note- All of the textures need to be doubled in size save for a few thaumcraft textures.
note 2- it may seem like a hugely daunting list but i suggest try some of the smaller mods first before you
note- All of the textures need to be doubled in size save for a few thaumcraft textures.
note 2- it may seem like a hugely daunting list but i suggest try some of the smaller mods first before you
Ok, I think I am going to work on Mo' Creatures, and Wireless Redstone when I finish that, if that's ok.
Don't you dare help us!
I guess it's fine (Dereks decision) just don't rush things and make sure the textures match the art style.
Personally, I have no experience with Mo's creatures but I found some skins (of debateable quality) in the old threads:
Black bird and Blue bird
Mysterious stuff in very unfitting colors
Boar that's almost indistinguishable from the pig
Perhaps that can help you getting started
Thank you, this actually saved me a lot of work Especially the birds, I wasn't sure what to do with those. Now, I know this is mostly robots, but some can be irradiated right?
Ok, I think I am going to work on Mo' Creatures, and Wireless Redstone when I finish that, if that's ok.
if you are doing wireless redstone, just quickly do the textures for the version with only two blocks, it is terrible, and the dev builds of technic already dropped it and switched to Wireless Redstone: ChickenBones Edition, or WR:CBE. WRCBE doesn't just have recievers and broadcasters, it has jammers, frequency sniffers, wireless remotes, wireless maps, private frequency sniffers, trackers, REPs (WRCBE's equivalent of a EMP), and redpower integration, so you can place the pieces on walls if you have redpower installed.
Has anyone any idea how to do sound stuff?
Also I'd greatly appreciate it if someone could write me a transcript of 13 and cat. I have a hard time understanding anything through the background noise.
Acording to the song titles.txt they're called:
13 - Holystone Lab Technician Report (AFTER GROUND ZERO)
cat - Tales of a Mouse without Needs (PERSONAL RECORDING)
Especially the report could be relevant to the lore.
Here is the final version of the brown jungle leaves. I won't change them any more since that would only lead to disimprovement.
Pics:
It's not as well suited for power line tower construction, however it's more versatile for ruins or catwalk constructions.
This begs the question which leave texture should be considered canon:
The brown, lightning rod texture
or the green factory column texture.
Both has pros and cons, lore and construction wise. I'd really like to get some input on that matter.
I could have a rough stab at the music discs, I could add some retro music to the mix and post it on youtube
Has anyone any idea how to do sound stuff?
Also I'd greatly appreciate it if someone could write me a transcript of 13 and cat. I have a hard time understanding anything through the background noise.
Acording to the song titles.txt they're called:
13 - Holystone Lab Technician Report (AFTER GROUND ZERO)
cat - Tales of a Mouse without Needs (PERSONAL RECORDING)
Especially the report could be relevant to the lore.
Here is the final version of the brown jungle leaves. I won't change them any more since that would only lead to disimprovement.
Pics:
It's not as well suited for power line tower construction, however it's more versatile for ruins or catwalk constructions.
This begs the question which leave texture should be considered canon:
The brown, lightning rod texture
or the green factory column texture.
Both has pros and cons, lore and construction wise. I'd really like to get some input on that matter.
Well holy notch! This is the most fitting texture for the jungle trees evah!
But there is something needed to be done for the Vines though...
EDIT: Vines should be open wires and i'll PM hello about the lore for it.
Weapons and armor added to the lore thread.
We could use some bigger screenshots of all items and mobs mentioned there. Preferably in daylight, either in front of a smooth background, or in the mobs natural environment without any other mobs in the background.
Edit: Also the new stuff needs a spell/grammar check.
I love optifine, but it doesn't support all the animation features of mcpatcher :/
WHAT!? Dangit I HATE MCpatcher. It breaks my mods.
A list of all the mods from technic that need to be textured.
Advanced IC2 Machines
Additional Pipes
Balkon's WeaponMod (i plan on doing this but some help would be nice)
Better Dungeons (lots of mob textures)
BuildCraft [big project]
Charging Bench [small project]
CompactSolars
ComputerCraft (im working on this)
Crafting Table III[Finished]Ender Storage
Equivalent Exchange [big project]
Forestry
IndustrialCraft2 [massive project]
Krapht's Logistic Pipes
MAtmos (it might be possible to do sound editing on this one if people are up for it)
Millénaire
Mo' Creatures
Nether Ores
Not Enough Items [small project with gui exclusively]
Power Converters [small project]
Railcraft
RedPower (im currently working on this one)
Rei's Minimap [small project]
ThaumCraft 2 [big project]
Tomes and XP Book v5
Wireless Redstone [small project]
Zeppelin [small project]
note- All of the textures need to be doubled in size save for a few thaumcraft textures.
note 2- it may seem like a hugely daunting list but i suggest try some of the smaller mods first before you
I don't need a list of what alts I am missing but I would like if someone could post a list of the important textures I missed.
I know there was one posted a while ago but I am too lazy to go look through the thread at the moment.
I mean if I am missing any textures or particles or gui's or anything that is still using the vanilla Minecraft texture.
Ok, I think I am going to work on Mo' Creatures, and Wireless Redstone when I finish that, if that's ok.
Thank you, this actually saved me a lot of work
if you are doing wireless redstone, just quickly do the textures for the version with only two blocks, it is terrible, and the dev builds of technic already dropped it and switched to Wireless Redstone: ChickenBones Edition, or WR:CBE. WRCBE doesn't just have recievers and broadcasters, it has jammers, frequency sniffers, wireless remotes, wireless maps, private frequency sniffers, trackers, REPs (WRCBE's equivalent of a EMP), and redpower integration, so you can place the pieces on walls if you have redpower installed.
-
View User Profile
-
View Posts
-
Send Message
Curse Premium-
View User Profile
-
View Posts
-
Send Message
Curse PremiumWe had someone working on that. Can't remember who. Also, what sounds need to be updated?
it should go In a folder called blockimage at the root of the texture pack
how it looks ingame
Its for this mod http://www.minecraft...ii-v162-310112/ or any of the unoffical updates that use the same texture.
Well holy notch! This is the most fitting texture for the jungle trees evah!
But there is something needed to be done for the Vines though...
EDIT: Vines should be open wires and i'll PM hello about the lore for it.
We could use some bigger screenshots of all items and mobs mentioned there. Preferably in daylight, either in front of a smooth background, or in the mobs natural environment without any other mobs in the background.
Edit: Also the new stuff needs a spell/grammar check.