I like the seeds, they're nice and a bit more creative that just... Seeds. I also think the potion is really great, is that little label going to change color depending on the potion? Also, just out of curiosity, do you have a number of how many item textures you have left? If you don't know that's fine, you don't have to go count all of them for me. Just give me a rough estimate.
I like the seeds, they're nice and a bit more creative that just... Seeds. I also think the potion is really great, is that little label going to change color depending on the potion? Also, just out of curiosity, do you have a number of how many item textures you have left? If you don't know that's fine, you don't have to go count all of them for me. Just give me a rough estimate.
5.
netherwart seed, compass, clock, reeds, and saddle.
Also, i need to texture the saddle itself, no idea where that thing is located.
Ill be waiting until i do the armors to do the icons for them, and as for the ruby, quiver, and all that, ill just omit them, since they aren't used, even though most texture packs include them for some reason.
Also, i need to texture the saddle itself, no idea where that thing is located.
Since it's considered armor, it's in the "mob" folder, under the filename "saddle.png". It's the same thing for sheep's wool, charged Creeper blue stuff, and Wither blue stuff. They're all considered armor files and are in the "mob" folder.
netherwart seed, compass, clock, reeds, and saddle.
Also, i need to texture the saddle itself, no idea where that thing is located.
Ill be waiting until i do the armors to do the icons for them, and as for the ruby, quiver, and all that, ill just omit them, since they aren't used, even though most texture packs include them for some reason.
Since it's considered armor, it's in the "mob" folder, under the filename "saddle.png".
It's the same thing for sheep's wool, charged Creeper blue stuff, and Wither blue stuff. They're all considered armor files and are in the "mob" folder.
Actually, the Charged Creeper and Wither stuff is in the armor folder, although the saddle is in mob with sheep's wool.
[/size]
[size=medium]Since it's considered armor, it's in the "mob" folder, under the filename "saddle.png".[/size]
[size=medium]It's the same thing for sheep's wool, charged Creeper blue stuff, and Wither blue stuff. They're all considered armor files and are in the "mob" folder.[/size]
Great, i can be lazy and save the saddle for the armor release then.
Compass... Appearently mcpatcher's method of getting this thing to work doesn't actually work, so it took me an extra hour, but i finally got it.
A fancy one with the glass broken out.
Sugar cane inventory item
Clock... this was insanely difficult, i had to do 3 animation strips and pile them on top of each other. The sun is a coin, the moon is a wrench head that's been chopped off.
Nether wart seed!
And now i'm working on getting the pack ready for the release, it should be up in a few hours or sooner.
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Awsome!! I love the compass and clock! But I do have to comment on the nether wart. I know you must be tired after working so hard on the clock and compass but I feel that have a seed for nether wart dosnt make much sense. The wart are eyes, and limbs sticking out of the ground, so rather than making nether wart a seed pack I think it would be cool to have the warts be bits of meat, limbs or maybe a bloody bag of "medical waste" since the nether has a hospital theme going on. I'm sorry that I'm commenting this right after you worked so hard on the textures, but I just thought this would be more fun.
I like the idea for the clock, it's really creative.
The only real problem I have is that you can't really tell that it's a wrench or coin, but I guess that's kinda hard to do with this resolution.
Awsome!! I love the compass and clock! But I do have to comment on the nether wart. I know you must be tired after working so hard on the clock and compass but I feel that have a seed for nether wart dosnt make much sense. The wart are eyes, and limbs sticking out of the ground, so rather than making nether wart a seed pack I think it would be cool to have the warts be bits of meat, limbs or maybe a bloody bag of "medical waste" since the nether has a hospital theme going on. I'm sorry that I'm commenting this right after you worked so hard on the textures, but I just thought this would be more fun.
I don't know, I think it makes sense.
Think about it, you're growing the warts on Soulsand, which in this pack is a big cube of guts and organs. Then the warts themselves are more guts and stuff. I imagine the seeds here are like magic thingabobs that grow the organs in the soulsand into stalks.
Awsome!! I love the compass and clock! But I do have to comment on the nether wart. I know you must be tired after working so hard on the clock and compass but I feel that have a seed for nether wart dosnt make much sense. The wart are eyes, and limbs sticking out of the ground, so rather than making nether wart a seed pack I think it would be cool to have the warts be bits of meat, limbs or maybe a bloody bag of "medical waste" since the nether has a hospital theme going on. I'm sorry that I'm commenting this right after you worked so hard on the textures, but I just thought this would be more fun.
