One very tiny, minor, and generally inconsequential complaint in regards to the 3.1.3 release, sorry I can't help it, I'm just nit-picky like that...
The texture for item #392 Potato and item #393 Baked Potato have been swapped since at least the 3.1.1 release (first time I noticed it at least) and they still are. If someone would please swap them back in the next release the perfectionist part of my brain would be very thankful and would also stop asking the rest of my brain why we are trying to plant baked potatoes for which I would be very thankful as well.
I love this pack and I want to thank everyone who has contributed to it immensely, the overall look and theme of it seem to fit the game better than any other I have tried. I count myself as fortunate that people who actually have the skills and talent have volunteered their time, creativity, and much work to keep it alive in the face of constant game updates. I guess what I'm trying to say is that in reality all of you would still have my thanks and appreciation even if you never did get around to fixing the stupid potato.
(P.S. Can someone give me a hint about where to find info on how to change to a different "target reticle" if that is possible? The tiny dot reticle and my poor eyes are just not getting along all that well.)
I'm going to work on the texture pack tomorrow or Saturday. Hopefully to fix a few things here and there.
Pythros who should I talk to about the special sandstone block? It's just since this came out, I noticed that it looks identical to the smooth sandstone block because the sandstone slabs in this pack have the same borders. I would love to get some seamless walls/floors with the 43:9 block... you think it's possible to remove the borders on the sandstone slab?
Also great pack guys, I can't play without it.
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Everfree Server - A small & friendly survival build server for older 'Crafters.
I really love Ovos texture pack but since the 1.5 update I download your news version of Ovos. I have just one trouble with it. I don't see the sun, moon and clood of the texture pack and I don't understand why . I install it like all other texture pack I have with MCPatcher. When I check in the texture pack folder all the texture are here but I don't see them. If someone can help me with it I will be grateful.
One very tiny, minor, and generally inconsequential complaint in regards to the 3.1.3 release, sorry I can't help it, I'm just nit-picky like that...
The texture for item #392 Potato and item #393 Baked Potato have been swapped since at least the 3.1.1 release (first time I noticed it at least) and they still are. If someone would please swap them back in the next release the perfectionist part of my brain would be very thankful and would also stop asking the rest of my brain why we are trying to plant baked potatoes for which I would be very thankful as well.
I love this pack and I want to thank everyone who has contributed to it immensely, the overall look and theme of it seem to fit the game better than any other I have tried. I count myself as fortunate that people who actually have the skills and talent have volunteered their time, creativity, and much work to keep it alive in the face of constant game updates. I guess what I'm trying to say is that in reality all of you would still have my thanks and appreciation even if you never did get around to fixing the stupid potato.
(P.S. Can someone give me a hint about where to find info on how to change to a different "target reticle" if that is possible? The tiny dot reticle and my poor eyes are just not getting along all that well.)
I really love Ovos texture pack but since the 1.5 update I download your news version of Ovos. I have just one trouble with it. I don't see the sun, moon and clood of the texture pack and I don't understand why . I install it like all other texture pack I have with MCPatcher. When I check in the texture pack folder all the texture are here but I don't see them. If someone can help me with it I will be grateful.
Questions answered in the order they are quoted.
In the CTM folder of the texture pack there is a folder named tree_jungle with the connected textures for jungle logs in it. There is also a .txt file named tree_jungle.properties that controls which side texture to show. you need to open that up with wordpad or textedit or whatever you have and edit the part that says "tiles=" to be 172-175 instead of whatever it is currently. Then, if you're using a mac, you need to put all the files back into a .zip file so the texture pack will work again.
You can edit the potato name/texture mixup by going into Ovos/textures/items and changing the names of the .png files for the two items. The targeting reticle can be found in Ovos/gui/icons.png on the upper left corner, you will need to edit this yourself, but unless you know what you're doing with GIMP or have photoshop, don't try it. I have broken this pack more times than I care to admit trying to edit on a PC.
The sun and moon textures are a bit broken at the moment, currently they are in Ovos/terrain, but simply copy pasting them into /environment and then deleting /terrain will fix this. Do not forget to recompress the texture pack correctly.
