-snip-
PS: I went and did an experiment with the horse (I figured out the model by dumb luck :I ) and tried making a really cheap wip of a hover bike something like Tron style bike, but the way you sit on it makes it looks really awkward so I would go for a terminator style horse or a mutant horse your choice I suppose Kingskyler
the active detector rail texture is missing (atleast in the resource pack) proof:http://imgur.com/R5383PQ
Hmm are you sure about that, did you download from the OP or from the correct version a few pages back by kingskyler, and if you download kingskyler's then most likley your download was corrupted. That's all I can think of.
Hmm are you sure about that, did you download from the OP or from the correct version a few pages back by kingskyler, and if you download kingskyler's then most likley your download was corrupted. That's all I can think of.
I downloaded the correct version, ill try re-downloading it, thanks
I've kinda been wanting to try some server play (As single-player survival gets a bit boring)
Does anyone know if it's still active/when it will be updated to 1.6?
i know the guy that maintains it. i used to play on it with him. to be honest, im not sure whats going on with that, but i can ask. at one point it was modded beyond belief. im not sure if its still like that though. haven't been on in a while
The textures portion of the 1.6 resource pack kingskyler posted seems to not be in the proper format i think the mobs folder needs to be used differently as horses don't seem to use their textures from there.
also heres the start of the horse texture (just the head) as i got some free time today.
The textures portion of the 1.6 resource pack kingskyler posted seems to not be in the proper format i think the mobs folder needs to be used differently as horses don't seem to use their textures from there.
also heres the start of the horse texture (just the head) as i got some free time today.
Mobs go into assets/minecraft/textures/entity then horses go into another folder inside of entity called horse.
We also decided to make sense of horses dropping leather, they would be biological. I previously stated that the skeleton horse would be OK to be a robot, because I'm sure it doesn't and it would make sense. I think for the horse makings, we should leave one as spots make another cybernetic prosthetic leg(s) another be shaven parts of their fur/scratches and the last one could be a cybernetic eye. If you can't tell I'm kinda stealing ideas from Comply's cats (lol).
I also asked some Doku craft guys about us using their horsed as place holders/bases the main facilitator (HickeryDickery) seemed to be OK with it but he told me to ask the original artist of them and he gave me a no go. so we either need to just deal with default until we're done, or install them manually and not put them into a download.
Mobs go into assets/minecraft/textures/entity then horses go into another folder inside of entity called horse.
We also decided to make sense of horses dropping leather, they would be biological. I previously stated that the skeleton horse would be OK to be a robot, because I'm sure it doesn't and it would make sense. I think for the horse makings, we should leave one as spots make another cybernetic prosthetic leg(s) another be shaven parts of their fur/scratches and the last one could be a cybernetic eye. If you can't tell I'm kinda stealing ideas from Comply's cats (lol).
I also asked some Doku craft guys about us using their horsed as place holders/bases the main facilitator (HickeryDickery) seemed to be OK with it but he told me to ask the original artist of them and he gave me a no go. so we either need to just deal with default until we're done, or install them manually and not put them into a download.
Mobs go into assets/minecraft/textures/entity then horses go into another folder inside of entity called horse.
We also decided to make sense of horses dropping leather, they would be biological. I previously stated that the skeleton horse would be OK to be a robot, because I'm sure it doesn't and it would make sense. I think for the horse makings, we should leave one as spots make another cybernetic prosthetic leg(s) another be shaven parts of their fur/scratches and the last one could be a cybernetic eye. If you can't tell I'm kinda stealing ideas from Comply's cats (lol).
I also asked some Doku craft guys about us using their horsed as place holders/bases the main facilitator (HickeryDickery) seemed to be OK with it but he told me to ask the original artist of them and he gave me a no go. so we either need to just deal with default until we're done, or install them manually and not put them into a download.
We don't need them to be biological, we could explain it as simply as real leather skin for these fake horses, to make them see more real.(psst, I really want some terminator style horses. they would look so cool to ride.) Also thanks froman for starting that texture.
