1 suggestion... can we have our target point back? Not a fan of the cross hairs but the tiny dot isn't cutting it... What might be nice, if possible is a way to choose whether you want it on or off?
Can I get your permission to use this texture pack in an upcoming adventure map I'm making? It Is called "Journey Of The Demigods". I'll be changing several of the Zombie Textures to Cyclops and such. Everything else will remain the same.
Can I get your permission to use this texture pack in an upcoming adventure map I'm making? It Is called "Journey Of The Demigods". I'll be changing several of the Zombie Textures to Cyclops and such. Everything else will remain the same.
sure, but don't forget to credit us, and post link of map here:)
1 suggestion... can we have our target point back? Not a fan of the cross hairs but the tiny dot isn't cutting it...
Thanks for all the great work!
I second this. The single tiny dot is just too small for a target reticle and gets lost very easily in light colored backgrounds (snow, stone brick, etc.) it needs to have more presence. Even just putting a pair of brackets "()" around it would help tremendously, right now it just looks like a stuck pixel and is not very user friendly when using the bow.
I love the pack overall and really appreciate all the hard work that people have put into it to make it available for us to use, it makes my game look fantastically better than the default textures. Other than the (too tiny) target reticle I have no complaints at all.
Is there a way I can swap the reticle for one from the Redemption vault? Sorry, I know nothing about this stuff or how to edit the texture pack file...
update 3.1 (for 1.5) done 95%
need only decide how we can play with new feature, so we can change compass and clocks.
(no guys, i didn't make enderdragon still, sorry)
I'm sure this has beened ask many times, but do you plan on making Mod Patches for this texture pack? cause that would look so cool with mods like Ic2 & Redpower (Basalt & ,Marble)
I'm sure this has beened ask many times, but do you plan on making Mod Patches for this texture pack? cause that would look so cool with mods like Ic2 & Redpower (Basalt & ,Marble)
when i'm in mood and have some free time, i can do anything, so just wait for this two components to come :]
to everybody else:
GUYS!
what design to choose for making clocks and compass?
when i'm in mood and have some free time, i can do anything, so just wait for this two components to come :]
Would you care if any people of the community made some textures for mods & gave them to you for editing & permission?
Also the clock should look something like a fancy old-timely watch, Idk about the compass really :I maybe like a compass that has 8 lines for All the directions & Your own personal Colours!
i decided to go through, and organize most of the CTM (what i had) and i have most of it working... but some things are stubborn >.>. I used the MCPatcher's converter to convert it properly, but even still, some things don't work.
Whats Broken:
Jukebox (top and side)
Music Block (top and side)
Glass (dunno why)
Feces (nether, norm, and iron bars)
bookshelf top
The DL Link! I'll try and work on the rest of what i don't have later, but i would like it if someone would get those to work as well, for i have tried.
Edit: Here is the working Jukebox, Music block, and bonus Command Block top CTM!
I can get off my lazy duff and do up the last 'well accepted' version of my compass to have it's stages. I wasn't sure how many stages, and people hadn't said yes or no to the last one (but I'll assume no). I just havn't been in an 'artsy' mood lately due to some other, unrelated stuff.
You know, rotating this little stick would be easier if I knew how to force Photoshop not to blur (or give transparent pixels) to it when it's rotated every 10 degrees. If anyone else wants to give a try, here's the stick:
But I'm still going to fiddle with it on my own too... just not sure how long it will take me.
Rollback Post to RevisionRollBack
My imagination has run free for so long, that I am afraid when it returns it will not recognize me, and eat me! -- Serrinatta
Running MCPatcher's converter on the 1.4.7 pack seems to have made pretty much everything pre-existing work for me, excepting my clocks which are solid pink now and compasses which are blank. I think I can live without the five missing new items for the time being, after all they never even officially "existed" until Wednesday right?
1.Some type of spray or foam where falling water hits water surface.
2.Better (more defined?) version of falling or flowing water.
3.Some type of effect when a stream split by a corner ... I am building a waterfall with the Slopes pieces and would like to have water react correctly.
1.Some type of spray or foam where falling water hits water surface.
2.Better (more defined?) version of falling or flowing water.
3.Some type of effect when a stream split by a corner ... I am building a waterfall with the Slopes pieces and would like to have water react correctly.
Thanks folks! Beautiful work!
wow, hold on, are you even talking about minecraft? I don't even saw mods that can do that things, and i'm not even speaking of main, non-mod customization of texture packs.
wow, hold on, are you even talking about minecraft? I don't even saw mods that can do that things, and i'm not even speaking of main, non-mod customization of texture packs.
Thanks for the fantastic texture pack!
1 suggestion... can we have our target point back? Not a fan of the cross hairs but the tiny dot isn't cutting it... What might be nice, if possible is a way to choose whether you want it on or off?
Thanks for all the great work!
sure, but don't forget to credit us, and post link of map here:)
I second this. The single tiny dot is just too small for a target reticle and gets lost very easily in light colored backgrounds (snow, stone brick, etc.) it needs to have more presence. Even just putting a pair of brackets "()" around it would help tremendously, right now it just looks like a stuck pixel and is not very user friendly when using the bow.
I love the pack overall and really appreciate all the hard work that people have put into it to make it available for us to use, it makes my game look fantastically better than the default textures. Other than the (too tiny) target reticle I have no complaints at all.
Is there a way I can swap the reticle for one from the Redemption vault? Sorry, I know nothing about this stuff or how to edit the texture pack file...
need only decide how we can play with new feature, so we can change compass and clocks.
(no guys, i didn't make enderdragon still, sorry)
you're welcome
yes, I need only start
when i'm in mood and have some free time, i can do anything, so just wait for this two components to come :]
to everybody else:
GUYS!
what design to choose for making clocks and compass?
Would you care if any people of the community made some textures for mods & gave them to you for editing & permission?
Also the clock should look something like a fancy old-timely watch, Idk about the compass really :I maybe like a compass that has 8 lines for All the directions & Your own personal Colours!
yeah, i mean compass texture now has now own customazible parts, i mean that...
So what we still need is, dispenser_front_vertical, clock, portal, and fire?
-Part-time Maintainer of Ovo's Rustic Pack: Redemption
-Owner and Founder of ChiRho Entertainment-
Whats Broken:
- Glass (dunno why)
- Feces (nether, norm, and iron bars)
- bookshelf top
The DL Link! I'll try and work on the rest of what i don't have later, but i would like it if someone would get those to work as well, for i have tried.Jukebox (top and side)Music Block (top and side)Edit:
Here is the working Jukebox, Music block, and bonus Command Block top CTM!
But I'm still going to fiddle with it on my own too... just not sure how long it will take me.
Waterfall effects, specifically:
1.Some type of spray or foam where falling water hits water surface.
2.Better (more defined?) version of falling or flowing water.
3.Some type of effect when a stream split by a corner ... I am building a waterfall with the Slopes pieces and would like to have water react correctly.
Thanks folks! Beautiful work!
wow, hold on, are you even talking about minecraft? I don't even saw mods that can do that things, and i'm not even speaking of main, non-mod customization of texture packs.
We have effect when rain hits a hard surface... Cloud effects, shooting stars etc have been done in the sky, moving fire animation.
Why not a block that when triggered has a repeating animated effect like the top of a torch... only in water tones?