You can edit the potato name/texture mixup by going into Ovos/textures/items and changing the names of the .png files for the two items. The targeting reticle can be found in Ovos/gui/icons.png on the upper left corner, you will need to edit this yourself, but unless you know what you're doing with GIMP or have photoshop, don't try it. I have broken this pack more times than I care to admit trying to edit on a PC.
Thank you very much, I successfully renamed the potato .png's and that fixed that problem, now I don't have to wait until the next release to see it corrected.
A online buddy of mine who has some pretty good Photoshop skills tried editing the icons.png for me, I posted it and the target reticle I wanted to use (from the image vault) on the forum we talk on and he edited in the new target reticle and posted it back for me to save the image. However when I deleted icons.png from the pack and dragged in the new version the target reticle disappeared, everything else works, just not the reticle. Any ideas what I (or he) am doing wrong or missing here?
(Sorry if this is the wrong place for this question, I just don't know who/where else to ask)
Thank you very much, I successfully renamed the potato .png's and that fixed that problem, now I don't have to wait until the next release to see it corrected.
A online buddy of mine who has some pretty good Photoshop skills tried editing the icons.png for me, I posted it and the target reticle I wanted to use (from the image vault) on the forum we talk on and he edited in the new target reticle and posted it back for me to save the image. However when I deleted icons.png from the pack and dragged in the new version the target reticle disappeared, everything else works, just not the reticle. Any ideas what I (or he) am doing wrong or missing here?
(Sorry if this is the wrong place for this question, I just don't know who/where else to ask)
Which version are you looking for? I've got the old curlique one if you like? Send me your old (if you have it) and new icons.png and I'll compare it to mine. We'll figure this out.
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My imagination has run free for so long, that I am afraid when it returns it will not recognize me, and eat me! -- Serrinatta
Thank you very much, I successfully renamed the potato .png's and that fixed that problem, now I don't have to wait until the next release to see it corrected.
A online buddy of mine who has some pretty good Photoshop skills tried editing the icons.png for me, I posted it and the target reticle I wanted to use (from the image vault) on the forum we talk on and he edited in the new target reticle and posted it back for me to save the image. However when I deleted icons.png from the pack and dragged in the new version the target reticle disappeared, everything else works, just not the reticle. Any ideas what I (or he) am doing wrong or missing here?
(Sorry if this is the wrong place for this question, I just don't know who/where else to ask)
No idea what was done wrong, I'll just fix it and upload a link to the patched icons.png files here with all the alt reticles.
No idea what was done wrong, I'll just fix it and upload a link to the patched icons.png files here with all the alt reticles.
Thanks a bunch for doing that for me, that works perfectly. Just the addition of the parentheses bracketing the reticle dot makes it about twenty times easier for me to locate it on my monitor. Sigh...I really need to get around to buying a pair of glasses just for close-up distances like at my computer desk I guess.
the glass ctm is failing and the font CANNOT be read what so ever in the GUI
Are you using the default CTM or the Extra CTM? I use the extra and it works just fine. As for the font, have you tried using a black background? All the letters are done in white.
Are you using the default CTM or the Extra CTM? I use the extra and it works just fine. As for the font, have you tried using a black background? All the letters are done in white.
i haven't tried the extra CTM, how do you do that?
i have the black ground and the letter WERE in black, i had to use photoshop to slightly turn the gui from black to gray so i could read it
Are you using the default CTM or the Extra CTM? I use the extra and it works just fine. As for the font, have you tried using a black background? All the letters are done in white.
i haven't tried the extra CTM, how do you do that?
i have the black ground and the letter WERE in black, i had to use photoshop to slightly turn the gui from black to gray so i could read it
As far as i know, there is no way to change the color of the font, unless it can be done with a custom colors properties somehow, ill look into it. Also with the extended CTM, just download the file in the OP, delete the existing CTM files in the texture pack zip, and copy over the new ones
As far as i know, there is no way to change the color of the font, unless it can be done with a custom colors properties somehow, ill look into it. Also with the extended CTM, just download the file in the OP, delete the existing CTM files in the texture pack zip, and copy over the new ones
As far as i know, there is no way to change the color of the font, unless it can be done with a custom colors properties somehow, ill look into it. Also with the extended CTM, just download the file in the OP, delete the existing CTM files in the texture pack zip, and copy over the new ones
it worked
but i also noticed the leaves on the trees are way too transparent and have holes on them
a small price to pay to have an awesome texture pack
it worked
but i also noticed the leaves on the trees are way too transparent and have holes on them
a small price to pay to have an awesome texture pack
i have entries in for colors.properties, but the text colors still jib out a little, what did you use for the text?
