Well, I made more stuff.
To the left are a bunch of wooden planks that I found/made, you can use them for whichever block you wish, as I'm not sure what blocks they would fit with.
To the top-right are log tops, as each log top can have it's own top now.
BIRCH OAK SPRUCE
ACACIA JUNGLE DARK OAK
ALTERNATE ACACIA
At the bottom are acacia and dark oak leaves (opaque is the same as transparent).
Awesome! Adding the stuff now, expect to see update in a bit.
Also, before I forget; the eye of ender used in the portal (endframe_eye.png) needs to be done as well.
I made the Acacia leaves have a transparent version as well, but I couldn't find a good way to do it with the Dark Oak. This should be added, though.
I suspect that *if* we do try to finish this, it should be by the release of 1.8 (Gives us a few months)
We can add everything from that update too and finally "finish" the pack.
The double plants still don't work, and it is a good idea to have the centre of the log tops the same colour/s as the corrisponding planks. The oak and dark oak tops do this, but the rest don't.
The double plants still don't work, and it is a good idea to have the centre of the log tops the same colour/s as the corrisponding planks. The oak and dark oak tops do this, but the rest don't.
The double plants worked for me...weird.
And I get what you mean with the logs. I'll update it soon.
Each individual splash text should be on it's own line
in the
splashes.txt
document.
Also, yeah, that slime block desperately needs to be changed.
I like the barrier and endframe eye, though
EDIT:
That's a new slime block (and it's source), as well as new acacia and dark oak saplings that are based on the trees that I based the other textures on.
Each individual splash text should be on it's own line
in the
splashes.txt
document.
Also, yeah, that slime block desperately needs to be changed.
I like the barrier and endframe eye, though
EDIT:
That's a new slime block (and it's source), as well as new acacia and dark oak saplings that are based on the trees that I based the other textures on.
They are each their own line?
I added the slime block and roofed-oak sapling, but I'm not sure about the acacia. If you actually type in "Acacia" in the game the one I made is actually there, but I don't know.
Sorry for not responding for awhile, homework and Titanfall kept me busy Update:
New Large Oak Sapling
New Slime Block
Added Diorite and smooth counterpart
Added Andesite and smooth counterpart
Added Granite and smooth counterpart
Fixed centering on end-frame eye
Added Endermite
To-do list for our final completed pack:
Witch Texture
Horse Armor
Stained Glass
Finish Random missing things (GUI mostly)
Any 1.8 features that come up
New OP (Honestly, the OP right now is a mess)
New Screenshots (After everything else)
Video Showcase/Review (Maybe?)
Get an Admin to move this thread to the main Resource pack forums
It would be easier if someone else joined and helped out... (hint hint SirMelty)
Also; I try to have all the downloads go through one single bitly link so I can track stats.
If you feel like looking at those, here ya go. It only starts from last week, when I switched to Mediafire. Before that we had a total of 20,000 downloads on the other link...not that that means anything.
I am aware.
I just felt like having a little fun, and I'll probably only use one or two.
Texture wise, we only need Stained Glass and all the CTM that goes with it; we've never been closer
Well, I did the stained Glass (Not the CTM) So Technically whenever I upload that the pack is 100% done (Yay!)Right now I'm working on re-doing the OP and other things. Instead of that ugly list for the contributors, I have started working on a better one. So far I only have two people, but tell me what you think and what can be improved
Key:
Gold Starite - Top Contributor
Silver Starite - Contributed a lot
Bronze Starite - Contributed a little
Black Starite - Honorary Mention
The white background is on accident, the final thing will have a transparent one.
Well, I did the stained Glass (Not the CTM) So Technically whenever I upload that the pack is 100% done (Yay!)Right now I'm working on re-doing the OP and other things. Instead of that ugly list for the contributors, I have started working on a better one. So far I only have two people, but tell me what you think and what can be improved
Key:
Gold Starite - Top Contributor
Silver Starite - Contributed a lot
Bronze Starite - Contributed a little
Black Starite - Honorary Mention
The white background is on accident, the final thing will have a transparent one.
That is awesome! Are you only doing one for the top four though? Because I would expect that quite a few people have contributed to this pack (although I'm not sure how many).
I also think that more new, better screenshots are required, as about half of the current ones are poorly done images of the old, not-so-nice textures.
