---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 2/19/13 5:30 PM
Description: ModLoader has failed to initialize.
java.util.zip.ZipException: invalid entry size (expected 67324752 but got 4104 bytes)
at java.util.zip.ZipInputStream.readEnd(Unknown Source)
at java.util.zip.ZipInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
at ModLoader.readFromClassPath(ModLoader.java:1275)
at ModLoader.init(ModLoader.java:908)
at ModLoader.addAllRenderers(ModLoader.java:215)
at bbu.<init>(RenderManager.java:94)
at bbu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(SourceFile:515)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows Vista (amd64) version 6.0
Java Version: 1.7.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 393935992 bytes (375 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: ModLoader, EntityRendererProxy, ModTextureStatic]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
ModLoader: Mods loaded: 1
ModLoader 1.4.7
my java died becuz it was too much using the 512x texture pack . better off using 256x or 128x
So I just updated to the latest texture update and I noticed that the graphic for the door knobs on doors is missing? Is this a known bug or is it just my end? Thanks!
So I just updated to the latest texture update and I noticed that the graphic for the door knobs on doors is missing? Is this a known bug or is it just my end? Thanks!
Kiet
Well, it is not really addressed as a "bug". I just haven't designed the doorknob yet, because at the time I did design the doors, I didn't have any idea how the doorknob should look like.
I dragged the texture pack (51 and switched to it, but then Minecraft crashed...
--- BEGIN ERROR REPORT 34d61226 -------- Full report at: C:\Users\Simon\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-23_19.18.37-client.txt Please show that file to Mojang, NOT just this screen!
Generated 4/23/13 7:18 PM
-- Head -- Stacktrace: at java.nio.Bits.reserveMemory(Unknown Source) at java.nio.DirectByteBuffer.<init>(Unknown Source) at java.nio.ByteBuffer.allocateDirect(Unknown Source) at avc.c(SourceFile:49) at bip.a(Texture.java:400) at bip.<init>(Texture.java:149) at bip.<init>(Texture.java:109) at bir.a(TextureManager.java:153) at bir.createNewTexture(TextureManager.java:104) at bis.b(TextureMap.java:128) at bgf.d(RenderEngine.java:608) at bgf.c(RenderEngine.java:499) at bjy.a(SourceFile:146) at axt.a(SourceFile:175) at bjx.a(SourceFile:109)
-- Screen render details -- Details: Screen name: bjx Mouse location: Scaled: (191, 171). Absolute: (382, 136) Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2 Stacktrace: at bfr.b(EntityRenderer.java:1168) at net.minecraft.client.Minecraft.K(SourceFile:597) at net.minecraft.client.Minecraft.run(SourceFile:526) at java.lang.Thread.run(Unknown Source)
-- System Details -- Details: Minecraft Version: 1.5.1 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_17, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 493506296 bytes (470 MB) / 558366720 bytes (532 MB) up to 954466304 bytes (910 MB) JVM Flags: 2 total; -Xms512m -Xmx1024m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: IWrUpdater, Config, WrUpdaterThreaded, ...] IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 LWJGL: 2.4.2 OpenGL: Intel(R) HD Graphics GL version 3.1.0 - Build 8.15.10.2696, Intel Is Modded: Very likely; Jar signature invalidated Type: Client (map_client.txt) Texture Pack: [1.5] R3D CRAFT Default Realism 512x512 (75%).zip Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.OutOfMemoryError: Direct buffer memory at java.nio.Bits.reserveMemory(Unknown Source) at java.nio.DirectByteBuffer.<init>(Unknown Source) at java.nio.ByteBuffer.allocateDirect(Unknown Source) at avc.c(SourceFile:49) at bip.a(Texture.java:400) at bip.<init>(Texture.java:149) at bip.<init>(Texture.java:109) at bir.a(TextureManager.java:153) at bir.createNewTexture(TextureManager.java:104) at bis.b(TextureMap.java:128) at bgf.d(RenderEngine.java:608) at bgf.c(RenderEngine.java:499) at bjy.a(SourceFile:146) at axt.a(SourceFile:175) at bjx.a(SourceFile:109) at bfr.b(EntityRenderer.java:1168) at net.minecraft.client.Minecraft.K(SourceFile:597) at net.minecraft.client.Minecraft.run(SourceFile:526) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 72c2753 ----------
When I restarted Minecraft, it had a higher resolution Mojang symbol, but then stopped responding...
