I really love your texture pack. But I don't like waiting got any idea when this will be done. I really hope you make get around to making a version for tekkit.
I really love your texture pack. But I don't like waiting got any idea when this will be done. I really hope you make get around to making a version for tekkit.
That would be insane considering he is not even done with vanilla.
Hi. Just wanted to say this is my favorite texture pack out there. In fact, I was wondering if I could use it in some of my 3d work. I'd give you full credit and links to this url. If you want I can show you how they turned out. Thanks for your time.
Hi. Just wanted to say this is my favorite texture pack out there. In fact, I was wondering if I could use it in some of my 3d work. I'd give you full credit and links to this url. If you want I can show you how they turned out. Thanks for your time.
I think you missed this (from the bottom of the frontpage):
YOU CAN:
1.0: Record in-game footage while using "R3D.CRAFT" as long as you credit me properly in the description (ex: let's plays, cinematic videos, reviews, etc...).
1.1: Share a link to this thread everywhere you want.
1.2: Use all logos, pictures, wallpapers and other graphical work connected to "R3D.CRAFT" (not the actual texture), freely, as long as you credit rightful owner. You can also change the graphical work after your desire, but you still need to credit.
1.3: Customize/change/edit "R3D.CRAFT" in anyway you like, as long as you keep it privately. YouTube videos and screenshots are allowed to share world wide, but only if you credit me properly for the textures. Even though you change this texture pack, you have still no rights to claim the modified texture as yours.
YOU CAN NOT:
2.0: Share just the download-link to this texture. This means that if you want people to download this, you must display a link to this very thread and not a Mediafire link.
2.1: Re-upload this texture or parts of this texture.
2.2: Republish this thread/duplicate this thread without permission from the rightful owner. This only counts for all other places than MinecraftForum and PlanetMinecraft. These two places are an absolutely no-no.
2.3: Use any content from this texture in your own work without permission from the content owner (this does no longer include 3D animations/2D animations, but please credit wheres needed).
2.4: Re-make/remix this texture. If you want to customize "R3D.CRAFT", please follow rule 1.3.
Why do you not keep this Texture Pack updated as Much as people like to Use it...?
This texture pack is really a good one, and as much as I visit the forums
its never updated.
Why do you not keep this Texture Pack updated as Much as people like to Use it...?
This texture pack is really a good one, and as much as I visit the forums
its never updated.
Since you're unwilling to throw up an unstitched version, would you at least let someone else post a link to a version that will work with the new snapshots since many, many players update with those and not the original updates?
I know you don't like people posting outside links to your pack, but if you can't take the 20 seconds it would take to use the unsticher from https://twitter.com/...796115647561728 the least you could do is let someone else for those people who don't want to/can't use that tool.
(If you didn't know about that tool, go look at it... it's seriously 5 seconds of work and would make life a lot easier for people who don't know about it or don't know how)
EDIT: Personally, if I were you I'd be super excited about moving to the new texture pack system since you can take your sweet time updating the pack and just work on blocks one at a time, as they come, in your free time. Any blocks you haven't done will just appear like the standard blocks.
Thanks for texture pack. I tried different textures, most I deleted in week. Default always better. I do not know why, but in any game this rule works.
Your pack is accepting this, but it`s not simply default. It`s really looks great after using 16x textures.
Only 1 thing I don`t like much it`s reworked items icons. I think I`ll delete them later.
Thanks Tiger!
After carefully reading the terms laid out by unibluemedia, I think I can safely post this image. It contains the missing items for the 256x items.png file in their correct locations. The items are the default textures (for the ones I know for certain are currently missing: fireworks, fireworksCharge, fireworksCharge_overlay, enchantedBook) from mojang scaled up to 256x. You would want to take this linked PNG file and overlay it on the items.png image in the 256x texture pack and save a new items.png file. You can resize the linked PNG to fit other size texture packs if you desire.
Don't ask me about 1.5 or snapshots because I haven't yet taken the plunge there... although I may because I really like the the new quartz blocks that I'm seeing in videos.
