java.lang.OutOfMemoryError: Java heap space
at bmj.a(SourceFile:230)
at bmi.b(SourceFile:130)
at bmi.a(SourceFile:77)
at bou.j(SourceFile:553)
at bou.a(SourceFile:139)
at bov.a(SourceFile:23)
at bno.c(SourceFile:104)
at bno.a(SourceFile:92)
at avf.e(SourceFile:652)
at azp.a(SourceFile:161)
at axv.a(SourceFile:350)
at azp.a(SourceFile:169)
at axv.k(SourceFile:413)
at azp.k(SourceFile:74)
at axv.p(SourceFile:390)
at avf.s(SourceFile:1497)
at avf.av(SourceFile:888)
at avf.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bmj.a(SourceFile:230)
at bmi.b(SourceFile:130)
at bmi.a(SourceFile:77)
at bou.j(SourceFile:553)
at bou.a(SourceFile:139)
at bov.a(SourceFile:23)
at bno.c(SourceFile:104)
at bno.a(SourceFile:92)
at avf.e(SourceFile:652)
at azp.a(SourceFile:161)
at axv.a(SourceFile:350)
at azp.a(SourceFile:169)
at axv.k(SourceFile:413)
at azp.k(SourceFile:74)
at axv.p(SourceFile:390)
-- Affected screen --
Details:
Screen name: azp
Stacktrace:
at avf.s(SourceFile:1497)
at avf.av(SourceFile:888)
at avf.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.3
Operating System: Windows 8.1 (x86) version 6.3
CPU: 8x Intel(R) Core(TM) i7-4710MQ CPU @ 2.50GHz
Java Version: 1.8.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 22146080 bytes (21 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.3
LWJGL: 2.9.4
OpenGL: GeForce GTX 850M/PCIe/SSE2 GL version 4.5.0 NVIDIA 347.88, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [[1.8.3]_R3D.CRAFT_SR-512x_v0.2.1]
Current Language: Português (Brasil)
Profiler Position: N/A (disabled)
java.lang.OutOfMemoryError: Java heap space
at bmj.a(SourceFile:230)
at bmi.b(SourceFile:130)
at bmi.a(SourceFile:77)
at bou.j(SourceFile:553)
at bou.a(SourceFile:139)
at bov.a(SourceFile:23)
at bno.c(SourceFile:104)
at bno.a(SourceFile:92)
at avf.e(SourceFile:652)
at azp.a(SourceFile:161)
at axv.a(SourceFile:350)
at azp.a(SourceFile:169)
at axv.k(SourceFile:413)
at azp.k(SourceFile:74)
at axv.p(SourceFile:390)
at avf.s(SourceFile:1497)
at avf.av(SourceFile:888)
at avf.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bmj.a(SourceFile:230)
at bmi.b(SourceFile:130)
at bmi.a(SourceFile:77)
at bou.j(SourceFile:553)
at bou.a(SourceFile:139)
at bov.a(SourceFile:23)
at bno.c(SourceFile:104)
at bno.a(SourceFile:92)
at avf.e(SourceFile:652)
at azp.a(SourceFile:161)
at axv.a(SourceFile:350)
at azp.a(SourceFile:169)
at axv.k(SourceFile:413)
at azp.k(SourceFile:74)
at axv.p(SourceFile:390)
-- Affected screen --
Details:
Screen name: azp
Stacktrace:
at avf.s(SourceFile:1497)
at avf.av(SourceFile:888)
at avf.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.3
Operating System: Windows 8.1 (x86) version 6.3
CPU: 8x Intel(R) Core(TM) i7-4710MQ CPU @ 2.50GHz
Java Version: 1.8.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 22146080 bytes (21 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.3
LWJGL: 2.9.4
OpenGL: GeForce GTX 850M/PCIe/SSE2 GL version 4.5.0 NVIDIA 347.88, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [[1.8.3]_R3D.CRAFT_SR-512x_v0.2.1]
Current Language: Português (Brasil)
Profiler Position: N/A (disabled)
You need to allocate more memory to your Minecraft client. A simple Google search will show you how to do that, and if you can.
If I may make a recommendation, don't use 512x. Even with the anti-aliasing (with Optifine) that UniBlue mentioned above, resources spent on 512x are wasted. If your screen is 1080p, you can only view 8 blocks at native resolution. Anything farther away will be a waste of RAM.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/25/2015
Posts:
61
Location:
Somewhere in Illinois
Minecraft:
TheSavageHybrid
Member Details
Bruh, I have a problem. I'm trying to download an older version of this resource pack from the "older versions" MediaFire folder. But everytime I press download or click the file I want, it takes me to a useless page advertising MediaFire itself, but no file is seen (this happens with every file inside the folder). This sucks, because I REALLY want that vanilla looking tallgrass from the 1.5 75% version. IT JUST LOOKS EPIC!
