The new sounds and music are great, but having the robot sound effect for iron golems doesn't really make sense when the are either made of mud or are sasquaches.
I agree completely. The problem is, I can't find anything better. If you have any suggestions for golem sounds or any other sounds, I'd love to hear them.
EDIT:
Dat snapshot. Wow. I'm hoping the filters can be modified using resource packs. We may get to add outlines to this pack!
EDIT 2:
Ugh, this is frustrating. Any change I make to the shader files seems to break everything. I've been trying to modify the outline_soft.vsh file to retain normal colors, but the best I've managed is making the outlines green and everything else blue.
If you have any suggestions for golem sounds or any other sounds, I'd love to hear them.
Pun intended?
Well, in Scribblenauts Unlimited there is a generic groaning-monster noise that golems make.
Also, the generic 'Hmm' noise that all people make in Super Scribblenauts would definitely work for villagers.
Working on the UI, then.
There are two status effects I don't know. In default, they appear as a spoon and a golden heart. Any idea what they are?
The spoon means that your block-breaking speed is slower, and the golden heart means that you have more than ten hearts (there are also some golden heart icons in the icons.png that need to be added).
You haven't got wither hearts yet either
Above image is at a 32x resolution
Great update! The iron golem and villager are the only things with changed sounds, right?
Also, the old robotic iron golem sounds should work for the zombie pigman.
Dang it! I wanted to make a Scribblenauts pack using the sprites from Super Scribblenauts before I found this. Well I get to keep it to myself I guess, or else I'll be considered as a copycat. Either way I couldn't do blocks very well.
Dang it! I wanted to make a Scribblenauts pack using the sprites from Super Scribblenauts before I found this. Well I get to keep it to myself I guess, or else I'll be considered as a copycat. Either way I couldn't do blocks very well.
Me too
Oh well, you could submit textures here, this IS meant to be a community pack, after all.
Our pack was added to this website, and it caused an increase in downloads...and Dropbox suspended my public links due to high traffic for a while. Updated to Mediafire link.
Also, here is a list of things that need to be done, if anyone wants to help out a little:
Acacia and Dark Oak log tops
Witch texture
Horse Armor items
All of the 2 high plants (Tall grass, Rose bush etc.)
Acacia and Dark Oak Saplings
Acacia and Dark Oak Leaves
All Stained Glass and connected textures (This will be Hard)
Reduce file size (Sound files shouldn't be that big)
What about those double plants that were posted on the last page?
Also, I don't think it would be possible to make the sounds smaller.
Whoops, just realized those were in the pack, but were missing one underscore in their names making them not show up.
And I think there must be something we can do about the sounds; the default ones aren't that big.
It's getting late here for me, I'll update it in the morning.
Well, I made more stuff.
To the left are a bunch of wooden planks that I found/made, you can use them for whichever block you wish, as I'm not sure what blocks they would fit with.
To the top-right are log tops, as each log top can have it's own top now.
BIRCH OAK SPRUCE
ACACIA JUNGLE DARK OAK
ALTERNATE ACACIA
At the bottom are acacia and dark oak leaves (opaque is the same as transparent).
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Curse PremiumLead, nametag, and anvil. Color correction on sandstone and logs.
Changed the weight of grass. Made some small tweaks to potato and carrot crops.
Also screenshots of some stuff.
I've been trying to do horse armor, but it never comes out looking right. :/
Anything I should focus on for the time being?
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Curse PremiumEDIT:
Dat snapshot. Wow. I'm hoping the filters can be modified using resource packs. We may get to add outlines to this pack!
EDIT 2:
Ugh, this is frustrating. Any change I make to the shader files seems to break everything. I've been trying to modify the outline_soft.vsh file to retain normal colors, but the best I've managed is making the outlines green and everything else blue.
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Curse PremiumPun intended?
Well, in Scribblenauts Unlimited there is a generic groaning-monster noise that golems make.
Also, the generic 'Hmm' noise that all people make in Super Scribblenauts would definitely work for villagers.
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Curse PremiumLead, nametag, and anvil. Color correction on sandstone and logs.
Changed the weight of grass. Made some small tweaks to potato and carrot crops.
For the time being? I feel like we should finish the rest of the GUI's. (Villager, anvil, inventroy.png status icons, etc.)
Custom shaders would be cool to
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Curse PremiumThere are two status effects I don't know. In default, they appear as a spoon and a golden heart. Any idea what they are?
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Curse PremiumThe spoon means that your block-breaking speed is slower, and the golden heart means that you have more than ten hearts (there are also some golden heart icons in the icons.png that need to be added).
You haven't got wither hearts yet either
Above image is at a 32x resolution
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Curse PremiumHere ya go.
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Curse Premium• Completly Finished GUI
• New Iron Golem Sounds
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Curse PremiumAlso, the old robotic iron golem sounds should work for the zombie pigman.
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Curse PremiumOh well, you could submit textures here, this IS meant to be a community pack, after all.
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Curse PremiumThe blocks are as follows:
Acacia planks Dark oak planks Red sand
Acacia log Dark oak log
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Curse PremiumUpdate:
Added Acacia planks, Red sand, Acacia log, Dark oak log
I didn't add the dark planks; I don't think the craftng table bench would look the best
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Curse PremiumIf anybody wants to give it a shot, have at it.
Edit: Just realized we are now in the WIP forum instead of the main one.
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Curse PremiumAlso, here is a list of things that need to be done, if anyone wants to help out a little:
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Curse PremiumWhat about those double plants that were posted on the last page?
Also, I don't think it would be possible to make the sounds smaller.
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Curse PremiumWhoops, just realized those were in the pack, but were missing one underscore in their names making them not show up.
And I think there must be something we can do about the sounds; the default ones aren't that big.
It's getting late here for me, I'll update it in the morning.
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Curse PremiumTo the left are a bunch of wooden planks that I found/made, you can use them for whichever block you wish, as I'm not sure what blocks they would fit with.
To the top-right are log tops, as each log top can have it's own top now.
BIRCH OAK SPRUCE
ACACIA JUNGLE DARK OAK
ALTERNATE ACACIA
At the bottom are acacia and dark oak leaves (opaque is the same as transparent).