The texture for item #392 Potato and item #393 Baked Potato have been swapped since at least the 3.1.1 release (first time I noticed it at least) and they still are. If someone would please swap them back in the next release the perfectionist part of my brain would be very thankful and would also stop asking the rest of my brain why we are trying to plant baked potatoes for which I would be very thankful as well.
I love this pack and I want to thank everyone who has contributed to it immensely, the overall look and theme of it seem to fit the game better than any other I have tried. I count myself as fortunate that people who actually have the skills and talent have volunteered their time, creativity, and much work to keep it alive in the face of constant game updates. I guess what I'm trying to say is that in reality all of you would still have my thanks and appreciation even if you never did get around to fixing the stupid potato.
(P.S. Can someone give me a hint about where to find info on how to change to a different "target reticle" if that is possible? The tiny dot reticle and my poor eyes are just not getting along all that well.)
Pythros who should I talk to about the special sandstone block? It's just since this came out, I noticed that it looks identical to the smooth sandstone block because the sandstone slabs in this pack have the same borders. I would love to get some seamless walls/floors with the 43:9 block... you think it's possible to remove the borders on the sandstone slab?
Also great pack guys, I can't play without it.
Everfree Server - A small & friendly survival build server for older 'Crafters.
Those are some sexy alternate textures you have there.. would you mind sharing them? I see items too.. *drools*
Questions answered in the order they are quoted.
In the CTM folder of the texture pack there is a folder named tree_jungle with the connected textures for jungle logs in it. There is also a .txt file named tree_jungle.properties that controls which side texture to show. you need to open that up with wordpad or textedit or whatever you have and edit the part that says "tiles=" to be 172-175 instead of whatever it is currently. Then, if you're using a mac, you need to put all the files back into a .zip file so the texture pack will work again.
You can edit the potato name/texture mixup by going into Ovos/textures/items and changing the names of the .png files for the two items. The targeting reticle can be found in Ovos/gui/icons.png on the upper left corner, you will need to edit this yourself, but unless you know what you're doing with GIMP or have photoshop, don't try it. I have broken this pack more times than I care to admit trying to edit on a PC.
The sun and moon textures are a bit broken at the moment, currently they are in Ovos/terrain, but simply copy pasting them into /environment and then deleting /terrain will fix this. Do not forget to recompress the texture pack correctly.
Thank you very much, I successfully renamed the potato .png's and that fixed that problem, now I don't have to wait until the next release to see it corrected.
A online buddy of mine who has some pretty good Photoshop skills tried editing the icons.png for me, I posted it and the target reticle I wanted to use (from the image vault) on the forum we talk on and he edited in the new target reticle and posted it back for me to save the image. However when I deleted icons.png from the pack and dragged in the new version the target reticle disappeared, everything else works, just not the reticle. Any ideas what I (or he) am doing wrong or missing here?
(Sorry if this is the wrong place for this question, I just don't know who/where else to ask)
No idea what was done wrong, I'll just fix it and upload a link to the patched icons.png files here with all the alt reticles.
Thanks a bunch for doing that for me, that works perfectly.
Sorry to hear that, but thank you *so* much for doing it
Are you using the default CTM or the Extra CTM? I use the extra and it works just fine. As for the font, have you tried using a black background? All the letters are done in white.
i haven't tried the extra CTM, how do you do that?
i have the black ground and the letter WERE in black, i had to use photoshop to slightly turn the gui from black to gray so i could read it
As far as i know, there is no way to change the color of the font, unless it can be done with a custom colors properties somehow, ill look into it. Also with the extended CTM, just download the file in the OP, delete the existing CTM files in the texture pack zip, and copy over the new ones
thank you so much i'll look into that right now
it worked
but i also noticed the leaves on the trees are way too transparent and have holes on them
a small price to pay to have an awesome texture pack
i have entries in for colors.properties, but the text colors still jib out a little, what did you use for the text?
No idea, but optifine adds a lot of other graphical options that make it worth the time to install whether it is needed or not.