This is the nether wart seed texture, i'm pretty sure the actual nether wart item takes its texture from the stalk texture used ingame, but i'm not 100% sure. At any rate, i really like doing seed packets, so there.
I wasn't aware that the Nether Wart had a "seed". I thought you just punched the wart, then you got the item back and you planted that, similar to carrots and potatos?
This is the nether wart seed texture, i'm pretty sure the actual nether wart item takes its texture from the stalk texture used ingame, but i'm not 100% sure. At any rate, i really like doing seed packets, so there.
Ok thats cool with me, I just wanted to make a suggestion. Thank you for all your hard work!
Great job on the release, I'm a bit disappointed you couldn't get the Flint and Steel to work how you wanted, but that's understandable.
Also, is the Creative menu screwed up for anyone else, or is it just me?
Great job on the release, I'm a bit disappointed you couldn't get the Flint and Steel to work how you wanted, but that's understandable.
Also, is the Creative menu screwed up for anyone else, or is it just me?
I did get the flint and steel working, it loops for quite a while before going out, doesn't it?
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Retired StaffI'm thinking the armors will need to be their own release.
By the way, what are you planning to do (If anything) with the actual paintings? Maybe they can be newspapers or diagrams/blueprints.
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Retired StaffAn assortment of things. Ill rought up some scans of my coffee paintings, add a few props for decoration as well...
- Samuel Langhorne Clemens
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Retired StaffBlaze powder
Boat
Bucket
Lava Bucket
Water bucket
Iron door
Wood door
Plant pot
Potion
Magma cream
Milk
A label for the potion
Splash potion
Melon seed
Wheat seed
Pumpkin seed
I also think the potion is really great, is that little label going to change color depending on the potion?
Also, just out of curiosity, do you have a number of how many item textures you have left? If you don't know that's fine, you don't have to go count all of them for me. Just give me a rough estimate.
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Retired Staff5.
netherwart seed, compass, clock, reeds, and saddle.
Also, i need to texture the saddle itself, no idea where that thing is located.
Ill be waiting until i do the armors to do the icons for them, and as for the ruby, quiver, and all that, ill just omit them, since they aren't used, even though most texture packs include them for some reason.
Since it's considered armor, it's in the "mob" folder, under the filename "saddle.png".
It's the same thing for sheep's wool, charged Creeper blue stuff, and Wither blue stuff. They're all considered armor files and are in the "mob" folder.
You can find saddle.png in the mob folder.
EDIT: Ninja'd
Actually, the Charged Creeper and Wither stuff is in the armor folder, although the saddle is in mob with sheep's wool.
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Retired StaffGreat, i can be lazy and save the saddle for the armor release then.
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Retired StaffCompass... Appearently mcpatcher's method of getting this thing to work doesn't actually work, so it took me an extra hour, but i finally got it.
A fancy one with the glass broken out.
Sugar cane inventory item
Clock... this was insanely difficult, i had to do 3 animation strips and pile them on top of each other. The sun is a coin, the moon is a wrench head that's been chopped off.
Nether wart seed!
And now i'm working on getting the pack ready for the release, it should be up in a few hours or sooner.
The only real problem I have is that you can't really tell that it's a wrench or coin, but I guess that's kinda hard to do with this resolution.
I don't know, I think it makes sense.
Think about it, you're growing the warts on Soulsand, which in this pack is a big cube of guts and organs. Then the warts themselves are more guts and stuff. I imagine the seeds here are like magic thingabobs that grow the organs in the soulsand into stalks.
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Retired StaffThis is the nether wart seed texture, i'm pretty sure the actual nether wart item takes its texture from the stalk texture used ingame, but i'm not 100% sure. At any rate, i really like doing seed packets, so there.
Ok thats cool with me, I just wanted to make a suggestion.
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Retired StaffClick here for a full album
It's up and fully downloadable, so go check it out and leave some feedback!
Also, is the Creative menu screwed up for anyone else, or is it just me?
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Retired StaffI did get the flint and steel working, it loops for quite a while before going out, doesn't it?