Kietram had found that the halberds and spears showed as the original look of them (the "default") so i went and saw that in the last days .zip, you guys didn't implement the long_weapons.png, so i went and retextured the original "default" textures.
Hey guys I'm back [(yaay) But I think nobody even noticed that i was away] AAAnd I made some new animated textures(not terrain.png i've animated some paintings (the kz.png)) Here's the download: ANIMATION FOReveryone.
Edit1: Just put the file in the zip archive into the anim folder in the texturepack
Edit2: And Yes I know that eroror Is wrong... say me If I should fix it, or not.
awesome i knew you could animate paintings but i couldn't think of anything to animate for lastdays
That's strange. My pack already has the long weapons exactly there...
I did notice and I'm glad you're back Those animations are awesome but I think you should fix the Eroror
You may. The mysterious person operating the dereksmith account has given allowance to everyone in the past as long as credit is given. You can post a link to your map when it's done so it can get added to the OP
I fixed the ss_core.png for thaumcraft 3 and edited the ss_world.png so it doesn't use faithful as base anymore and may be included into the download. I also edited the textures made by JohnnyRongo to make them fit better with our art style. I hope you're not mad Johnny
Edit: I made a grave error with the ss_world. I'll fix it as soon as I can Done
Could someone please give me the exact names and locations for the mod textures posted throughout the last few pages (longfall boots, custom npcs etc) so they can be added to the pack?
I don't mind. I'm actually kinda pleased that a few of my ideas/ concepts made it in. Besides I know that my texturing isn't the best yet.
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I had an idea for the hungry chest (thaumcraft), what if you guys made it look like some sort of all purpose storage device. Something that looked like it could be put in a house for quick storage?
its down and modded. uses Smart movement and Balkon's weapon mod, with dependents. you can join when it comes back up.
Yes, well, we are working on it. many other mods, some of which i do not know of yet, are also undergoing a texture pack redo from last days.
waw...can you give me the list of completed texture?
i want to add some mod but it look weird if the texture are not same
*fix for the long_weapons
Kietram had found that the halberds and spears showed as the original look of them (the "default") so i went and saw that in the last days .zip, you guys didn't implement the long_weapons.png, so i went and retextured the original "default" textures.
It is the second .png for the look of the long weapons (the other is what you guys did before)
I know im being confusing so.... In the gui/weaponmod/ folder, there is weapons.png, and this .png belongs right there next to it.
Edit: the name of it is long_weapons.png
i love the animation,for painting and the block,it made minecraft more life..
I don't mind. I'm actually kinda pleased that a few of my ideas/ concepts made it in. Besides I know that my texturing isn't the best yet.
Well for both me and kietram, they did not work, so i decided to post those just in case
Do you mind if im in it? That would be so much fun!
Btw, i forgot to post the textures, ill do so in a few (eating right now)
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Curse PremiumI wouldn't mind participating. It sounds like a great idea to me.
like female survivor,guy in hazmat suit,rebel,etc
i need it for custom npc