I'm taking ideas for a texture pack I'm making based around battle and dungeons, but with other changes too. If you give me a good enough idea (and if you're good at re-skinning) I might let you do that mob, block, etc. Also it will have textures for TMI and Rockcrusher mod.
1. Your main priority to make a successful texture pack is to make the block's create an atmosphere of your liking. So like Battle and Dungeons atmosphere.
But for this texturepack, i would do tools/items, armour,blocks,mobs
2.Dragons are mainly darkish black. If your good with detail and if your making it a 32x32 or 64x64 or w.e try to focus on making the dragon pretty, like one of those skyrim dragons :ohmy.gif:
3.Mycelium should be like a sort of witchy/or like a sort of dark scary slimy grass.
1. Your main priority to make a successful texture pack is to make the block's create an atmosphere of your liking. So like Battle and Dungeons atmosphere.
But for this texturepack, i would do tools/items, armour,blocks,mobs
2.Dragons are mainly darkish black. If your good with detail and if your making it a 32x32 or 64x64 or w.e try to focus on making the dragon pretty, like one of those skyrim dragons :ohmy.gif:
3.Mycelium should be like a sort of witchy/or like a sort of dark scary slimy grass.
I reckon that mobs and armor are probably the 2 most important things, (and items, but it's not AS important as mobs+armor), and here are some suggestions:
Leather armor :hooded leather armor
Iron=knight's armor=royal wear
chainmail=crusader armor
diamond= diamond plated metal armor.
Rollback Post to RevisionRollBack
Be caring, please help my dragon hatch by giving him a little click.
I also have some mob suggestions:
Passive animals: just make them what they are
Zombies: armored orcs (helmet and chestplate would suit orcs the best)
Skeletons: Skeletal archers (helmets would look cool on them)
Zombie pigmen: cursed pigfaced peasants
Villagers: Human Villagers
Slimes: In many fantasy video games slimes have been a common reoccurring enemy, however in most of those games they were either BLUE or green, so for slimes they should probably be either blue or green
Rollback Post to RevisionRollBack
Be caring, please help my dragon hatch by giving him a little click.
I also have some mob suggestions:
Passive animals: just make them what they are
Zombies: armored orcs (helmet and chestplate would suit orcs the best)
Skeletons: Skeletal archers (helmets would look cool on them)
Zombie pigmen: cursed pigfaced peasants
Villagers: Human Villagers
Slimes: In many fantasy video games slimes have been a common reoccurring enemy, however in most of those games they were either BLUE or green, so for slimes they should probably be either blue or green
I like your idea for skeletons and villagers, but the orcs and blue/green slimes just don't seem original enough. No offense.
I would be glad to help, I pretty good w/graphics and texture packs, I could do anything you like(mobs, items, blocks, gui, you name it) If your down please PM me :biggrin.gif:
I would be glad to help, I pretty good w/graphics and texture packs, I could do anything you like(mobs, items, blocks, gui, you name it) If your down please PM me :biggrin.gif:
Cool, I'll PM you when i figure out what you can do to help.
I am with you about the update but it does get rid of void fog and crash boxes so pros and cons here if your going for a known theme then google some images for inspiration bro literally valtex13 is my bro here are the many diamonds and a chest to put them in
I'm taking ideas for a texture pack I'm making based around battle and dungeons, but with other changes too. If you give me a good enough idea (and if you're good at re-skinning) I might let you do that mob, block, etc. Also it will have textures for TMI and Rockcrusher mod.
So, On your mark, get set, POST!
Don't forget about the poll though.
This topic has been moved to here:
http://www.minecraftforum.net/topic/1353247-herocraft/
But for this texturepack, i would do tools/items, armour,blocks,mobs
2.Dragons are mainly darkish black. If your good with detail and if your making it a 32x32 or 64x64 or w.e try to focus on making the dragon pretty, like one of those skyrim dragons :ohmy.gif:
3.Mycelium should be like a sort of witchy/or like a sort of dark scary slimy grass.
THX 4 ideas, that's what i'm looking for.
P.S. I've never played skyrim
sry :unsure.gif:
Leather armor :hooded leather armor
Iron=knight's armor=royal wear
chainmail=crusader armor
diamond= diamond plated metal armor.
Passive animals: just make them what they are
Zombies: armored orcs (helmet and chestplate would suit orcs the best)
Skeletons: Skeletal archers (helmets would look cool on them)
Zombie pigmen: cursed pigfaced peasants
Villagers: Human Villagers
Slimes: In many fantasy video games slimes have been a common reoccurring enemy, however in most of those games they were either BLUE or green, so for slimes they should probably be either blue or green
I like your idea for skeletons and villagers, but the orcs and blue/green slimes just don't seem original enough. No offense.
Cool, I'll PM you when i figure out what you can do to help.
P.S. how many
many...
As soon as i have a v1 almost done
shut up
P.S. There is a poll.