I'm a huge fan of this texture pack, not because of how awesome it is, but because it is the kind of texture pack I would make given the time and actually stumbled onto it while researching how to make my own texture replacements back around 1.3.2 or so. I find it disappointing that the creator has been unwilling or unable to do something that won't take more than a few minutes such as adding in the new mojang textures in their default state but scaled up - time is clearly an issue for unibluemedia as well. I altered my own copy awhile ago for the enchanted books, don't care about fireworks but put them in as well because it literally takes a few minutes at most to do.
I would love to post an items.png that contains all of the item textures from r3dcraft + the default new item textures but I won't just because I'm not really looking to get banned or deleted or irritate anyone by blatantly going against a pack creator's rules. I would imagine that if people are posting here about "Y U NO UPDATE" then the PNG image I linked won't help them. To them all I can say is sorry, maybe go learn how to do some simple image editing... I've already done the hardest part of identifying the missing textures and where they go in the item.png file, which isn't that hard if you know some basic things.
It wouldn't be much, if any, different than default.
:::EDIT:::
I didn't see this. Haha. So yeah, like I said, default.
That would be insane considering he is not even done with vanilla.
Just delete the items.png in the gui folder
It's called "Default," and like Tiger said, you'll find it at the top of your list of texture packs.
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Curse PremiumI think you missed this (from the bottom of the frontpage):
YOU CAN:
YOU CAN NOT:
(Hint: Read rule 2.3)
This texture pack is really a good one, and as much as I visit the forums
its never updated.
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Curse PremiumPlease read this: http://www.facebook.com/r3dcraft/posts/249600118503879
I know you don't like people posting outside links to your pack, but if you can't take the 20 seconds it would take to use the unsticher from https://twitter.com/...796115647561728 the least you could do is let someone else for those people who don't want to/can't use that tool.
(If you didn't know about that tool, go look at it... it's seriously 5 seconds of work and would make life a lot easier for people who don't know about it or don't know how)
EDIT: Personally, if I were you I'd be super excited about moving to the new texture pack system since you can take your sweet time updating the pack and just work on blocks one at a time, as they come, in your free time. Any blocks you haven't done will just appear like the standard blocks.
Your pack is accepting this, but it`s not simply default. It`s really looks great after using 16x textures.
Only 1 thing I don`t like much it`s reworked items icons. I think I`ll delete them later.
Thanks Tiger!
As he's said before, it's much easier to just make the highest quality block and then scale that one down.
One: Sphax is vector based.
Two: They make the 512x version of Sphax and scale that down.
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Curse PremiumAs the other's say, I always work in 512x512. When I'm done with the changes I've done, I just scale the texture down, step by step.
Holycow. It's a huge freaking image, and it looks like you've poured weeks...months maybe, into your work. This is fantastic.
http://i.imgur.com/Ib3uxvA.png
This works in my 1.4.7 version of minecraft - screenshot: http://i.imgur.com/mDCZ9Au.jpg
Don't ask me about 1.5 or snapshots because I haven't yet taken the plunge there... although I may because I really like the the new quartz blocks that I'm seeing in videos.
I'm a huge fan of this texture pack, not because of how awesome it is, but because it is the kind of texture pack I would make given the time and actually stumbled onto it while researching how to make my own texture replacements back around 1.3.2 or so. I find it disappointing that the creator has been unwilling or unable to do something that won't take more than a few minutes such as adding in the new mojang textures in their default state but scaled up - time is clearly an issue for unibluemedia as well. I altered my own copy awhile ago for the enchanted books, don't care about fireworks but put them in as well because it literally takes a few minutes at most to do.
I would love to post an items.png that contains all of the item textures from r3dcraft + the default new item textures but I won't just because I'm not really looking to get banned or deleted or irritate anyone by blatantly going against a pack creator's rules. I would imagine that if people are posting here about "Y U NO UPDATE" then the PNG image I linked won't help them. To them all I can say is sorry, maybe go learn how to do some simple image editing... I've already done the hardest part of identifying the missing textures and where they go in the item.png file, which isn't that hard if you know some basic things.