Okay, I must be missing something. I just recently downloaded the pack, and when I started it up, not all of the blocks were retextured. Did I miss something? Is the pack not fully completed?
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WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
Okay, I must be missing something. I just recently downloaded the pack, and when I started it up, not all of the blocks were retextured. Did I miss something? Is the pack not fully completed?
Hello guys, its me again....maybe you might not remember me since it has been some time since I've last done anything on the forums, but I have returned! I was recently contacted by someone, who thought the Texture pack was dead, about "Reviving" the pack and he sent me a picture of some textures that he worked on. His name is C_is_Creative and in the spoiler below is the picture he sent me of what he worked on.
I told him that I had no authority over what happens with the pack and I told him that he should contact one of you guys and linked him to this forum. On a different note I would like to know where we are at with 1.8.x so I can update the Planet Minecraft page: http://www.planetminecraft.com/texture_pack/last-days-x32/
Thanks guys and I hope he can be a part of this wonderful team.
At the moment I am waiting for zero to get back from winter holiday, in the mean time ill be working with NeptuneUK on the Digital_Nightmare music pack.
True i found one from the 1.3.2 terrain file, ill see if i can fix it
it was named wrong. new format for custom colors
edit - i have the file needed still havent tested it tho
(wont be adding it to the git hub for a few weeks tho, i have to make a pull for all three branches because it is a 1.6 bug, and i need more to add to the git hub at one time. (zero doesn't like nightly pulls)
Quote from AlvoriajumpTo my knowledge, this has never been able to be changed with MCPatcher. I recall it's been brought up before, but I don't think Kahr has ever mentioned whether or not it's possible to add it nor if he has plans to do so.Sorry.
i have also founds a new bug?
NEW! The leaves hit particle dose not show post shadier colors
i found some plants to use for it....dose the Fossil have to be bones? or can it be robotic parts
Still needed
Favorite and forget!
yes, but I do not know how to setup a mods resources.
I'm pretty sure I could do it, I would just need to download the mod and the sounds.
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Curse Premiumhttp://www.mediafire.com/download/0njm5yigv2gsyxx/test.zip -new test pack you still need to delete the comply ctm folder!(must be added to the 1.8.1 update(There is one provided below.)
http://www.mediafire.com/download/pp725sxbydydi7z/Last_Days_1.8.1.zip -Dose not contain the test pack!
(this is a copy of the Git hub)
the new op is back up ........for now?
I told him that I had no authority over what happens with the pack and I told him that he should contact one of you guys and linked him to this forum. On a different note I would like to know where we are at with 1.8.x so I can update the Planet Minecraft page: http://www.planetminecraft.com/texture_pack/last-days-x32/
Thanks guys and I hope he can be a part of this wonderful team.
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Curse Premiumlooks very promising !
- The particle effects for the endermite/netherportal/enderman.
I have found more bugs listed here- Still needs animations for lime and blue wool. kiou23 is working on the blue.
- Still room for 3 color wool and 8 carpets.(Themed to color or item)
These bugs fall to the next version!-
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Curse PremiumI have them, let me know if you still need them.
Also what's the link to the github?
you can find it on the github pages: http://zerolevels.github.io/LAST_DAYS/ at the top right.
Git hub pages need updated, but i do not know what software to use for it?
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Curse PremiumI'm using the 1.8.1 pack and McPatcher.
it was named wrong. new format for custom colors
edit - i have the file needed still havent tested it tho
(wont be adding it to the git hub for a few weeks tho, i have to make a pull for all three branches because it is a 1.6 bug, and i need more to add to the git hub at one time. (zero doesn't like nightly pulls)
underlava color may not be possible
i have also founds a new bug?
NEW! The leaves hit particle dose not show post shadier colors