hmmm, share?? i'd mix it in more subtly, i wanted it be like the wasteland mod
for the creepers mr.gutsy, there's a few more models that cna be randomob it'll be fun.
Yea please switch the blaze and creeper around, make the creeper a protectotron maby? Just a suggestion, it could work though. LIGHTBULB! blaze = mr handy creeper= mr gusty! Please give that a try?
ive been using last days for awhile now and when it wasnt updated to 1.0 i paniced as i was working on random adv/survival maps with the apoclypse feel (or at least modern its what i do best with) searching for 1.0 brought me here and so far ive got to say great job price! infact i tend to use unofficial now more than the original as i enjoy your textures more (dunno what it is)
anyway good work and keep the updates up , when i get fraps ill see if i can manage a survival with a few friends in a pre built wasteland , seemed like a good idea
*edit*
support for plasmacraft and industrialcraft? i use them in my world builds and itd be great to not have them stick out as much as they do and some useless for support on those two mods ^^
Sorry, Been gone for a couple days...
here is the dirt Halph. Please Make it more subtle. And another thing, you should make the entire grassbiome.png file blank, so that the dirt does not randomly change colors.
I'll wait till its completed though, it seems slighly better than last days.
But for now its bookmarked and my Nuclear Apocolypse world can wait.
Yea please switch the blaze and creeper around, make the creeper a protectotron maby? Just a suggestion, it could work though. LIGHTBULB! blaze = mr handy creeper= mr gusty! Please give that a try?
looked into it, i figure the nether being more a vr are simulations. pint size mask as ghast. so a mister handy would be perfectly normal. which is more or less what's gunna happen.
Sorry, Been gone for a couple days...
here is the dirt Halph. Please Make it more subtle. And another thing, you should make the entire grassbiome.png file blank, so that the dirt does not randomly change colors.
that was what i was going for int eh mushroom biome. since that cna be grown liek grass i figure it could be used as a subsitute, to make it easier to see teh difference i was thinking of just adding a bit more and less detail to sand and what not.
Well the chainsaw I'm thinking I might put in the zombie pack, and replace it with the shish-ka-bob sword, but for now, i'll leave it till I can do the animations for the sword.
Either way, the animations are done. had a hard time with the nuka cola, till i realized it's flat, and there is no fizz in them. and new, but the images are stale still, i've added new textures that go so much better. i'll finish the art next and the creatures.
was down for a bit had to format the computer cuz of a virus and start it up again, worked on music, and was sick for a while. feeling good enough to think and work again on this pack. I won't forget it, there's so much I want to do.
LOVE IT!!!!
also banner?
Dont hate if you dont like, Just thought that some distinction would help between dirt and grass besides just a light shade.
hmmm, share?? i'd mix it in more subtly, i wanted it be like the wasteland mod
for the creepers
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
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Retired Staffthanks, sure.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
I'll wait till its completed though, it seems slighly better than last days.
But for now its bookmarked and my Nuclear Apocolypse world can wait.
Yea please switch the blaze and creeper around, make the creeper a protectotron maby? Just a suggestion, it could work though. LIGHTBULB! blaze = mr handy creeper= mr gusty! Please give that a try?
Check out my fan-fic! http://www.minecraftforum.net/topic/704612-frozen/
anyway good work and keep the updates up , when i get fraps ill see if i can manage a survival with a few friends in a pre built wasteland , seemed like a good idea
*edit*
support for plasmacraft and industrialcraft? i use them in my world builds and itd be great to not have them stick out as much as they do
here is the dirt Halph. Please Make it more subtle. And another thing, you should make the entire grassbiome.png file blank, so that the dirt does not randomly change colors.
i'll do indust craft and stuff when i get the ants done
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
looked into it, i figure the nether being more a vr are simulations. pint size mask as ghast. so a mister handy would be perfectly normal. which is more or less what's gunna happen.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
that was what i was going for int eh mushroom biome. since that cna be grown liek grass i figure it could be used as a subsitute, to make it easier to see teh difference i was thinking of just adding a bit more and less detail to sand and what not.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
Either way, the animations are done. had a hard time with the nuka cola, till i realized it's flat, and there is no fizz in them. and new, but the images are stale still, i've added new textures that go so much better. i'll finish the art next and the creatures.
was down for a bit had to format the computer cuz of a virus and start it up again, worked on music, and was sick for a while. feeling good enough to think and work again on this pack. I won't forget it, there's so much I want to do.
FALLOUT INSPIRE MINECRAFT TEXTURE PACK
Just one thing. Light Blue Dye is the animated Nuka Cola and not light blue dye.