Just got back into the routine of checking all of my subscribed posts from vacation and I can't even explain how happy and surprised I am by there being an update and your involvement in this pack again!
The texts/words (the font) is supposed to be white. Maybe show a pick on how you cant see them...
The background should be darker-ish, maybe you don't have opacity turned up in multiplayer chat settings....
Youtube: http://www.youtube.com/c/FIrefoxGaming1
Custom Resource Pack 1.9: http://www.mediafire.com/download/n6wot7wb6erbccs/Firefox_CUSTOM_1.9.zip
I have this problem when execute [1.8.3]_R3D.CRAFT_SR-512x_v0.2.1 please, help-me
---- Minecraft Crash Report ----
// I bet Cylons wouldn't have this problem.
Time: 09/04/15 16:57
Description: Updating screen events
java.lang.OutOfMemoryError: Java heap space
at bmj.a(SourceFile:230)
at bmi.b(SourceFile:130)
at bmi.a(SourceFile:77)
at bou.j(SourceFile:553)
at bou.a(SourceFile:139)
at bov.a(SourceFile:23)
at bno.c(SourceFile:104)
at bno.a(SourceFile:92)
at avf.e(SourceFile:652)
at azp.a(SourceFile:161)
at axv.a(SourceFile:350)
at azp.a(SourceFile:169)
at axv.k(SourceFile:413)
at azp.k(SourceFile:74)
at axv.p(SourceFile:390)
at avf.s(SourceFile:1497)
at avf.av(SourceFile:888)
at avf.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at bmj.a(SourceFile:230)
at bmi.b(SourceFile:130)
at bmi.a(SourceFile:77)
at bou.j(SourceFile:553)
at bou.a(SourceFile:139)
at bov.a(SourceFile:23)
at bno.c(SourceFile:104)
at bno.a(SourceFile:92)
at avf.e(SourceFile:652)
at azp.a(SourceFile:161)
at axv.a(SourceFile:350)
at azp.a(SourceFile:169)
at axv.k(SourceFile:413)
at azp.k(SourceFile:74)
at axv.p(SourceFile:390)
-- Affected screen --
Details:
Screen name: azp
Stacktrace:
at avf.s(SourceFile:1497)
at avf.av(SourceFile:888)
at avf.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.3
Operating System: Windows 8.1 (x86) version 6.3
CPU: 8x Intel(R) Core(TM) i7-4710MQ CPU @ 2.50GHz
Java Version: 1.8.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 22146080 bytes (21 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.3
LWJGL: 2.9.4
OpenGL: GeForce GTX 850M/PCIe/SSE2 GL version 4.5.0 NVIDIA 347.88, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: [[1.8.3]_R3D.CRAFT_SR-512x_v0.2.1]
Current Language: Português (Brasil)
Profiler Position: N/A (disabled)
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Curse PremiumYou need to allocate more memory to your Minecraft client. A simple Google search will show you how to do that, and if you can.
If I may make a recommendation, don't use 512x. Even with the anti-aliasing (with Optifine) that UniBlue mentioned above, resources spent on 512x are wasted. If your screen is 1080p, you can only view 8 blocks at native resolution. Anything farther away will be a waste of RAM.
Bruh, I have a problem. I'm trying to download an older version of this resource pack from the "older versions" MediaFire folder. But everytime I press download or click the file I want, it takes me to a useless page advertising MediaFire itself, but no file is seen (this happens with every file inside the folder). This sucks, because I REALLY want that vanilla looking tallgrass from the 1.5 75% version. IT JUST LOOKS EPIC!
When will Andesite, Diorite and Granite be added and creapers and saplings and... i realy like the pack but... wow
Just got back into the routine of checking all of my subscribed posts from vacation and I can't even explain how happy and surprised I am by there being an update and your involvement in this pack again!
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Curse PremiumThis resource pack is a work in progress. More will be added as time goes by.
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Curse PremiumSmooth Realism - Version 0.2.2 (12/04/15):
YEEESS! The missing sandstone blocks are what irked me most about this and they are here now! ;w; (Tears of joy)
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Curse PremiumWhat happened to not updating it? lol
He was just taking a break apparently.
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Curse Premiumlol oh ok
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Curse PremiumCan't recall I said I was discontinuing it.
Can you work on the Default realism too? I'm not the biggest fan of the smooth realism. Not saying I don't like it, I just like default better.
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Curse Premiumlol you troll XD
YAY!!! getting alot done hype!! ;D
where is the texture file for just the grass that pops out of the grass block? i will give credit in my edited texture pack PROMISE
This is my favorite Resource Pack, i use it all the time

This is a very great resource pack.