What does it add appart from a portal gun and the long fall boot? I guess we could change it to O.I or Croc Co. (Croc was more advanced with portals) but we could also leave it be and concentrate on other mods first. I'm blissfully ignorant about what mods we've started and what still needs to be taken care of...
lets see it adds like 5 different portal guns long fall boots a glados potatoe a companion cube and the normal cube and all the other junk from portal test chambers like the turrets the jump pads the discouragement beam and that one field of particles that removes your portals.
--Edit-- in the version for feed the beast the discouragement beam is replaced by the high energy pellet dispenser
Whoa, that's one cool looking tank. Awesome. Here is the white hazmat suit:
Is there also icons for this?
here is all mod support again: http://www.mediafire...ww6e59mrtvpljec
I should also add that I supported most of wireless redstone mod in this with lordbrigadier's 3 block textures for it. I didn't do addons but the folder is there if any one is interested i think.
here is all mod support again: http://www.mediafire...ww6e59mrtvpljec
I should also add that I supported most of wireless redstone mod in this with lordbrigadier's 3 block textures for it. I didn't do addons but the folder is there if any one is interested i think.
there are no icons for the white hazmat suit but there is for the orange replica so just take the orange icons and due the thingy that makes it black and white
there are no icons for the white hazmat suit but there is for the orange replica so just take the orange icons and due the thingy that makes it black and white
No no it's fine i know what to do but I got side-tracked playing planetside 2 for 3 hours
Ok but also the hazmat suit doesnt have boots in the set i think rubber boots or static boots are what finish it so just move the boots from the hazmat suit to the rubber/static boots texture file so we have boots.
Ok but also the hazmat suit doesnt have boots in the set i think rubber boots or static boots are what finish it so just move the boots from the hazmat suit to the rubber/static boots texture file so we have boots.
i do believe the customizer has the icons already made for the white hazmat suit. i would post a pic for it, but im currently on my schools pc. i'll try to post it when i get home unless someone beats me to it
[edit] and for what its worth, i did kind of like the old green hazmat. if brigidier ever adds the mod support to the customizer, i hope he adds that version to.
--Watching these videos helps fund the old last days manager!
Origin
LAST DAYS was a texture pack started by Doku (creator of the ever popular RPG pack). Doku began this pack with the essential land-scape defining textures (Dirt, Grass, Stone, water, trees, etc) but did not have time to do much more before discontinuing the pack. The concept he had, and the work he finished was to good to let die. Using Doku's visual and conceptual foundation History continued the pack, expanded it, and improved it. After History's dissapearance the pack was continued and further improved by Croco 15 and HalphPrice. Now I have chosen to keep LAST DAYS updated with the help of the community and continue to improve it, just like the other texture pack owners had before.
The goal of LAST DAYS is to take doku's brilliant foundational work and bring it to its logical conclusion; a full scale, game changing, texture and sound overhaul which takes full advantage of the existing mechanics of minecraft and brings them into a post apocalyptic setting.
Planned Features
1. Continuation of the custom sound track
2. Mod support
It's your lucky day, LAST DAYS comes with instructions on how to install it.
Install Instructions
1. Download Kahrs HD Patcher if you have not already. Run The patcher. It does not require you to choose a pack and is fairly simple to use.
2. Download LAST DAYS
3. Place LAST DAYS.Zip in the your texture pack folder.
4. Open your game and select LAST DAYS From Mods and texture packs..
----------------------------------------------------------------- Last Days Language Pack
Replaces regular minecraft item names with more pack-appropriate ones.
-----------------------------------------------------------------
*Language pack by
DrumsticksDevil and
ottoguy2
* This version of the pack may have a few (1 or 2) item placeholders by Glimmar and other artists. These items hopefully won't be in any future versions of the pack. Glimmar's steampunk which was the source of many placeholders can be found here.
1. DOKU! for starting an amazing pack!
2. History! for continuing Last Days!
3. Halphprice for the soundpack and plenty of help+alts! Big thanks!
4. luna_panshiel for providing a complete set of music to fit the theme.
