I am almost done with IC2/BC .... I really wish when they make a mod they would include a sheet with the names of what the textures are supposed to be. I need to finish up the crops from IC2 and the new "chunkloader block" from additional pipes.
and then screw anything for like a week ..... then I will be doing the long trek thru RedPower
Thanks for working on this, I love Misa's HD but have just recently gotten going with some mods and really want matching textures. So far the only pack I've found with enough fan support to cover all the mods I'm using is Sphax. I really hope you continue to update this texture pack, and tackle everything that IC2, BC, Forestry, Railcraft, EE, Redpower, Thaumcraft, all the major forge mods have to offer.
Nice textures.
Do you can (sorry, my English very bad ) make textures for Forestry, Equivalent Exchange 2, Railcraft, Train mod, PlasmaCraft, InfiCraft (I think it unreal )and GUI for SmartMoving?
Wiring, project table, alloy furnace, lamps are done ..... contemplating on releasing it gradually ... its a bit slower as my rp server lost its funding and Diablo II came out
Ok .. I have added Iron chests to the main download and as a separate download if you don't use IC2/BC
I have also put up my first working copy of Red Power 2 ... I changed all the vanilla textures to 64x64 then have changed them one at a time ... so you will have textures for everything ...
While I am working on Red power it will be a separate download
Wow, that looks amazing. I can't wait until you're finished. I just got into the whole mod scene recently with IC2, BC3, and RP2. I am currently using BDCraft with the texture patches. Misa was my first choice, but of course there was no support for mods originally...
Okay so do you only have redpower support available at the moment? I clicked on all relevant links and they all directed me to your redpower support, when I'm really just looking for the industrial craft support. Am i missing something?
The links are fine. the first one should give you "Kaosians addon textures or Misa413" and that's the link I get. I know for a like a couple of days it was wrong but that was before you 2 posted, maybe old page needing refreshed?
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For those that are using this texture pack addon, I've added the Buildcraft 3.x default textures to the block textures image inside this addon..
Apart from the path marker (simple copy/paste of the land marker, changing the colour from blue to green) all other textures are simply the default textures.
Just replace the block_textures.png file found in Kaosian's Addon, located at \net\minecraft\src\buildcraft\core\gui with the this one;
Yes the textures are being worked on. but I never made it for BC 3 as it is still in alpha last I looked. ATM though between playing and real life I am working on Red Power textures. In fact I just finished the Frame motor, blueelectic furnacce and blueelec alloy furnace.
ill post a teaser image here.
if you want to assist me in adding the BC support please leave a post here or message me what the new blocks are named/used for. If I have a better idea what there are used for I can do it faster. And I don't use BC3 yet. and may never fully delve into it with the Frames and direction Red power seems to be going.
Repost all screenshots as JPEG.
And for the love of God, use spoilers. Scrolling through screens of images doesn't make anyone feel good.
those last 3 are not screenshots. They the are the actual image files.
I also have update the link for my Red Power working copy. It is now in my public dropbox so I will update it when I finish things.
For those that have previously downloaded the Red Power textures. I have changed the wires altogether. I have 2 versions of the jacket wires. the Alt texture file has the lighting on top of all the other textures, instead of layered in the middle. After making both versions I decided to include both versions,
and then screw anything for like a week ..... then I will be doing the long trek thru RedPower
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Curse PremiumDo you can (sorry, my English very bad
Sorry for my English if it's bad.
I have also put up my first working copy of Red Power 2 ... I changed all the vanilla textures to 64x64 then have changed them one at a time ... so you will have textures for everything ...
While I am working on Red power it will be a separate download
Problem with adding animations to these is that I cannot guarantee the block ids esp depending on the other mods everyone would use.
I have also updated the ores in red Power. The current silver ore was the tin ore in IC2.
here is a screenshot
Ruby ore Emerald Saphire Silver Ore, Tin Ore, Copper , Tungsten Ore, Nikilote(sp)
Wow, that looks amazing. I can't wait until you're finished. I just got into the whole mod scene recently with IC2, BC3, and RP2. I am currently using BDCraft with the texture patches. Misa was my first choice, but of course there was no support for mods originally...
Please keep up the good work.
Excellent work though.
Apart from the path marker (simple copy/paste of the land marker, changing the colour from blue to green) all other textures are simply the default textures.
Just replace the block_textures.png file found in Kaosian's Addon, located at \net\minecraft\src\buildcraft\core\gui with the this one;
Edit: Spoilered for a lazy demon. ;-)
Again, these are just the default textures;
Edit: Spoilered for a lazy demon. ;-)
ill post a teaser image here.
And for the love of God, use spoilers. Scrolling through screens of images doesn't make anyone feel good.
those last 3 are not screenshots. They the are the actual image files.
I also have update the link for my Red Power working copy. It is now in my public dropbox so I will update it when I finish things.
For those that have previously downloaded the Red Power textures. I have changed the wires altogether. I have 2 versions of the jacket wires. the Alt texture file has the lighting on top of all the other textures, instead of layered in the middle. After making both versions I decided to include both versions,