when will you fix the un matching textures like book cases vines tall grass wheat and glass
First of all, not to sound too picky, but there's nothing to fix because there's nothing that's broken. I think the verb you were looking for is "change" or "remake".
The glass block is more or less final. It's not going to be changed that much.
The grass and the wheat texture will probably be changed, but that's a last priority right now. They're alright as they are at the moment.
The vines belong to the "Smooth Realism"-version and there will be made a "Default Realism"-version somewhere in the upcoming future.
I can't seem to use any of the provided Versions.. every Time i choose one of the TP's my Minecraft crashes.
I have 1.5.1 installed and i'm using MagicLauncher with installed Optifine to start the Game.. every other Texture Pack works fine.. also crashes with the HD Patcher
I tried 256 and 512.. regarding my PC i can play Crysis 3 and such just fine and have 16GB of Ram
I'm not sure why you have this problem, but 256x and 512x is really high. If you run Crysis 3 on the highest settings or close, you wouldn't have a problem.
There's nothing wrong with the texture, though. I can't "fix" anything so it works out for you if you cannot run it. It's already compressed.
If you get a crash message, please post it here. I'll know more about this problem then.
I can't seem to use any of the provided Versions.. every Time i choose one of the TP's my Minecraft crashes.
I have 1.5.1 installed and i'm using MagicLauncher with installed Optifine to start the Game.. every other Texture Pack works fine.. also crashes with the HD Patcher
I tried 256 and 512.. regarding my PC i can play Crysis 3 and such just fine and have 16GB of Ram
Sounds like you don't have enough memory allocated for minecraft. try increasing the limit in magic launcher.
Hey UniBlue, I'm not sure if this is an issue on my end, but my textures are not connecting. I have checked my Optifine settings and they seem to suggest that it should be working (http://gyazo.com/ef8...05b4617338e8962). I also checked the Default texture pack, and connected textures are working on that. However on R3DCRAFT this is what I am seeing: http://i.imgur.com/Kmly9o3.jpg
Not sure if I am being an idiot here or is there something wrong?
Odd. There isn't any problem with R3D.CRAFT. It should be working, if you applied the right mods, correctly. It works well with MCPatcher and I haven't heard any complains about Optifine until now. I do see you have more mods than Optifine applied to Minecraft. Maybe some of your additional mods are conflicting?
I'm sorry, but there's really nothing I can do to fix this. You have quite a bunch of mods installed and many instances could have caused a crash, really.
It might be your computer specs that's not good enough. I really depends on which resolution (quality) you are selecting from the R3D.CRAFT download panel. If the texture is too heavy for your computer to handle, your game crashes.
I hope you figure out how to solve this problem. I'm sorry I can't help you that much.
EDIT: To solve the "Minecraft won't work" problem, delete R3D.CRAFT or move it from the texture pack folder.
I'm sorry, but there's really nothing I can do to fix this. You have quite a bunch of mods installed and many instances could have caused a crash, really.
It might be your computer specs that's not good enough. I really depends on which resolution (quality) you are selecting from the R3D.CRAFT download panel. If the texture is too heavy for your computer to handle, your game crashes.
I hope you figure out how to solve this problem. I'm sorry I can't help you that much.
EDIT: To solve the "Minecraft won't work" problem, delete R3D.CRAFT or move it from the texture pack folder.
Thanks, is it normal for this to happen? If so, i'll try using the 256x instead of 512x.
Also, i tried doing it on a clean install (easy with multimc), and i had the same problems.
Hello there, I just wanted to say, I thank you for your work put into this pack, it's amazing to use and I couldn't thank you enough.
But one thing, if I pay, personally, unfinished packs bug the hell out of me (especially when there is 256x things, then 16x things as well), just wondering, when is an estimated pack finish date?
Hello there, I just wanted to say, I thank you for your work put into this pack, it's amazing to use and I couldn't thank you enough.
But one thing, if I pay, personally, unfinished packs bug the hell out of me (especially when there is 256x things, then 16x things as well), just wondering, when is an estimated pack finish date?
Thank you again for the pack.
I doubt there is one considering he makes the textures in 512x then scales them down so as you can imagine it's a hell of a lot of work.
Hello there, I just wanted to say, I thank you for your work put into this pack, it's amazing to use and I couldn't thank you enough.
But one thing, if I pay, personally, unfinished packs bug the hell out of me (especially when there is 256x things, then 16x things as well), just wondering, when is an estimated pack finish date?
Thank you again for the pack.
Why, hello there dolan!
This texture pack have been a project in making for ca. one year already, so you can imagine how much time things may take. I'm also not constantly working on this because I need time for other things as well.
I can't give you a ETA on when R3D.CRAFT is finished. There's simply too many textures left to estimate anything.
I'm not creating each resolution manually. I only work in 512x512 and downscale it to 256x, 128x, 64x and 32x, so there's almost no additional work required to do that.