We don't need them to be biological, we could explain it as simply as real leather skin for these fake horses, to make them see more real.(psst, I really want some terminator style horses. they would look so cool to ride.) Also thanks froman for starting that texture.
We don't need them to be biological, we could explain it as simply as real leather skin for these fake horses, to make them see more real.(psst, I really want some terminator style horses. they would look so cool to ride.) Also thanks froman for starting that texture.
lol sorry, I want ONE biological horse at least, I grew up around horses and I think they are beautiful creatures, I gots to have my steed man!
lol sorry, I want ONE biological horse at least, I grew up around horses and I think they are beautiful creatures, I gots to have my steed man!
Okay, you can do that I suppose one completely intact horse would be nice :3 (I personally don't like horses one tried biting my foot while I was riding it and I freaked out and kicked him in the face, then he reared and I almost fell off then he ran and after a bit I got him to stop and I never rode a horse again.)
Hello, guys.
Anyone know any mods/textures that are needed? (to be textured)
well you know there is that useful food mod that has like 87 food pieces left, I did like 4 or 5 but I was trying to make the food lore friendly. like apple biscuit is a clean apple, because wheat is pure water biscuit is 2 wheat so it is a small glass of clean water and apple biscuit is an apple that you clean off :P.
yes. just yes. RIDE THE HOVER-FRIDGE TO VICTORY!
I've kinda been wanting to try some server play (As single-player survival gets a bit boring)
Does anyone know if it's still active/when it will be updated to 1.6?
I downloaded the correct version, ill try re-downloading it, thanks
i know the guy that maintains it. i used to play on it with him. to be honest, im not sure whats going on with that, but i can ask. at one point it was modded beyond belief. im not sure if its still like that though. haven't been on in a while
also heres the start of the horse texture (just the head) as i got some free time today.
Mobs go into assets/minecraft/textures/entity then horses go into another folder inside of entity called horse.
We also decided to make sense of horses dropping leather, they would be biological. I previously stated that the skeleton horse would be OK to be a robot, because I'm sure it doesn't and it would make sense. I think for the horse makings, we should leave one as spots make another cybernetic prosthetic leg(s) another be shaven parts of their fur/scratches and the last one could be a cybernetic eye. If you can't tell I'm kinda stealing ideas from Comply's cats (lol).
I also asked some Doku craft guys about us using their horsed as place holders/bases the main facilitator (HickeryDickery) seemed to be OK with it but he told me to ask the original artist of them and he gave me a no go. so we either need to just deal with default until we're done, or install them manually and not put them into a download.
Here's an updated DOWNOAD
We don't need them to be biological, we could explain it as simply as real leather skin for these fake horses, to make them see more real.(psst, I really want some terminator style horses. they would look so cool to ride.) Also thanks froman for starting that texture.
Hell, it could be degraded leather saddles.
Just ask them :]
oh rly?
Just ask them :]
lol sorry, I want ONE biological horse at least, I grew up around horses and I think they are beautiful creatures, I gots to have my steed man!
Anyone know any mods/textures that are needed? (to be textured)
Okay, you can do that I suppose one completely intact horse would be nice :3 (I personally don't like horses one tried biting my foot while I was riding it and I freaked out and kicked him in the face, then he reared and I almost fell off then he ran and after a bit I got him to stop and I never rode a horse again.)
well you know there is that useful food mod that has like 87 food pieces left, I did like 4 or 5 but I was trying to make the food lore friendly. like apple biscuit is a clean apple, because wheat is pure water biscuit is 2 wheat so it is a small glass of clean water and apple biscuit is an apple that you clean off :P.
If it's not a problem, I'd like it to be the white horse, and black markings.
I'm not done yet, but I like where this is going!
Also, keep in mind that armor and markings are actually just overlays for the horses. Think of them as layers that go as following:
Armor (top)
Marking (middle)
Horse (base)
Minimal textures, maximum variety. (gold armor can BE your terminator horse)