That is awesome! Are you only doing one for the top four though? Because I would expect that quite a few people have contributed to this pack (although I'm not sure how many).
I also think that more new, better screenshots are required, as about half of the current ones are poorly done images of the old, not-so-nice textures.
Thanks! I was hoping to do everyone.
And yes, you're right half the screenshots are from when I just started. We will definitely need new ones.
Alright, more work on the OP. Please give me feedback, such as the overall structure and organization.
Also, if you want me to change the links on your Contributer-Profile-thingy I can do that.
The Scribblenauts Pack is a pack based on the popular 2D puzzle game "Scribblenauts" The textures are inspired by the cartoony look and feel of the game, while keeping the creative feel of Minecraft. Everything has been textured; items, blocks and mobs all have been perfectly replicated from their counterparts.
(Will be more)
Important:
This pack will NOT function properly without MCPatcher or at least Optifine.
These are NEEDED for all of the features above.
(MCPatcher also includes animated paintings)
Mirror (Will add one)
This pack was not created by one single person, but rather by a team of contributors. No matter how small the contribution, they all helped. Here are those people:
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Curse PremiumAwesome! Adding the stuff now, expect to see update in a bit.
Also, before I forget; the eye of ender used in the portal (endframe_eye.png) needs to be done as well.
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Curse PremiumI made the Acacia leaves have a transparent version as well, but I couldn't find a good way to do it with the Dark Oak. This should be added, though.
I suspect that *if* we do try to finish this, it should be by the release of 1.8 (Gives us a few months)
We can add everything from that update too and finally "finish" the pack.
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Curse PremiumThe double plants worked for me...weird.
And I get what you mean with the logs. I'll update it soon.
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Curse Premiumin the
splashes.txt
document.
Also, yeah, that slime block desperately needs to be changed.
I like the barrier and endframe eye, though
EDIT:
That's a new slime block (and it's source), as well as new acacia and dark oak saplings that are based on the trees that I based the other textures on.
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Curse PremiumThey are each their own line?
I added the slime block and roofed-oak sapling, but I'm not sure about the acacia. If you actually type in "Acacia" in the game the one I made is actually there, but I don't know.
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Curse PremiumAlso:
diorite, granite, and andesite, and their smooth counterparts.
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Curse PremiumTo-do list for our final completed pack:
- Witch Texture
- Horse Armor
- Stained Glass
- Finish Random missing things (GUI mostly)
- Any 1.8 features that come up
- New OP (Honestly, the OP right now is a mess)
- New Screenshots (After everything else)
- Video Showcase/Review (Maybe?)
- Get an Admin to move this thread to the main Resource pack forums
It would be easier if someone else joined and helped out... (hint hint SirMelty)Also; I try to have all the downloads go through one single bitly link so I can track stats.
If you feel like looking at those, here ya go. It only starts from last week, when I switched to Mediafire. Before that we had a total of 20,000 downloads on the other link...not that that means anything.
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Curse PremiumI had the same feeling...but I thought I was wrong.
Maybe there is; going to go look back.
Edit: AH HA! Found it. Thanks for the spot
Edit: Also, here are the small GUI things that need finishing:
- resource_packs.png
- stream_indicator.png
- stats_icons.png
- New Panorama Pic
- Annnnd maybe we add some new block models? Don't quite no how...
Edit:Update:
• Added witch
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Curse PremiumOf course, I'll get some not-so-fancy ones for the GUI and such.
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Curse PremiumI am aware.
I just felt like having a little fun, and I'll probably only use one or two.
Texture wise, we only need Stained Glass and all the CTM that goes with it; we've never been closer
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Curse PremiumThat is awesome! Are you only doing one for the top four though? Because I would expect that quite a few people have contributed to this pack (although I'm not sure how many).
I also think that more new, better screenshots are required, as about half of the current ones are poorly done images of the old, not-so-nice textures.
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Curse PremiumThanks! I was hoping to do everyone.
And yes, you're right half the screenshots are from when I just started. We will definitely need new ones.
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Curse PremiumAlso, if you want me to change the links on your Contributer-Profile-thingy I can do that.
The Scribblenauts Pack is a pack based on the popular 2D puzzle game "Scribblenauts" The textures are inspired by the cartoony look and feel of the game, while keeping the creative feel of Minecraft. Everything has been textured; items, blocks and mobs all have been perfectly replicated from their counterparts.
Important:
Mirror (Will add one)