The Meaning of Life, the Universe, and Everything.
Join Date:
4/9/2012
Posts:
2,498
Member Details
The Redstone Block could be a stone-ish looking block with redstone lines, (like what you have in the repeater/comparator) possibly with red snake heads somewhere in there? Sorry if that's vague.
Think it'd be cooler if the redstone lines weren't separated by the stone partitions, but that wouldn't be a bad concept. It'd tie it in with all the other Redstone stuff.
Best ideas I got would be to use the snake skeleton thing to form a circle around a skull with the "spine", maybe something like the Uroboros eating its tail?
Quartz blocks. What do you think? (The existing endstone will obviously be made into something else)
Also, some bad news-- the update will be delayed for a bit due to MC framerate issues with 64x packs. In case you guys haven't heard, 1.5 has some major issues running HD packs above 32x due to the size of the stitched image. Optifine fixes the problem, but it isn't fully up to date yet, so none of the CTM included in this pack functions. Which obviously means that I can't go about converting the existing CTM into the new 1.5 format yet.
Quartz blocks. What do you think? (The existing endstone will obviously be made into something else)
Also, some bad news-- the update will be delayed for a bit due to MC framerate issues with 64x packs. In case you guys haven't heard, 1.5 has some major issues running HD packs above 32x due to the size of the stitched image. Optifine fixes the problem, but it isn't fully up to date yet, so none of the CTM included in this pack functions. Which obviously means that I can't go about converting the existing CTM into the new 1.5 format yet.
Looks nice! It's alright if you don't get the update out until later because I need to use Optifine as well (Plus 1.5 has issues with ATI graphics cards but that'll be fixed for 1.5.1)
Quartz blocks. What do you think? (The existing endstone will obviously be made into something else)
Also, some bad news-- the update will be delayed for a bit due to MC framerate issues with 64x packs. In case you guys haven't heard, 1.5 has some major issues running HD packs above 32x due to the size of the stitched image. Optifine fixes the problem, but it isn't fully up to date yet, so none of the CTM included in this pack functions. Which obviously means that I can't go about converting the existing CTM into the new 1.5 format yet.
Eh, I'm not crazy about it. I'll probably come up with something completely new instead of reusing bits of other textures. Thanks though.
Loving the quartz stuff, except the one the walls are made of (looks like a bunch of scales)
Also, I think you should make your Redstone block kinda like how Levaunt made his gold block, a face carved out of Redstone, but it should be a dragon face, like the one on your door.
Edit: Nevermind. for some reason it wasnt showing me the full amount of pages here D:. i feel dumb. Anyways GREAT to see this pack still being worked on :D! cant wait to use it.
Just found this TP and it looks fantastic. Steelfeathers, you are a complete genius at making texture packs. I can't wait for this to be updated to 1.5 because this is awesome. I'm going to use it for now.
Quartz blocks. What do you think? (The existing endstone will obviously be made into something else)
Also, some bad news-- the update will be delayed for a bit due to MC framerate issues with 64x packs. In case you guys haven't heard, 1.5 has some major issues running HD packs above 32x due to the size of the stitched image. Optifine fixes the problem, but it isn't fully up to date yet, so none of the CTM included in this pack functions. Which obviously means that I can't go about converting the existing CTM into the new 1.5 format yet.
The quartz design looks incredibly nice, but the color seems a bit on the grey side. I think it should be a much whiter than it is right now.
Also, as long as there is an update for this, take the time you need, Faithful will suffice for now. How is the progress on item GUI, Armor, and Mobs?
The quartz design looks incredibly nice, but the color seems a bit on the grey side. I think it should be a much whiter than it is right now.
Also, as long as there is an update for this, take the time you need, Faithful will suffice for now. How is the progress on item GUI, Armor, and Mobs?
Hmm...perhaps in that shot it looks a little gray, but if I make it too white there won't be enough contrast. Perhaps I'll try tinting it pink instead of gray, like real quartz.
No progress on GUI, armor, or mobs. Been busy with other things. Mainly life.
Just found this TP and it looks fantastic. Steelfeathers, you are a complete genius at making texture packs. I can't wait for this to be updated to 1.5 because this is awesome. I'm going to use it for now.
That quartz is gorgeous imo. However, I get the impression that quartz was added to simulate marble, and not necessarily real quartz. I like the textures, but perhaps that should be something to keep in mind
-
View User Profile
-
View Posts
-
Send Message
Retired StaffWorking on update stuff. Tnt rails and comparator.
Anyone have a bright idea for the redstone block?
Besides that I have no ideas besides a generic shiny red thing.
if someone want to download 1.4 version
Profile pic by Cheshirette c:
-
View User Profile
-
View Posts
-
Send Message
Curse Premium-
View User Profile
-
View Posts
-
Send Message
Curse PremiumEDIT: Sorry for double post.
Best ideas I got would be to use the snake skeleton thing to form a circle around a skull with the "spine", maybe something like the Uroboros eating its tail?
(((Sorry my english my first language is Spanish)))
-
View User Profile
-
View Posts
-
Send Message
Retired StaffAlso, some bad news-- the update will be delayed for a bit due to MC framerate issues with 64x packs. In case you guys haven't heard, 1.5 has some major issues running HD packs above 32x due to the size of the stitched image. Optifine fixes the problem, but it isn't fully up to date yet, so none of the CTM included in this pack functions. Which obviously means that I can't go about converting the existing CTM into the new 1.5 format yet.
Eh, I'm not crazy about it. I'll probably come up with something completely new instead of reusing bits of other textures. Thanks though.
Okay.
Looks nice! It's alright if you don't get the update out until later because I need to use Optifine as well (Plus 1.5 has issues with ATI graphics cards but that'll be fixed for 1.5.1)
Profile pic by Cheshirette c:
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumLoving the quartz stuff, except the one the walls are made of (looks like a bunch of scales)
Also, I think you should make your Redstone block kinda like how Levaunt made his gold block, a face carved out of Redstone, but it should be a dragon face, like the one on your door.
The quartz design looks incredibly nice, but the color seems a bit on the grey side. I think it should be a much whiter than it is right now.
Also, as long as there is an update for this, take the time you need, Faithful will suffice for now. How is the progress on item GUI, Armor, and Mobs?
-
View User Profile
-
View Posts
-
Send Message
Retired StaffHmm...perhaps in that shot it looks a little gray, but if I make it too white there won't be enough contrast. Perhaps I'll try tinting it pink instead of gray, like real quartz.
No progress on GUI, armor, or mobs. Been busy with other things. Mainly life.
Thank you. I hope you enjoy it.
No homo. XD
Ahem.