--- BEGIN ERROR REPORT 34d61226 -------- Full report at: C:\Users\Simon\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-23_19.18.37-client.txt Please show that file to Mojang, NOT just this screen!
Generated 4/23/13 7:18 PM
-- Head -- Stacktrace: at java.nio.Bits.reserveMemory(Unknown Source) at java.nio.DirectByteBuffer.<init>(Unknown Source) at java.nio.ByteBuffer.allocateDirect(Unknown Source) at avc.c(SourceFile:49) at bip.a(Texture.java:400) at bip.<init>(Texture.java:149) at bip.<init>(Texture.java:109) at bir.a(TextureManager.java:153) at bir.createNewTexture(TextureManager.java:104) at bis.b(TextureMap.java:128) at bgf.d(RenderEngine.java:608) at bgf.c(RenderEngine.java:499) at bjy.a(SourceFile:146) at axt.a(SourceFile:175) at bjx.a(SourceFile:109)
-- Screen render details -- Details: Screen name: bjx Mouse location: Scaled: (191, 171). Absolute: (382, 136) Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2 Stacktrace: at bfr.b(EntityRenderer.java:1168) at net.minecraft.client.Minecraft.K(SourceFile:597) at net.minecraft.client.Minecraft.run(SourceFile:526) at java.lang.Thread.run(Unknown Source)
-- System Details -- Details: Minecraft Version: 1.5.1 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_17, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 493506296 bytes (470 MB) / 558366720 bytes (532 MB) up to 954466304 bytes (910 MB) JVM Flags: 2 total; -Xms512m -Xmx1024m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: IWrUpdater, Config, WrUpdaterThreaded, ...] IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 LWJGL: 2.4.2 OpenGL: Intel(R) HD Graphics GL version 3.1.0 - Build 8.15.10.2696, Intel Is Modded: Very likely; Jar signature invalidated Type: Client (map_client.txt) Texture Pack: [1.5] R3D CRAFT Default Realism 512x512 (75%).zip Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.OutOfMemoryError: Direct buffer memory at java.nio.Bits.reserveMemory(Unknown Source) at java.nio.DirectByteBuffer.<init>(Unknown Source) at java.nio.ByteBuffer.allocateDirect(Unknown Source) at avc.c(SourceFile:49) at bip.a(Texture.java:400) at bip.<init>(Texture.java:149) at bip.<init>(Texture.java:109) at bir.a(TextureManager.java:153) at bir.createNewTexture(TextureManager.java:104) at bis.b(TextureMap.java:128) at bgf.d(RenderEngine.java:608) at bgf.c(RenderEngine.java:499) at bjy.a(SourceFile:146) at axt.a(SourceFile:175) at bjx.a(SourceFile:109) at bfr.b(EntityRenderer.java:1168) at net.minecraft.client.Minecraft.K(SourceFile:597) at net.minecraft.client.Minecraft.run(SourceFile:526) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 72c2753 ----------
Sorry if both crash reports are the same
Please fix this as soon as possible. Thank you!
I dragged the texture pack (51 and switched to it, but then Minecraft crashed...
...
When I restarted Minecraft, it had a higher resolution Mojang symbol, but then stopped responding...
...
Sorry if both crash reports are the same
Please fix this as soon as possible. Thank you!
"java.lang.OutOfMemoryError", which means you need to allocate more RAM to Minecraft (if you have any more available). If not, I'm afraid your computer simply isn't juicy enough to handle the glorious 512x512 masterrace texture pack from the future and beyond... I mean cats.
