OK so this is my first post and first texture, so lets hope I do this right.
First, this is a texturepack Add-On for those of you with Millenaire. It has no other files in it! Fair warning
Second, This is a 64 bit texture pack, and while many of you know and have this those who don't will need the HDTextures mod to use it.
Compatibility
Minecraft v1.2.3
Millenaire v2.4.2
Installation
1- Backup your current texture pack.
2- Unzip KageKouins Millenaire Mobs x64.zip (Using 7Zip or other program like it.)
3- Archive the Mobs folder into your current texture pack. (Again using 7Zip)
4- Enjoy!
40% Complete! Updated 03-28-2012 Ok so here is what I have done in the current .ZIP
100%- Myans
30%- Japanese
00%- Indian
00%- Norman
02%- Final touch
Current unrealeased work is up to.
100%- Myans
85%- Japanese
00%- Indian
00%- Norman
03%- Final touch
Misc Tweaks done.
Made the odd looking eyes better.
Added detail to some of the Myans
Still to do.
Re-do some Myans
Finish Japanese
Finish Indian
Finish Norman
Detail missed pixels and a general final touch
So far it is taking me around two weeks per race. So keep checking back for updates!
*Edit* 03/20/12
The more I work on this the better I get... on the plus side some of them will look much better then the first ones, the downside is that it will take a little longer.
I am thinking that for some I will keep doing it the way I was and comeback and redo alot of it after I have a basic release.
*Edit 03/24/2012
I am currently working on redoing the most offensive of the myans to fix the complaints of blurry details. Most of them I will leave as is until after I complete a basic reskinning of all the villagers. Then I will go back and add more to everything. I will re-release after I finish the touch up of the myans.
I have released a new version with sharper details on most of the myans. Unless there is one that you really don't like I will go back to finishing the other races. After they are all done I will go back and add more detail to all of them. (Right now I am mostly after making them just look better.)
Just so everyone knows, I decided to not do items as most Millenaire texture packs already have them. The reason I'm doing the villagers is because no one else that I could find had them.
If this is your first post, congratulations! You are the only person i have ever found that has made a competent and well-written first post!
and as for the skin, it's pretty good. i suggest making it less blurry as WhatTheHazzy has already stated
Thanks Goodlyay. It is my first post on this forum, and I don't have many posts on others. (Maybe a total of 50 across the whole of the internet.) But I looked at other posts to get a good idea of what the other users would want as far as information goes.
As to the blurryness that is something I intend to fix, although it will slow down the speed of the work.
Already I have redone a few of the skins.
Ok as I added in the last edit of the main post, I have released a new .zip with sharper details on some of the myans. I have not finished them all but the ones that still need it bug me less then the ones that I replaced. If there is any single skin that just buggs you to no end take a screenshot of the offending villager and post it, and I will fix it first.
Until I get feedback on some of them I will go back to getting more done.
Am I the only one that thinks this look REALLY creepy?
I'm not even trying to be a **** or anything. That thing you made is just straight up uncomfortable to look at.
If you don't like it don't download it Kolver. Your the first one to post anything of the sort, and I know its not going to be the best texture for everyone but I'm doing what I can.
Bravo! actually the Mayan ajaw looks a tad Indian - you should look at Mayan art first before you began. But given how Kinniken is prone to ignoring our requests (although he might respond back out of the blue) this was a commendable effort. I will be downloading your Mayan villagers.
You might want to make use of visual resources next time before you take off:
PS: Talk to Ticlon as he has dealt with the Norman ones already, and is also processing the Japanese villagers too.
Hi, not sure if this is the place to reply. I want to work on making the people in millenaire match most high res texture packs such as Mesa's texture pack. Does anyone know where the basic model for the characters is stored? I've tried using 64x graphics over the old graphics but it just ends up making the NPC's missing parts. I need to update the model for the skins to fit on... I really want to do an updated texture pack for millenaire as I feel it really enriches the game but I am just not fond of the old graphic style.
I'm completely redoing the Mobs for Millenaire to blend in with the 64x minecraft texture packs. I can easily make the skins but I am trying to figure out how to get Millenaire to use the 64x versions skins. I know that they use the base for the character of steve but when I copy my new skins over the old skins it seems like Millenaire will not even spawn those MOBS anymore. I did run across a setting that says if you are using 64x graphics to use those but it is already set to true. I'm not sure if that setting doesn't include the MOBS but the MOD still is not spawning the villagers when I change them to 64x.
