!
Thank you! And I had just noticed when it was too late lol. As for custom animation, I will browse around to see how that is done. I can see I was going around it completely the wrong way - I probably would've never thought to do it as an animation. Thank you again! I will be sure to post what I come up with back here for those who wish to do the same.
Also, a moderator may move this to the relevent forum at their leisure.
check the mcpatcher thread at the top of the forum... information for texture pack authors section in the op. (also, there is a link there to a tutorial for animating with gimp... although the scripts I posted only work with gimp 2.6..and only half work in 2.8)
Okay, I have done some experimenting and it is quite possible to achieve a faux-ender portal look (I am not terribly happy with the look of the results). But achieving the actual parallax effect that moves with you must be hard coded or something (it probably is and is therefor only achievable via a mod). I am actually shocked no one has done this yet, although <deliberatevoice>I'd say many people would be highly appriciative if someone who had fair Java knowledge did this</deliberatevoice>. If I am doing something wrong, which may very well be, however, It would be nice to know what.
Not replacing sponge, no - I don't think that'd be quite possible without breaking something or making it incompatible or some such. As far as a block reminiscent of the Thaumcraft monoliths or Void Chests - which utilize the particlefield.png parallax effect, it could be a new block or something. A mod of 1 block might seem wasteful but I think a lot of people would use it for the simple fact it just looks that cool. Just a simple border around the field would be awesome. But I digress, we are getting off topic here lol.
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At the moment I am attempting to replace the sponge block with this block and I have tried a few things to make it work but I just cannot seem to achieve what I want. I've tried replacing it with a texture that has a large black space and placing the following line in the 'colors.properties' file:
I've also tried that with replacing the afforementioned black area with complete transparency. Makes for a nice x-ray block but not what I want. Is there a certain flag or something that needs to go in the custom colors file that I am not aware of or some other technique that needs to be used to achieve this?
Thanks.
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Curse Premiuman animated particle field as the sponge is actually a good idea... (mine is replaced with clay roof tiles...lol)
the color file has nothing to do with it for this one.
aaaaand... this belongs in discussion
edit: and rep to you for your first post being something useful!
Thank you! And I had just noticed when it was too late lol. As for custom animation, I will browse around to see how that is done. I can see I was going around it completely the wrong way - I probably would've never thought to do it as an animation. Thank you again! I will be sure to post what I come up with back here for those who wish to do the same.
Also, a moderator may move this to the relevent forum at their leisure.
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Curse Premiumedit: the need of a mod part... dunno if that one is possible though.