Me and a friend are working on finishing mod support for plasma craft, nobody has to work on it anymore. I'll post the complete support once it's finsihed.
So has anyone figured out what the Hardened Clay and Stained Clay blocks are going to be? Kind of curious since I know they don't HAVE to be what they are, and can be literally any kind of block, since they're just decoration
So has anyone figured out what the Hardened Clay and Stained Clay blocks are going to be? Kind of curious since I know they don't HAVE to be what they are, and can be literally any kind of block, since they're just decoration
well i belive that the current wool textures are going to be changed to hardened clay textures, and the wool textures are going to be changed to be more "wooly" to fit the addition of carpets
well i belive that the current wool textures are going to be changed to hardened clay textures, and the wool textures are going to be changed to be more "wooly" to fit the addition of carpets
Ohhhhh okay, that's perfect then!
If they're going to be regular wools, I'll just rename them to something along the lines of "Dengy [colour] Wool" or something along those lines
And thanks for adding the link to my Language Pack to the main post dereksmith \:D/
Ohhhhh okay, that's perfect then!
If they're going to be regular wools, I'll just rename them to something along the lines of "Dengy [colour] Wool" or something along those lines
And thanks for adding the link to my Language Pack to the main post dereksmith \:D/
we may not be ready for 1.6... I took these in the pre release.
water
Nether portal
this is probably due to them doing another texture pack reformat. they just redid them into "resource packs" now, which means yet another conversion. i have not been on this page for a while, so i dont know if you already did this, but heres a link to the page for them http://www.minecraft...i/Resource_pack
Didn't know if we already had one so here is a coal block/generator I made.
I'm also working on tying everything together as a resource pack right now. Done.
OK! Through A TON of work trying to figure out what was wrong, I FEEX EET!!1
LAST DAYS 1.6 RESOURCE PACK:
LANGUAGE AND TEXTURES (swapped stone bricks and quartz, fixed typos and updated language pack)
SOUNDS AND MUSIC (too large to upload the whole RP in one file, drag and drop into assets/minecraft)
MOD SUPPORT (same as sounds, taken out to clean up and organize the pack)
NOW THEN, Can we decide on a horse? Is it robotic? Cyborg? Mutated? Other??
EDIT: Added that kitchen tile for you kanec
well um mutant makes more sense with breeding but we already have robots that make babies so it's not that big of a deal, froman was thinking robot as well so we might go for different models and brands of hoverbikes with a rogue A.I. and I gave up on the horse model a day or two ago i'm stupid so yeah.
PS: great work on organizing every thing for the switch to resource pack
well um mutant makes more sense with breeding but we already have robots that make babies so it's not that big of a deal, froman was thinking robot as well so we might go for different models and brands of hoverbikes with a rogue A.I. and I gave up on the horse model a day or two ago i'm stupid so yeah.
PS: great work on organizing every thing for the switch to resource pack
Something a lot like this comes to mind when I think robotic
also I just can't quite wrap my head around a hover bike, it seems like it would look silly in the end, but if we want to go the extra mile I think resource packs allow for custom modeling if some one knows how to do that!
EDIT: Found out that obsidian's animation texture was 2 pixels short (32x382 instead of 32x384) so here's a fix
Something a lot like this comes to mind when I think robotic
also I just can't quite wrap my head around a hover bike, it seems like it would look silly in the end, but if we want to go the extra mile I think resource packs allow for custom modeling if some one knows how to do that!
EDIT: Found out that obsidian's animation texture was 2 pixels short (32x382 instead of 32x384) so here's a fix
You can do custom modeling if you copy what they did to the chicken and when is the pack going to be 1.6 ready (not enforcing it just a question)
I made this thread right HERE. This thread is for posting screenshots of your Last Days Builds. Maybe people will submit stuff good enough to succeed the survival games screenshots in the OP's media section!
Rollback Post to RevisionRollBack
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Here's the vials, goop and batteries I completed in case anyone can find use in them.
Ohhhhh okay, that's perfect then!
If they're going to be regular wools, I'll just rename them to something along the lines of "Dengy [colour] Wool" or something along those lines
And thanks for adding the link to my Language Pack to the main post dereksmith \:D/
more along the lines of "[color] painted scrap"
We finally have that kitchen flooring someone was asking for.
Just ask them :]
this is probably due to them doing another texture pack reformat. they just redid them into "resource packs" now, which means yet another conversion. i have not been on this page for a while, so i dont know if you already did this, but heres a link to the page for them
http://www.minecraft...i/Resource_pack
I'm also working on tying everything together as a resource pack right now.Done.OK! Through A TON of work trying to figure out what was wrong, I FEEX EET!!1
LAST DAYS 1.6 RESOURCE PACK:
LANGUAGE AND TEXTURES (swapped stone bricks and quartz, fixed typos and updated language pack)
SOUNDS AND MUSIC (too large to upload the whole RP in one file, drag and drop into assets/minecraft)
MOD SUPPORT (same as sounds, taken out to clean up and organize the pack)
NOW THEN, Can we decide on a horse? Is it robotic? Cyborg? Mutated? Other??
EDIT: Added that kitchen tile for you kanec
well um mutant makes more sense with breeding but we already have robots that make babies so it's not that big of a deal, froman was thinking robot as well so we might go for different models and brands of hoverbikes with a rogue A.I. and I gave up on the horse model a day or two ago i'm stupid
PS: great work on organizing every thing for the switch to resource pack
Something a lot like this comes to mind when I think robotic
also I just can't quite wrap my head around a hover bike, it seems like it would look silly in the end, but if we want to go the extra mile I think resource packs allow for custom modeling if some one knows how to do that!
EDIT: Found out that obsidian's animation texture was 2 pixels short (32x382 instead of 32x384) so here's a fix
I think horses are the last part needed! look at my last post on page 172 for the resource pack so far!