Also Uniblue am I allowed to include fixed textures for all the r3dcraft items, because if you didn't know items are broken in 1.8 and it is a simple fix and I was hoping you would let me include them in my add-on
Just want to double check something, if I were to use this resource/texture pack with SEUS shader, I'll need to download the shader support as well? If so, where do I put shader support files?
I could live with that. What bugs me is no models for Andesite or Diorite. I spend a lot of time in the mines.
I'm completely unfamiliar with Minecraft resource packs, but shouldn't that be easy enough to do using saturation or level adjustment over the granite texture?
Not bad! But I think that it's a little to realistic, and not enough default. It stands out because of that.
Thanks Quantum. That response really helps. I'll have to come back to it later when I get better. Tomorrow im working on andesite, diorite, and granite. Hopefully have more pics! thanks again.
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How I interpreted that post
"Somebody else can continue development, and I won't stop you."
R3.1dcraft here we come!
Yay, he finally says something after his last post in September..
Sweet, we now have the green light! Anyone up to continuing this wonderfull texture pack?
"The only way to do great work is to love what you do" - Steve Jobs
Already working on it
Also Uniblue am I allowed to include fixed textures for all the r3dcraft items, because if you didn't know items are broken in 1.8 and it is a simple fix and I was hoping you would let me include them in my add-on
Can someone get a moderator ruling on this? I'll ask Baum tomorrow. Let's see what he can pull off
Awesome! Thank you so so much. Please make sure to message me once you have converted it to 1.8!
"The only way to do great work is to love what you do" - Steve Jobs
Hi
Just want to double check something, if I were to use this resource/texture pack with SEUS shader, I'll need to download the shader support as well? If so, where do I put shader support files?
The texture pack is for 1.8? Or when you are going to do it for 1.8?
PD: If my english is bad is because I am Mexican.
Any word on a lock yet?
no, dont need 1.8 pack because current version mod mc 1.7.10
We're working on talking to UniBlue. There should be an official continuation soon.
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Would it be okay of I renamed the pack, but included the name and creator of thepack in the description, along with the pack.png?
I need true honest opinion guys. Was this double tall grass a fail?? Please Answer. Thanks.
BTW it's for default realism 128x.
I could live with that. What bugs me is no models for Andesite or Diorite. I spend a lot of time in the mines.
Thanks for the reply. Hmmm... Tomorrow ill try to make andesite and diorite.
Not bad! But I think that it's a little to realistic, and not enough default. It stands out because of that.
I'm completely unfamiliar with Minecraft resource packs, but shouldn't that be easy enough to do using saturation or level adjustment over the granite texture?
Thanks Quantum. That response really helps. I'll have to come back to it later when I get better. Tomorrow im working on andesite, diorite, and granite. Hopefully have more pics! thanks again.