These look very much like Ovo's style Theo, keep it up!
I was wondering, I wanted to do the testifictaes, but is it alright if to keep faithful to minecraft, make the NPC's clothing all high res, but make any showing skin 16x? I really don't like the cramped looking human features that people try to put into 64x NPCs, it just looks odd when you have a 16x skin, while they have a 64x skin
These look very much like Ovo's style Theo, keep it up!
I was wondering, I wanted to do the testifictaes, but is it alright if to keep faithful to minecraft, make the NPC's clothing all high res, but make any showing skin 16x? I really don't like the cramped looking human features that people try to put into 64x NPCs, it just looks odd when you have a 16x skin, while they have a 64x skin
Ok, just ran a quick test on them, I like how it turned, out. I did use Stevian villagers as a basis for this, so Zebragrrl gets some credit of course. Heres a link to her thread http://www.minecraft...updated-322012/. And finally, here is the villager (Farmer) This may look a little blurry/shaky as a texture in this format, but it looks very nice in game, Anyone is welcome to touch it up or make it look a little more rustic
I think it is a real good start, I like the idea but I am not in love with how blurry it looks - or is that just from it being stretched to be shown?
If it is blur I would try to sharpen it a little more - it loses that luster it should have. Other than that it is good
Yeah, its blurry from being stretched. It looks alot better in game.
Now that I'm playing with them in game, it almost makes me want to flip the buckets to face the other way, because normally the handle would flop to the side that's down (when holding it)... BUT... then we'd be pouring over the handle. Bah! What a conundrum! *forgets about it*
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My imagination has run free for so long, that I am afraid when it returns it will not recognize me, and eat me! -- Serrinatta
I was wondering, I wanted to do the testifictaes, but is it alright if to keep faithful to minecraft, make the NPC's clothing all high res, but make any showing skin 16x? I really don't like the cramped looking human features that people try to put into 64x NPCs, it just looks odd when you have a 16x skin, while they have a 64x skin
Go for it man
Old fish - new fish
Here's the attempt I made on my "Cooked fish" based off from Salmon Steak:
Can anyone help me with these to make them look, well, better?
Farmer
Priest
Butcher
Smith
Ohhhhhh I love the water one!
Oh damn
yyyyyyyyyyyyyyyyyoink! lol Those look amazing Ovo.
Now that I'm playing with them in game, it almost makes me want to flip the buckets to face the other way, because normally the handle would flop to the side that's down (when holding it)... BUT... then we'd be pouring over the handle. Bah! What a conundrum! *forgets about it*
O_o
Awesome!!
I like the mushrooms
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
It should be saved as: custom_terrain_46
wrong size 16x768
must be 64x....
reup correct version please