5. ScoutTactical for providing the concept and stylistic foundation for wool blocks.
6. Dying Breed for adding battle towers mod support.
7. Orange_Anything for making the sounds for the chicken, zombie, cow, and pig.
8. Glimmar for allowing his wonderful item sprites to be used as placeholders.
9. Nairagorn for providing Humans + support
10. Dereksmith for making signature banners
11. Sealystar for making a few awesome textures for the terrain.png
12. Farty16 for providing the screen for night vision and making the website.
13. Samsamqwq for the end crystals and beams.
14. Levyathin for a signature. 15.Oz0bradley0zo for the golem texture. 16.Comply_Cat_Ed for a H.I.V.E.ful of textures. 17. Vultron for many things, support, and texturing things like the gui. 18.Comply_cat_ed for being awesome and helping me organize the updates.
& and every one who has made suggestions or donated
For the sketchy factor of a revival pack, we are going to assume that both a: The creator, History, has abandoned the project or has no time for it. And b: If history comes back he has full rights to this pack and can take back everything created to be used in the original.
-That's old. I doubt history'll be back.
hey can i post a customize last days on planet minecraft? its for a series i gona make
hey can i post a customize last days on planet minecraft? its for a series i gona make
technically no you cant post a customized version but you can ask if you can use it as a base for your texturepack (but that would be a group decision) so i hope this helps you have a good day.
--edit-- Err well you can i suppose put a link in this series for a download of the customized version but no adfly links because then you would be making money off of our work and i think you have to give a link back here to this forum thats the standard rules about texture packs right?
the ones in yellow are beekeepers from forestry, and the ones in purple are wizards from Thaumcraft
wells saying thaumcraft has been said to be ancient alien tech why not make the wizard an history digger oh how do you spell it im such an idiot like archeoligist
That's a shame. Can you tell us what you dislike about the lore? Well in any way you can use Distant Anomaly instead
Well I do like post-apocalyptic, I'm not a fan of alternate history deals. (I was never a fan of Fallout for similiar reasons) I'm also not a big fan of how most of the mobs seem to be robotic, when various mutant animals would be extremely cool for things like spiders and ghasts.
Well I do like post-apocalyptic, I'm not a fan of alternate history deals. (I was never a fan of Fallout for similiar reasons) I'm also not a big fan of how most of the mobs seem to be robotic, when various mutant animals would be extremely cool for things like spiders and ghasts.
Yeah i think that'd be cool to. If we could get a new person to make a customizer (as it seems the previous manager of it has fallen off the side of the planet) then we could easily add things like that for those who wanted them as long as the community of artists are up for it.
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--Edit-- in the version for feed the beast the discouragement beam is replaced by the high energy pellet dispenser
here is all mod support again: http://www.mediafire...ww6e59mrtvpljec
I should also add that I supported most of wireless redstone mod in this with lordbrigadier's 3 block textures for it. I didn't do addons but the folder is there if any one is interested i think.
alright...
No no it's fine i know what to do but I got side-tracked playing planetside 2 for 3 hours
don't worry I'm ahead of the curve here
[edit] and for what its worth, i did kind of like the old green hazmat. if brigidier ever adds the mod support to the customizer, i hope he adds that version to.
hey can i post a customize last days on planet minecraft? its for a series i gona make
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Curse PremiumThanks! It's all because of our dedicated community!
--edit-- Err well you can i suppose put a link in this series for a download of the customized version but no adfly links because then you would be making money off of our work and i think you have to give a link back here to this forum thats the standard rules about texture packs right?
I would imagine one mod or another probably adds new villager sub-types that would need to be textured.
Also, I totally love this pack's quality. I don't normally use it though, the lore isn't really my style.
The yellow guys are bee keepers. idk about the others.
Well I do like post-apocalyptic, I'm not a fan of alternate history deals. (I was never a fan of Fallout for similiar reasons) I'm also not a big fan of how most of the mobs seem to be robotic, when various mutant animals would be extremely cool for things like spiders and ghasts.
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Curse PremiumYeah i think that'd be cool to. If we could get a new person to make a customizer (as it seems the previous manager of it has fallen off the side of the planet) then we could easily add things like that for those who wanted them as long as the community of artists are up for it.