I may be able to help with some textures. Is someone already working on mobs?
Probably, but you may help if you wish. Alternatives are fine too.
I don't know if you noticed in the OP, I have a spoiler at the end of the post with a list of what we need still. However, we welcome extras as it would be nice to support RandomMobs.
I would say snapshots are second priority as they can always change on a wim as it is new content. For example, the decorative sand stone blocks changed when it wasn't actually in-game to being in-game.
I would say snapshots are second priority as they can always change on a wim as it is new content. For example, the decorative sand stone blocks changed when it wasn't actually in-game to being in-game.
Yea, I still use the older sandstone blocks though, the 4 picture one and the "silver-fish" sandstone block just because I like how those look and it allows me to create ancient sandstone ruin kinda places. The newer ones you can still do that, but its not quite the same.
I would like to try it out. If it works well enough in-game, it will be thrown into the mix. I for one am getting tired of the pixely portal. The only thing I would suggest based on your screenshot, is to make it a little purpley to match the portal effects, because it looks green?
Ok, so i finished my grain, wheat, and bread alts, which are grapes. I don't consider them masterpieces, but I'm pleased with them.
In order....
Grape stages.(Wheat)
Grape(Grain)
And the Red Wine(Bread)
Please note that I don't take all the credit for the red wine, I started based off of a texture from CrEaTiVe One's Medieval pack.
Cute. From what I see the plants would need some shadowing on the leaves and trunk.
Oh and you need to reupload with transparency.
I'm in the process of greatly brightening all the textures so that they have the same overall level of luminosity as the original textures. I've been bothered by the low brightness of my textures since very long, but I waited for a way to change the hundred layers all at once. Thanks to Gimp 2.8 (and the GAP plugin), I can do it now ! I hope it won't be too much work to update the vault and customizer...
Back soon with concrete stuff.
they were white sheep. heres a brightened up edit:
Could you try to give it a bit more contrast, so that the dark areas stand out more (more like the original)? It looks really good, just kind of bland to me, especially on the colored sheep.
You can select lower resolutions within the Customizer. I believe it's the last thing you can select before downloading it.
I don't know if you noticed in the OP, I have a spoiler at the end of the post with a list of what we need still. However, we welcome extras as it would be nice to support RandomMobs.
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
My wip 32x texture pack.
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
Yea, I still use the older sandstone blocks though, the 4 picture one and the "silver-fish" sandstone block just because I like how those look and it allows me to create ancient sandstone ruin kinda places. The newer ones you can still do that, but its not quite the same.
I'm pretty sure the upper left part is the bottom of the pod.
Then why post it? o_O
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
Means I added it to the image vault in the OP for people to see
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
In order....
Grape stages.(Wheat)
Grape(Grain)
And the Red Wine(Bread)
Please note that I don't take all the credit for the red wine, I started based off of a texture from CrEaTiVe One's Medieval pack.
Cute.
Oh and you need to reupload with transparency.
I'm in the process of greatly brightening all the textures so that they have the same overall level of luminosity as the original textures. I've been bothered by the low brightness of my textures since very long, but I waited for a way to change the hundred layers all at once. Thanks to Gimp 2.8 (and the GAP plugin), I can do it now ! I hope it won't be too much work to update the vault and customizer...
Back soon with concrete stuff.
Are you using gimp or paint.net?
My wip 32x texture pack.
Maybe it has to do with the settings I choose when I save it as a .png file.
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
You forgot the Container.png? For the chests.
Could you try to give it a bit more contrast, so that the dark areas stand out more (more like the original)? It looks really good, just kind of bland to me, especially on the colored sheep.