Default Realism Support for GLSL shaders when? 2015? 2016? Come on give me something to work with, its near infinitely times better than that smooth realism one that doesn't look good in a game made out of blocks.
At this point I'm thinking of hiring an artist for it. I know I'd need a 3d modeler because that's the type of textures needed.
I don't know how often you look at the thread, or update the wallpapers, but could you put in download links to the wallpapers as a pack, rather than individuals? I want them all, and having to click through to get all the versions of the texture pack itself is tedius enough. Just a suggestion, though. Love the pack.
Actually, most of the wallpapers I tried to download are broken. :/ Oh well.
So first, I'm not sure where to post this..so I'll just post it here.
I have Minecraft 1.7.10 (with the top Optifine version), and when i try to use this texturepack, all of the text is blank. By blank, I mean it's just filled in with coloured boxes.
I'm using Elementary OS but it shouldn't have anything to do with it as it was doing this for me when I was on Windows as well. Any help? I would appreciate it!
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Niccccccccccce everythingggggg you haveeeee thereeeeee......
Hi! The search on this forum doesnt want to do its job for me, so I probably ask the old question. R3D Craft Smooth Realism x256 and x512 doesnt work - when I add this from available resource packs, nothing happens - R3D Craft is added but the game uses default textures without any changes even old blocks (like stone, earth, wood) have default look. I have Minecraft 1.7.10 with Forge 10.13.0,1186, Optifine 1.7.10 HD A4 and SEUS. All is properly installed. For example LB Photo Realism x512 works fine (but actually I don't like it). Could anyone explain what the problem is and what can I do. Thanks)
I'm having the same problem with all packs - from 32 to 512. I'm also running Forge (10.13.0.8.1208) with Optifine, SEUS, and GLSL, and when adding the packs it just loads in default - I don't even get that logo change at the main menu.. QnQ
EDIT:
Just tried the ones not listed for SEUS support and it seems to work okay - though there are some tears around blocks while moving - but I'm still not sure why the others aren't working, though.. =P
I really enjoy the detail that you put into this texture pack! However, I still don't feel that I'll use it for a couple of reasons.
I'm assuming this texture pack was meant as an ultra HD texture pack for MC, retaining a similar design. However, I feel like some things stray from that.
For one, the items, text, and bars feel a bit too cartoony. It doesn't fit with the blocks, that are mostly similar but just more pixels put on it.
The second thing is I feel it should stay true to the original textures a bit more. The grass looked great when I first saw it, because it was familiar but more immersing to look at. It doesn't feel the same with the recent update as it removes that similarity to the original texture.
I'm not completely sure weather you're going for complete realism or just an ultra HD version of the original textures, but I would like it to stay true to the original textures.
At this point everyone, I would give up on this pack being updated at all. UniblueMedia is very busy and he doesn't have enough time.
Uniblue, if you read this, could you possibly pass this pack on to someone else? Someone who can update it regularly and complete it? Even if their work on this resource pack is just temporary, I would appreciate these beautiful textures getting finished while you are busy.
What is the Sonic Ether's Shader Support for and how do I use it? (I already use SEUS)
Thanks in advance!
At this point I'm thinking of hiring an artist for it. I know I'd need a 3d modeler because that's the type of textures needed.
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Curse PremiumActually, most of the wallpapers I tried to download are broken. :/ Oh well.
Im slowly updating it for me.
I have Minecraft 1.7.10 (with the top Optifine version), and when i try to use this texturepack, all of the text is blank. By blank, I mean it's just filled in with coloured boxes.
I'm using Elementary OS but it shouldn't have anything to do with it as it was doing this for me when I was on Windows as well. Any help? I would appreciate it!
P.S.: I hope expecially in a fix for the tall grass that looks so bad into the great other textures!
I'm having the same problem with all packs - from 32 to 512. I'm also running Forge (10.13.0.8.1208) with Optifine, SEUS, and GLSL, and when adding the packs it just loads in default - I don't even get that logo change at the main menu.. QnQ
EDIT:
Just tried the ones not listed for SEUS support and it seems to work okay - though there are some tears around blocks while moving - but I'm still not sure why the others aren't working, though.. =P
I'm assuming this texture pack was meant as an ultra HD texture pack for MC, retaining a similar design. However, I feel like some things stray from that.
For one, the items, text, and bars feel a bit too cartoony. It doesn't fit with the blocks, that are mostly similar but just more pixels put on it.
The second thing is I feel it should stay true to the original textures a bit more. The grass looked great when I first saw it, because it was familiar but more immersing to look at. It doesn't feel the same with the recent update as it removes that similarity to the original texture.
I'm not completely sure weather you're going for complete realism or just an ultra HD version of the original textures, but I would like it to stay true to the original textures.
Patch your game or use OptiFine silly!
Uniblue, if you read this, could you possibly pass this pack on to someone else? Someone who can update it regularly and complete it? Even if their work on this resource pack is just temporary, I would appreciate these beautiful textures getting finished while you are busy.