Since there's no use for a sponge ~at least for me~
i'd suggest a crate or thatch block instead, with the look of default, but i prefer a crate more.
it wouldn't need to implemented in the texture pack at stock, but maybe as addition.
prodamn
I will try to translate this to English
"Can I make a suggestion?
Since there is no actual use of sponge, I would suggest that you focus on other textures which are more useful instead of creating a texture for useless blocks like sponge's.
It shouldn't be added in the texture pack at the first place before you finish all the useful blocks but maybe as an addition after you finish the textures.
prodamn"
(At least, this is what I understood)
Sorry not insulting anyone, just making a clean text so everyone can easily understand.
The 32x link is broken. The adfly link gives back this error.
Access to the webpage was denied
You are not authorized to access the webpage athttp://199.91.153.15...32x32 (75%).zip. You may need to sign in. HTTP Error 403 (Forbidden): The server refused to fulfill the request.
I think they mean the textures that you haven't done yet
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumBut they have been done. I believe he means they aren't matching the default textures. I'll answer that here:
First of all, not to sound too picky, but there's nothing to fix because there's nothing that's broken. I think the verb you were looking for is "change" or "remake".
The glass block is more or less final. It's not going to be changed that much.
The grass and the wheat texture will probably be changed, but that's a last priority right now. They're alright as they are at the moment.
The vines belong to the "Smooth Realism"-version and there will be made a "Default Realism"-version somewhere in the upcoming future.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumThat version do not exist, sadly.
I'm not sure why you have this problem, but 256x and 512x is really high. If you run Crysis 3 on the highest settings or close, you wouldn't have a problem.
There's nothing wrong with the texture, though. I can't "fix" anything so it works out for you if you cannot run it. It's already compressed.
If you get a crash message, please post it here. I'll know more about this problem then.
Sounds like you don't have enough memory allocated for minecraft. try increasing the limit in magic launcher.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumTry 4096 MB or one of these: 512, 1024, 2048, 4096, 8192.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumOdd. There isn't any problem with R3D.CRAFT. It should be working, if you applied the right mods, correctly. It works well with MCPatcher and I haven't heard any complains about Optifine until now. I do see you have more mods than Optifine applied to Minecraft. Maybe some of your additional mods are conflicting?
Other Than that AWESOME!!!
I went to texturepacks and selected it, it made my computer unresponsive, now MC won't work
MultiMC logs:
http://pastebin.com/JnZ81AvC
http://pastebin.com/xBhrVy8v
ICBM Mod - Missiles and Military Tech
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumI'm sorry, but there's really nothing I can do to fix this. You have quite a bunch of mods installed and many instances could have caused a crash, really.
It might be your computer specs that's not good enough. I really depends on which resolution (quality) you are selecting from the R3D.CRAFT download panel. If the texture is too heavy for your computer to handle, your game crashes.
I hope you figure out how to solve this problem. I'm sorry I can't help you that much.
EDIT: To solve the "Minecraft won't work" problem, delete R3D.CRAFT or move it from the texture pack folder.
Thanks, is it normal for this to happen? If so, i'll try using the 256x instead of 512x.
Also, i tried doing it on a clean install (easy with multimc), and i had the same problems.
I'll see how the 256x goes, and i'll post.
(I was looking forward to the 512x D:)
ICBM Mod - Missiles and Military Tech
This texturepack is dead epic!
A
ICBM Mod - Missiles and Military Tech
But one thing, if I pay, personally, unfinished packs bug the hell out of me (especially when there is 256x things, then 16x things as well), just wondering, when is an estimated pack finish date?
Thank you again for the pack.
I doubt there is one considering he makes the textures in 512x then scales them down so as you can imagine it's a hell of a lot of work.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumWhy, hello there dolan!
This texture pack have been a project in making for ca. one year already, so you can imagine how much time things may take. I'm also not constantly working on this because I need time for other things as well.
I can't give you a ETA on when R3D.CRAFT is finished. There's simply too many textures left to estimate anything.
I'm not creating each resolution manually. I only work in 512x512 and downscale it to 256x, 128x, 64x and 32x, so there's almost no additional work required to do that.
I hope this answered some questions.
-Thomas
I will try to translate this to English
"Can I make a suggestion?
Since there is no actual use of sponge, I would suggest that you focus on other textures which are more useful instead of creating a texture for useless blocks like sponge's.
It shouldn't be added in the texture pack at the first place before you finish all the useful blocks but maybe as an addition after you finish the textures.
prodamn"
(At least, this is what I understood)
Sorry not insulting anyone, just making a clean text so everyone can easily understand.
Atd.
I doubt it since this is a default pack and there doesn't seem to be room for alternatives at the moment considering it's a lot of work.
Access to the webpage was denied
You are not authorized to access the webpage athttp://199.91.153.15...32x32 (75%).zip. You may need to sign in.
HTTP Error 403 (Forbidden): The server refused to fulfill the request.