Broken Anachronism v14 - 1.7 blocks and Plant Overhaul (Feb 13)
Poll: What should diamond blocks be, since the ore/item is a vacuum tu
What should diamond blocks be, since the ore/item is a vacuum tu - Single Choice
- Some sort of building block that will work well for making structures 28.1%
- Giant vacuum tubes - good for decoration, bad for building. 71.9%
Check out the screenshots section to see even more!
Special thanks to those who have donated:
Special thanks to:
~Dusty (who was extremely generous )
If you would prefer to use a different name here than the one i've used for you, just send me a message.
i want this pack to go with an apocalyptic feel as its sort of core theme, wrapped in a steampunk asthetic. thus, all ores will be post consumer items... as in abandoned, garbage, scrap, or just plain lost.
in this case, diamonds are in some sort of locked box.
the question here is... green handle because it looks nicer (just my own opinion) or diamond handle because its well... a box of diamonds?
The idea is good but you should make the diamond bigger, and the machinery smaller.
Maybe just a part of gearwheel and pipe behind or beside the ore. And the lock is out of place IMO. The ore itself should be more visible anyway.
Maybe instead of incorporating the steam punk theme into the base elements, because steam punk is something thats created by people use some of the alt textures to incorporate the theme like the alt sandstone's and wood.
Over all I really like it and am looking forward to it.
criticism is a good thing! im making a texture pack for all to enjoy, so i want to keep all of the elements generally agreeable, and get feedback on what works, and what doesn't. feel free to criticise.
if you are talking about the angle of my cobble screenshot, i was getting it like that intentionally due to there being a tiling issue (id originally had just a facebook page for this texture pack, and people notice that the cobble was tiling badly, so i kept updating the screenshot as i worked on it, it was problematic)
but... im not sure what you mean about the steampunk. my texture pack will be apocalyptic as it's core theme, but with a steampunk asthetic. like.... the remains of a steampunk society perhaps. but of course ill be adding a few references to things i like, because i can, like zombie meat being soylent green and such. perhaps a crack in it somewhere showing sparkly things inside?
A tardis has something to do with time, right ? (i just checked with google because I didn't know that thing at all, for me it looked like a door)
But lapis lazuli has not.
Finally I think ores should stay ores... with some weird thing around I don't know, but this ? I'm really not sure, but it's just my opinion.
The crack that show the ore is a good idea. The ore that could be inside the block, in some kind of mysterious way.
I think machinery is ok, but objects like this "tardis", maybe it's too much.
yep, i was thinking of making the higher powered tools look redstone powered... depending on what i decide on for redstone wiring's texture.
i could definately get rid of the black specs... grass sides are increadibly hard, not only because the main grass texture is monochrome and gets its color added by the game, and the sides do not, but because its just not possible to make the grass both look good and tile evenly into the sides due to the textures only connecting to each other vertically and horizontally (basically, to do this every side of the block would have to be identical to each other and thus could not tile, but that makes it rather hard to stick the grass sides on properly)
as for the diamond, i could certainly add in an alternate texture.
there are a few websites out there that allow the person downloading a texture pack to customize it before downloading, as in for any textures the artist may have done different versions of, its possible to choose which ones to include in the pack. like this site for example: http://minecraftcustomizer.net/browse i plan to use a similar site to that.
i do appreciate the criticism. i was having huge problems getting the stone to tile properly, because i was quite simply doing it wrong... i was using the make seamless tool because i was a bit rusty at gimp and forgot how to offset the layer. ive figured it out now, and ill definitely consider doing a bit more with stone. and grass too, i dont like the grass that much...
but as for making the stuff look more embedded in the stone, ill work on that. what i was going for was a stone with a horizontal texture so i could make it sort of tendril-y. look at the lapis or, and how its embeded, thats more what i was thinking, but its not quite right.
as for doing some textures for me, no need, id rather do them all myself, but any advice on method is appreciated.
as for the cobble, ive since made it far less yellow, and is just a bit warmer than solid gray. i had f.lux on when i textured that... made it hard to judge the color. but if its the shape, cobble is just rather hard to think of anything for.
Okay, great work!
im not sure that would really fit in well, but i was thinking maybe something like it being cracked, and a piece of the box is missing showing diamonds inside.