alright people Gizka has returned yet again from a long absence.
any sounds that need working on?
make a list of them and I'll get cracking on a new update for the sound pack!
um lets see err um well skyler made some villager and bat sounds while you were absent you could talk to him about those i suppose and i dont think our horses have there own sounds but since they are real horses and all I dunno.
I'm currently working on mod support for the Invasion Mod, and I have a texture made for it so far.
Here it is:
The Nexus G.U.I!
(By the way, does anyone have any ideas for the Nexus?)
*highfive* and for the actual nexus it could be something of a generator or something else that provides useful things so monsters and mutants and bandit are coming to steal it ?
I'm currently working on mod support for the Invasion Mod (By the way, does anyone have any ideas for the Nexus?)
Maybe some sort of emergency beacon that attracts all sorts of bandits and interestingly, mutant scientists from the moon.
Rift flux can be some sort of Plutonium Rod.
I'll try to give you some ideas tomorrow.
what is the sound pack?
Quote me if you reply to me please or i wont see your reply
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Woah those are awesome and i can read the P-238 on the vial btw you did a great job *Highfive* what else is there left to do for the invasion mod?
The GUIs are done, the Blocks are done, and this is what's left:
Items:
adjuster.png
catalystMixture.png
dampingAgent.png
debugWand.png
engyHammer.png (Maybe use the pipe wrench texture I made about a week ago.)
infusedSword.png
nexusCatalyst.png
phaseCrystal.png (I was thinking this one would be different electrical parts)
probe.png
sbowc1-3.png (Flamethrower, maybe?)
searingBow.png (Above)
stableCatalyseMixture.png
stableNexusCatalyst.png
strangeBone.png
strongCatalyst.png
strongDampingAgent.png
trapEmpty.png
trapPurple.png
trapRed.png
Mobs/Entities:
boulder.png
burrower.png
imp.png
pigengT1.png
pigzombie64x32.png (Just make it the normal zombie pigman texture.)
spideregg.png
spiderT2.png
spiderT2b.png
testmodel.png (unused)
throwerT1.png
trap.png
wolf_tame_nexus.png
zombie_old (Default zombie texture)
zombieT1a.png
zombieT2old.png (Just do the ZombieT2.png texture I posted.)
zombieT3.png
zombietar.png (Maybe some extremely decayed zombie-like mutant)
Sorry for the extremely long list of filenames.
I will remove the filenames once via editing when a texture is finished.
(And also, any ideas are highly appreciated.)
SO
I was gonna maybe start working on making textures for the Feed The Beast (Unleashed) Modpack that were an expansion of good ol' Last Days. However, Unleashed is in 1.5, so does anyone have the pre-resource pack version of Last Days lying around?
is it just me or is calm1, calm2 and calm3 missing from the soundpack.
Uh... I added three Kevin Macleod songs in when I realized that.... I guess I forgot to upload them...
Here they are now, http://www.mediafire..._DAYS_1.6.2.zip
SO
I was gonna maybe start working on making textures for the Feed The Beast (Unleashed) Modpack that were an expansion of good ol' Last Days. However, Unleashed is in 1.5, so does anyone have the pre-resource pack version of Last Days lying around?
So the customizer wouldn't even work if we tried, the site itself doesn't work past 1.4 sadly. However seeing how easy it is now-a-days, we could probably make an alt texture thread here on the forums.
Uh... I added three Kevin Macleod songs in when I realized that.... I guess I forgot to upload them...
Here they are now, http://www.mediafire..._DAYS_1.6.2.zip
So the customizer wouldn't even work if we tried, the site itself doesn't work past 1.4 sadly. However seeing how easy it is now-a-days, we could probably make an alt texture thread here on the forums.
nooooooooooooooooooooooo I already converted the 1.6.2 texture pack back to 1.5.1
Ahahahaha thank you though c:
any sounds that need working on?
make a list of them and I'll get cracking on a new update for the sound pack!
Here it is:
The Nexus G.U.I!
*highfive* and for the actual nexus it could be something of a generator or something else that provides useful things so monsters and mutants and bandit are coming to steal it ?
Rift flux can be some sort of Plutonium Rod.
I'll try to give you some ideas tomorrow.
Quote me if you reply to me please or i wont see your reply
zombieT2.png:
zombieT2a.png:
EDIT: And two more!
remnants.png
(A small vial containing Plutonium-238)
riftflux.png
(A larger container of Plutonium-238. (The seemingly random pixels are supposed to say P-238)
EDIT 2:
AND 4 MORE!
The Nexus!
(A generator that runs on a strange green liquid (Catalyst)
nexusTopOff.png:
nexusTopOn.png:
nexusSideOff.png:
nexusSideOn.png:
The GUIs are done, the Blocks are done, and this is what's left:
Items:
adjuster.png
catalystMixture.png
dampingAgent.png
debugWand.png
engyHammer.png (Maybe use the pipe wrench texture I made about a week ago.)
infusedSword.png
nexusCatalyst.png
phaseCrystal.png (I was thinking this one would be different electrical parts)
probe.png
sbowc1-3.png (Flamethrower, maybe?)
searingBow.png (Above)
stableCatalyseMixture.png
stableNexusCatalyst.png
strangeBone.png
strongCatalyst.png
strongDampingAgent.png
trapEmpty.png
trapPurple.png
trapRed.png
Mobs/Entities:
boulder.png
burrower.png
imp.png
pigengT1.png
pigzombie64x32.png (Just make it the normal zombie pigman texture.)
spideregg.png
spiderT2.png
spiderT2b.png
testmodel.png (unused)
throwerT1.png
trap.png
wolf_tame_nexus.png
zombie_old (Default zombie texture)
zombieT1a.png
zombieT2old.png (Just do the ZombieT2.png texture I posted.)
zombieT3.png
zombietar.png (Maybe some extremely decayed zombie-like mutant)
I will remove the filenames once via editing when a texture is finished.
(And also, any ideas are highly appreciated.)
Album because BBcode is annoying. http://imgur.com/a/RVaxq
1.6 ONLY fully Mod supported
Awesome!
they go into bibliocraft/mods/bibliocraft/textures/armor
glasses
glasses_darktint
glasses_mono
I was gonna maybe start working on making textures for the Feed The Beast (Unleashed) Modpack that were an expansion of good ol' Last Days. However, Unleashed is in 1.5, so does anyone have the pre-resource pack version of Last Days lying around?
Uh... I added three Kevin Macleod songs in when I realized that.... I guess I forgot to upload them...
Here they are now, http://www.mediafire..._DAYS_1.6.2.zip
Here you go: http://www.mediafire...s_FIXED_1.5.zip
So the customizer wouldn't even work if we tried, the site itself doesn't work past 1.4 sadly. However seeing how easy it is now-a-days, we could probably make an alt texture thread here on the forums.
You can download the mod support 'here'
And the mod itself 'here'
nooooooooooooooooooooooo I already converted the 1.6.2 texture pack back to 1.5.1
Ahahahaha thank you though c:
UPDATE: I've unstitched block_0 completely. More to come.