Mathematically, you're actually approx. 55.33% done. This was from calculating the average of all of your percentages.
But you cannot calculate it that way. The GUI textures are fairly simple to make, but the items and the terrain textures take way more time. I can agree that "75%" is not an accurate calculation, but it's close.
I just wanted you to know I have been playing FTB for about two weeks now and I came back to my Vanilla server today and realized how much I missed seeing your texture pack! I downloaded the latest one and the slight glow you added to the ores makes it soo much better.
The only thing is that I think one of the saplings has a missing texture pack? I see a white block that says "missing texture" for one of the saplings that used to be in a clay pot. Anyway, your texture pack is really the best one out there! I hope all the people here who use it will keep you motivated enough to work on it til the end. I remember seeing some texture packs that were abandoned by its creators and I really don't want to see that happening with this one.
Great texture pack! Definitely looking forward to seeing this 100%. On another note, there seems to be a bit of an issue; when using your texture pack, Minecraft freezes in Creative Mode when I try to access my Survival Inventory. Unfortunately, Minecraft isn't providing me with a crash log for the issue (it doesn't actually crash, it just stops and I have to close it in task manager). However, I'm not 100% positive that it is your texture pack; it may be something on my end, however this issue doesn't occur when using the default texture pack. It's not a huge issue as I barely use my Survival Inventory (other than to clear it), but I would like to know if there is a known fix.
I didn't said he was!
// On the bright side, I bought you a teddy bear!
Time: 2/19/13 5:30 PM
Description: ModLoader has failed to initialize.
java.util.zip.ZipException: invalid entry size (expected 67324752 but got 4104 bytes)
at java.util.zip.ZipInputStream.readEnd(Unknown Source)
at java.util.zip.ZipInputStream.read(Unknown Source)
at java.util.zip.ZipInputStream.closeEntry(Unknown Source)
at java.util.zip.ZipInputStream.getNextEntry(Unknown Source)
at ModLoader.readFromClassPath(ModLoader.java:1275)
at ModLoader.init(ModLoader.java:908)
at ModLoader.addAllRenderers(ModLoader.java:215)
at bbu.<init>(RenderManager.java:94)
at bbu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(SourceFile:515)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows Vista (amd64) version 6.0
Java Version: 1.7.0_05, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 393935992 bytes (375 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: ModLoader, EntityRendererProxy, ModTextureStatic]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
ModLoader: Mods loaded: 1
ModLoader 1.4.7
my java died becuz it was too much using the 512x texture pack
Kiet
There isn't an exact date since he's really busy
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumWell, it is not really addressed as a "bug". I just haven't designed the doorknob yet, because at the time I did design the doors, I didn't have any idea how the doorknob should look like.
Read above.
--- BEGIN ERROR REPORT 34d61226 --------
Full report at:
C:\Users\Simon\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-23_19.18.37-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 4/23/13 7:18 PM
-- Head --
Stacktrace:
at java.nio.Bits.reserveMemory(Unknown Source)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at avc.c(SourceFile:49)
at bip.a(Texture.java:400)
at bip.<init>(Texture.java:149)
at bip.<init>(Texture.java:109)
at bir.a(TextureManager.java:153)
at bir.createNewTexture(TextureManager.java:104)
at bis.b(TextureMap.java:128)
at bgf.d(RenderEngine.java:608)
at bgf.c(RenderEngine.java:499)
at bjy.a(SourceFile:146)
at axt.a(SourceFile:175)
at bjx.a(SourceFile:109)
-- Screen render details --
Details:
Screen name: bjx
Mouse location: Scaled: (191, 171). Absolute: (382, 136)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bfr.b(EntityRenderer.java:1168)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 493506296 bytes (470 MB) / 558366720 bytes (532 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdaterThreaded, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics GL version 3.1.0 - Build 8.15.10.2696, Intel
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: [1.5] R3D CRAFT Default Realism 512x512 (75%).zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.OutOfMemoryError: Direct buffer memory
at java.nio.Bits.reserveMemory(Unknown Source)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at avc.c(SourceFile:49)
at bip.a(Texture.java:400)
at bip.<init>(Texture.java:149)
at bip.<init>(Texture.java:109)
at bir.a(TextureManager.java:153)
at bir.createNewTexture(TextureManager.java:104)
at bis.b(TextureMap.java:128)
at bgf.d(RenderEngine.java:608)
at bgf.c(RenderEngine.java:499)
at bjy.a(SourceFile:146)
at axt.a(SourceFile:175)
at bjx.a(SourceFile:109)
at bfr.b(EntityRenderer.java:1168)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 72c2753 ----------
When I restarted Minecraft, it had a higher resolution Mojang symbol, but then stopped responding...
