Tweaked a ton of textures. Weakened some of the noise on many of them. Mycelium specifically improved. Mossy cobblestone specifically improved. Tweaked lava texture. New water texture.
"Le" what? "Le" was a french word long before it was a meme... Can anybody perhaps give constructive criticism, rather than one to three word anagalous statements?
the oak blocks and bricks slab are buggy and look broken
They are all default-colored, haven't gone through the trouble of actually adding new colors since Paint.NET is a **** about it. Anyway, this is what I did in 5 minutes of unrelenting boredom. Items.png is starting to look rather daunting...
And yes, I am aware that the wooden pickaxe looks like poop on a stick. I'll fix that..eventually.
They are all default-colored, haven't gone through the trouble of actually adding new colors since Paint.NET is a **** about it. Anyway, this is what I did in 5 minutes of unrelenting boredom. Items.png is starting to look rather daunting...
And yes, I am aware that the wooden pickaxe looks like poop on a stick. I'll fix that..eventually.
You should see what you can do about my resource (coal, iron, etc) textures in the items.png, if you get more bored.
Looks pretty good, (better than anything I can do) but I don't think Id use it for a few reasons:
The grass and several other textures are still quite a bit too noisy.
That stone doesn't look like it tiles at all.
Also, that diamond looks a bit over exposed. Maybe darken it a little or something so that we can see more than a big blue-white blob.
Other that that, though, it looks pretty good. Keep up the good work!
Looks pretty good, (better than anything I can do) but I don't think Id use it for a few reasons:
The grass and several other textures are still quite a bit too noisy.
That stone doesn't look like it tiles at all.
Also, that diamond looks a bit over exposed. Maybe darken it a little or something so that we can see more than a big blue-white blob.
Other that that, though, it looks pretty good. Keep up the good work!
Thank you! We tweaked a few textures and toned down the noise. That includes new grass and new stone. We also tweaked dirt and gravel some. (Also slightly changed water and ice.) We added an animated obsidian texture. I fixed the contrast on the diamond, as well as fixed some oddities with the hoes and swords.
We're happy to compensate for feedback, we can always improve, and insist on doing so.
Thank you! Also, I plan on fixing some issues with the chests soon, as well as doing some tweaking to the biome pallete. I'm sure StallionCannon will be doing some more item sprites, but those won't be uploaded until they're all finished.
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...but that's just like, my opinion, man.
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Curse PremiumGlad to see you here Cadika. And yeah, I love getting actual criticism. I've noticed our textures are incredibly noisy and we're looking into it.
...but that's just like, my opinion, man.
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Curse Premium...but that's just like, my opinion, man.
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Curse PremiumErr, so are there any other issues?
...but that's just like, my opinion, man.
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Curse PremiumI'm sorry, but I assumed anyone using 32+ texture packs would know they needed mcpatcher or optifine. I'll add that to my post, just to be fair.
...but that's just like, my opinion, man.
They are all default-colored, haven't gone through the trouble of actually adding new colors since Paint.NET is a **** about it. Anyway, this is what I did in 5 minutes of unrelenting boredom. Items.png is starting to look rather daunting...
And yes, I am aware that the wooden pickaxe looks like poop on a stick. I'll fix that..eventually.
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Curse PremiumYou should see what you can do about my resource (coal, iron, etc) textures in the items.png, if you get more bored.
...but that's just like, my opinion, man.
WE REQUIRE MORE...eh, forget it.
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Curse PremiumHow do they look in-game?
...but that's just like, my opinion, man.
The grass and several other textures are still quite a bit too noisy.
That stone doesn't look like it tiles at all.
Also, that diamond looks a bit over exposed. Maybe darken it a little or something so that we can see more than a big blue-white blob.
Other that that, though, it looks pretty good. Keep up the good work!
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Curse PremiumThank you! We tweaked a few textures and toned down the noise. That includes new grass and new stone. We also tweaked dirt and gravel some. (Also slightly changed water and ice.) We added an animated obsidian texture. I fixed the contrast on the diamond, as well as fixed some oddities with the hoes and swords.
We're happy to compensate for feedback, we can always improve, and insist on doing so.
Edit: Oh, and we added the anvil block.
...but that's just like, my opinion, man.
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Curse Premium...but that's just like, my opinion, man.
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Curse PremiumThank you! Also, I plan on fixing some issues with the chests soon, as well as doing some tweaking to the biome pallete. I'm sure StallionCannon will be doing some more item sprites, but those won't be uploaded until they're all finished.
...but that's just like, my opinion, man.