-Added some custom icons for items:
(Bed)
(Old Aperture door)
(Standard Door)
(Paintings)
-Added 2 new paintings:
(1970's Cave Johnson portrait)
(Corrupted Wheatley Monitor)
-Added metal support beams
-Added Factory walls
(Grey metal)
(Yellow metal)
-Added Bombs for throwing at you
-Added Toilets/Sinks
-Added Propulsion interaction segmented protrusions
-Added ferns
-Added tall grass
-Changed metal tile to look more accurate
-Fixed Sub-menu backdrop
Thanks for the suggestion, Jammy! I didn't know what that file was for, but now that I took a look at it, I figured it out, and fixed it.
-Updated to 1.2.3 compatibility
-Added dark floor tiles
-Added Danger Fields
-Added transport tube frame
-Added chamber lights
-Added a new type of grate
-Added new GUI items
-Improved white quad-panels to allow for more creative freedom
-Changed black panels to a more accurate look
-Changed dirty panels to blend better
-Changed overgrown panels to blend better
-Changed metal scaffold to a darker tone
-Changed slow-fields to green
-Fixed incorrect shading on broken lights
-Updated to 1.2.5 compatibility
-Added dark ceiling tiles
-Added dirty white quad-panels
-Added black panel indicator lights
-Added panel screens/test chamber signs
-Improved Old Aperture ceiling panels for more creative freedom
-Improved Weighted Storage Cube
-Improved Companion Cube
-Reverted black panels to old look
-Continued custom GUI changes
-Edited iChun's Portal mod textures to suit this texture pack better
This looks like a really fun texture pack; it's really good for a 16x pack ^_^. I haven't used it yet, so I don't know what the Redstone Lamp texture is, but I'd suggest using that for the checks and X's instead of paintings, so that it can actually turn on and off ;).
Rollback Post to RevisionRollBack
"Victory is like a watermelon. It's hard to spell and it tastes good."
I get the idea that this will encourage some very, VERY complicated redstone wiring, this is some very good work. I bet entire mods will be made with the basis of this texture pack, the last (decent) portal mod had a texture pack just for it
Yeah, it's weird how little attention this has gotten. I'm gonna suppose it's because it's not clearly labeled as a Portal texture pack -- perhaps people don't immediately recognize Aperture Enrichment as being related to Portal.
I'm gonna definitely take a look at this, as I've been pining for a good Portal pack for a while. But when I tried to search for one on the forums, this didn't come up.
Rollback Post to RevisionRollBack
Make note: I generally avoid being insulting. If I sound insulting, I'm probably joking.
-Updated to 1.4.4 compatibility
-Added Wheatley
-Added GLaDOS
-Added Fact Core
-Added Adventure Core
-Added Space Core
-Added Sand
-Added Gravel
-Added Brown Stone
-Added Beacon
-Added more panel variations
-Added more plants
-Added Obstructive floor
-Added Crafting Table
-Added Cocoa Bean plant
-Added Command Block
-Added Pots
-Tweaked Iron Blocks
-Added Wheat
-Added Farm land
Also, a whole bunch of screenshots have been added to the first post. Some of them are from older versions, but I added them to show off some of the textures and how they can be used.
Thanks, but..
I'm honestly a bit surprised by how little feedback I've received..
Steam Profile: http://steamcommunity.com/id/Umbre/
I've already posted on the CoopCrowd forums about this but I have to say this is the best portal texture pack that I've seen so far.
If you want any help then I will try but I'm not that good an artist so...
Also, just a suggestion, add a different image for the "misc\water.png" because it looks odd with the murky water.
Once again, I love this pack.
Jammy4312
-Added some custom icons for items:
(Bed)
(Old Aperture door)
(Standard Door)
(Paintings)
-Added 2 new paintings:
(1970's Cave Johnson portrait)
(Corrupted Wheatley Monitor)
-Added metal support beams
-Added Factory walls
(Grey metal)
(Yellow metal)
-Added Bombs for throwing at you
-Added Toilets/Sinks
-Added Propulsion interaction segmented protrusions
-Added ferns
-Added tall grass
-Changed metal tile to look more accurate
-Fixed Sub-menu backdrop
Thanks for the suggestion, Jammy! I didn't know what that file was for, but now that I took a look at it, I figured it out, and fixed it.
Steam Profile: http://steamcommunity.com/id/Umbre/
-Added Note blocks
-Added Jukebox
-Added Furnace
-Added Dispenser
-Added Bookshelf
-Added Patchy Grass
-Added Thin Grate
-Added a lie
-Added Slow-fields
-Added Detector Rail
-Added Booster Rail
-Added custom breaking animation
-Added 9 new paintings:
(4 Rattmann murals)
(5 Directional arrows)
-Changed dirt to look nicer
-Fixed side-grass
Steam Profile: http://steamcommunity.com/id/Umbre/
-Updated to 1.2.3 compatibility
-Added dark floor tiles
-Added Danger Fields
-Added transport tube frame
-Added chamber lights
-Added a new type of grate
-Added new GUI items
-Improved white quad-panels to allow for more creative freedom
-Changed black panels to a more accurate look
-Changed dirty panels to blend better
-Changed overgrown panels to blend better
-Changed metal scaffold to a darker tone
-Changed slow-fields to green
-Fixed incorrect shading on broken lights
Steam Profile: http://steamcommunity.com/id/Umbre/
-Updated to 1.2.5 compatibility
-Added dark ceiling tiles
-Added dirty white quad-panels
-Added black panel indicator lights
-Added panel screens/test chamber signs
-Improved Old Aperture ceiling panels for more creative freedom
-Improved Weighted Storage Cube
-Improved Companion Cube
-Reverted black panels to old look
-Continued custom GUI changes
-Edited iChun's Portal mod textures to suit this texture pack better
Screens:
Steam Profile: http://steamcommunity.com/id/Umbre/
Steam Profile: http://steamcommunity.com/id/Umbre/
Steam Profile: http://steamcommunity.com/id/Umbre/
Steam Profile: http://steamcommunity.com/id/Umbre/
I'm gonna definitely take a look at this, as I've been pining for a good Portal pack for a while. But when I tried to search for one on the forums, this didn't come up.
-Updated to 1.4.4 compatibility
-Added Wheatley
-Added GLaDOS
-Added Fact Core
-Added Adventure Core
-Added Space Core
-Added Sand
-Added Gravel
-Added Brown Stone
-Added Beacon
-Added more panel variations
-Added more plants
-Added Obstructive floor
-Added Crafting Table
-Added Cocoa Bean plant
-Added Command Block
-Added Pots
-Tweaked Iron Blocks
-Added Wheat
-Added Farm land
Also, a whole bunch of screenshots have been added to the first post. Some of them are from older versions, but I added them to show off some of the textures and how they can be used.
Steam Profile: http://steamcommunity.com/id/Umbre/
I am NOT at all good at any kind of artwork..
Steam Profile: http://steamcommunity.com/id/Umbre/