Has anyone tried to make textures for the prismarine blocks and the sea lanterns? If not, does anyone have ideas as to what they should be?
Nobody Has Done Those Yet If You Can Do Them It Would Be A Big Help
I'm Doing Doors If Anyone Was Asking Where I've Been, I'm Thinking If I Should Do Stylish Or Realistic. I've Done A Jungle Door And I Love It. I Love Feedback So I Hope Someone Sees This And Responds.
What a great comunity, also its great to have you back, complycat. sry for beein so to the point right now.
i realy want to mark my helpfullness in here as well, let me post some textures i made for TNT blocks, as i find the old tnt texture a bit finikie:
what do you guys think, do they look good? complycat, would you like to add them to the pack? (or ask the make if he could add them into the pack)
it looks good, i quiet like it. maybe the gravel could stick out a bit, it should show the viewer that its not made to plant things on it, if you know what i mean. but so far i like it
Nice! But It Isn't Really Lore Friendly Considering Gunpowder Is Nuclear Bombs, And Sand Is Concrete, But It Is A Nice Texture I'll Be Using It
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These are my two attempts at Prismarine bricks (although the first one should be ignored as that was just sort of a draft), i tried going for a shipwreck/submarine that had been underwater for a long time.
Ingame:
The texture is based off of the furnace top but with moss on the nails aswell as a slight turqoise overlay.
These are my two attempts at Prismarine bricks (although the first one should be ignored as that was just sort of a draft), i tried going for a shipwreck/submarine that had been underwater for a long time.
Ingame:
The texture is based off of the furnace top but with moss on the nails aswell as a slight turqoise overlay.
Nice I Like It But It Should Be Rusty Shouldn't I'm Not An Expert On Rust So I Wouldn't Know Though. P.S. It is Really Hard To Type The Forums Keep Lagging And What Ever I Type While It Lags Disappears. Anyone Else Experiencing It?
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The forum post system is a little fudged just now, and while I don't believe I've had that exact issue, I've certainly had some fun little things happen. Such as entire two-paragraph posts getting deleted for no reason when I try to post.
nice one, but i took the try to make it even better, and i have 3 variants of it
1. Rusty
2. seaweed Moss, dark
3. seaweed Moss, bright
INGAME SCREENSHOTS:
HUH, THATS FUNNY, rusty and moss one are two completely different sessions in photoshop, but looks like as if i just lazily copied and colored them different, but no, i made effort, only the third moss texture is based off the second one, lel.
sry, sometimes it gets through me
im quiet proud of `em, can be used in the pack of course, no crediting needed ^^
I like the rusty and mossy one, the third one doesn't really work for me, but the rusty and mossy ones could be prismarine and prismarine bricks?
EDIT: Actually I do like the third one after having a proper look at it, perhaps the 2 mossy versions could be prismarine and prismarine bricks and the rusty one could be dark prismarine?
I feel like the Prismarine should be this ancient Temple stone, and the Guardians could be these Mining Drones. With Laser beams that suck away matter. The sea lantern could be a Electronic-Light up Block set by undersea miners, and the sponge could be... sponge.
I think that emeralds should be money, it would just make more sense.
you would think so, but
one, what use would paper money be in a post-appocalyptic world, where every resource is valulable?
and
two, it doesnt really make sense to be digging cash out of metal HIVE walls
Last Days has lore attached to it, the textures tell a story. It's not a mod but it still conveys something to the player so we're well within our right to theorize about new textures.
Nobody Has Done Those Yet If You Can Do Them It Would Be A Big Help
I'm Doing Doors If Anyone Was Asking Where I've Been, I'm Thinking If I Should Do Stylish Or Realistic. I've Done A Jungle Door And I Love It. I Love Feedback So I Hope Someone Sees This And Responds.
Nice! But It Isn't Really Lore Friendly Considering Gunpowder Is Nuclear Bombs, And Sand Is Concrete, But It Is A Nice Texture I'll Be Using It
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Ingame:
The texture is based off of the furnace top but with moss on the nails aswell as a slight turqoise overlay.
Nice I Like It But It Should Be Rusty Shouldn't I'm Not An Expert On Rust So I Wouldn't Know Though. P.S. It is Really Hard To Type The Forums Keep Lagging And What Ever I Type While It Lags Disappears. Anyone Else Experiencing It?
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
I like the rusty and mossy one, the third one doesn't really work for me, but the rusty and mossy ones could be prismarine and prismarine bricks?
EDIT: Actually I do like the third one after having a proper look at it, perhaps the 2 mossy versions could be prismarine and prismarine bricks and the rusty one could be dark prismarine?
But, I have a question. Is there going to be a cumulative download soon? I'm still stuck using the 1.6.1 and I'd love to update.
Also, given that gold in this pack is like generalized heavy metals, that treasure thing in the center could be some kind of a defunct reactor.
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
you would think so, but
one, what use would paper money be in a post-appocalyptic world, where every resource is valulable?
and
two, it doesnt really make sense to be digging cash out of metal HIVE walls
Last Days has lore attached to it, the textures tell a story. It's not a mod but it still conveys something to the player so we're well within our right to theorize about new textures.