--- BEGIN ERROR REPORT 34d61226 --------
Full report at:
C:\Users\Simon\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-23_19.18.37-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 4/23/13 7:18 PM
-- Head --
Stacktrace:
at java.nio.Bits.reserveMemory(Unknown Source)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at avc.c(SourceFile:49)
at bip.a(Texture.java:400)
at bip.<init>(Texture.java:149)
at bip.<init>(Texture.java:109)
at bir.a(TextureManager.java:153)
at bir.createNewTexture(TextureManager.java:104)
at bis.b(TextureMap.java:128)
at bgf.d(RenderEngine.java:608)
at bgf.c(RenderEngine.java:499)
at bjy.a(SourceFile:146)
at axt.a(SourceFile:175)
at bjx.a(SourceFile:109)
-- Screen render details --
Details:
Screen name: bjx
Mouse location: Scaled: (191, 171). Absolute: (382, 136)
Screen size: Scaled: (427, 240). Absolute: (854, 480). Scale factor of 2
Stacktrace:
at bfr.b(EntityRenderer.java:1168)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 493506296 bytes (470 MB) / 558366720 bytes (532 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: IWrUpdater, Config, WrUpdaterThreaded, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics GL version 3.1.0 - Build 8.15.10.2696, Intel
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: [1.5] R3D CRAFT Default Realism 512x512 (75%).zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.OutOfMemoryError: Direct buffer memory
at java.nio.Bits.reserveMemory(Unknown Source)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at avc.c(SourceFile:49)
at bip.a(Texture.java:400)
at bip.<init>(Texture.java:149)
at bip.<init>(Texture.java:109)
at bir.a(TextureManager.java:153)
at bir.createNewTexture(TextureManager.java:104)
at bis.b(TextureMap.java:128)
at bgf.d(RenderEngine.java:608)
at bgf.c(RenderEngine.java:499)
at bjy.a(SourceFile:146)
at axt.a(SourceFile:175)
at bjx.a(SourceFile:109)
at bfr.b(EntityRenderer.java:1168)
at net.minecraft.client.Minecraft.K(SourceFile:597)
at net.minecraft.client.Minecraft.run(SourceFile:526)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 72c2753 ----------
Sorry if both crash reports are the same
Please fix this as soon as possible. Thank you!
-
View User Profile
-
View Posts
-
Send Message
Curse Premium"java.lang.OutOfMemoryError", which means you need to allocate more RAM to Minecraft (if you have any more available). If not, I'm afraid your computer simply isn't juicy enough to handle the glorious 512x512 masterrace texture pack from the future and beyond... I mean cats.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumBut you cannot calculate it that way. The GUI textures are fairly simple to make, but the items and the terrain textures take way more time. I can agree that "75%" is not an accurate calculation, but it's close.
The only thing is that I think one of the saplings has a missing texture pack? I see a white block that says "missing texture" for one of the saplings that used to be in a clay pot. Anyway, your texture pack is really the best one out there! I hope all the people here who use it will keep you motivated enough to work on it til the end. I remember seeing some texture packs that were abandoned by its creators and I really don't want to see that happening with this one.
Question though, what is the difference going to be in the smooth pack?
He posted a picture on his facebook.