I am serious about doing a complete overhaul on all of the MOBS for Millenaire as I love this MOD. I am just not crazy about mixing HD graphics with the older graphics. If anyone can help me please message me. I'd love to work with anyone who is redesigning graphics for this MOD.
I am serious about doing a complete overhaul on all of the MOBS for Millenaire as I love this MOD. I am just not crazy about mixing HD graphics with the older graphics. If anyone can help me please message me. I'd love to work with anyone who is redesigning graphics for this MOD.
AHHHH, nevermine.. Poop I figured it out. Matching skins to go along with MOBS matching those like Misa craft.
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First, this is a texturepack Add-On for those of you with Millenaire. It has no other files in it! Fair warning
Second, This is a 64 bit texture pack, and while many of you know and have this those who don't will need the HDTextures mod to use it.
Compatibility
Minecraft v1.2.3
Millenaire v2.4.2
Installation
1- Backup your current texture pack.
2- Unzip KageKouins Millenaire Mobs x64.zip (Using 7Zip or other program like it.)
3- Archive the Mobs folder into your current texture pack. (Again using 7Zip)
4- Enjoy!
Download
From adf.ly (gives me moneyz! = Good)
http://adf.ly/6bz4I (Click the Skip ad in the upper right after 5 seconds)
Direct from Mediafire. (Doesn't give me moneyz! = BAD!)
http://www.mediafire...5o5bdhcoir35o4i
40% Complete!
Updated 03-28-2012
Ok so here is what I have done in the current .ZIP
100%- Myans
30%- Japanese
00%- Indian
00%- Norman
02%- Final touch
Current unrealeased work is up to.
100%- Myans
85%- Japanese
00%- Indian
00%- Norman
03%- Final touch
Misc Tweaks done.
Made the odd looking eyes better.
Added detail to some of the Myans
Still to do.
Re-do some Myans
Finish Japanese
Finish Indian
Finish Norman
Detail missed pixels and a general final touch
So far it is taking me around two weeks per race. So keep checking back for updates!
*Edit* 03/20/12
The more I work on this the better I get... on the plus side some of them will look much better then the first ones, the downside is that it will take a little longer.
I am thinking that for some I will keep doing it the way I was and comeback and redo alot of it after I have a basic release.
*Edit 03/24/2012
I am currently working on redoing the most offensive of the myans to fix the complaints of blurry details. Most of them I will leave as is until after I complete a basic reskinning of all the villagers. Then I will go back and add more to everything. I will re-release after I finish the touch up of the myans.
I have released a new version with sharper details on most of the myans. Unless there is one that you really don't like I will go back to finishing the other races. After they are all done I will go back and add more detail to all of them. (Right now I am mostly after making them just look better.)
Thank you for your feedback, and I will try to fix that ASAP.
Just wondering, would you rather I go back and touch them up first or finish the other races then touch up the details?
and as for the skin, it's pretty good. i suggest making it less blurry as WhatTheHazzy has already stated
Thanks Goodlyay. It is my first post on this forum, and I don't have many posts on others. (Maybe a total of 50 across the whole of the internet.) But I looked at other posts to get a good idea of what the other users would want as far as information goes.
As to the blurryness that is something I intend to fix, although it will slow down the speed of the work.
Already I have redone a few of the skins.
Yes, eyes are same. Lol.
Until I get feedback on some of them I will go back to getting more done.
I'm not even trying to be a **** or anything. That thing you made is just straight up uncomfortable to look at.
You might want to make use of visual resources next time before you take off:
PS: Talk to Ticlon as he has dealt with the Norman ones already, and is also processing the Japanese villagers too.
I am serious about doing a complete overhaul on all of the MOBS for Millenaire as I love this MOD. I am just not crazy about mixing HD graphics with the older graphics. If anyone can help me please message me. I'd love to work with anyone who is redesigning graphics for this MOD.
AHHHH, nevermine.. Poop I figured it out. Matching skins to go along with MOBS matching those like Misa craft.