Why are the iron and gold armor 16x16? And I think the stone sword has the iron sword's texture, can you fix this?
Pm : I downloaded it, great job! :wink.gif:
Well, right now mob development is just about a standstill, as we are horrible at making mobs, especially the dragon, it is so complicated ._.
We are to accept help on mob development if anyone is willing =D Also, we need the GUI for the brewing stand to be completed as well because we are overly busy with stuff right now. Oh, and the texture pack central should hopefully at least be updated today, the formatting might not change completely yet though, sorry for the delays D=
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Wind Waker Texture Pack and for Pocket Edition! ~ Texture Pack Central - Large directory of Texture Packs!
lol wow u went over your download???? i am happy tho that the downloads work again becuz my friends tend to forget to keep the pack so theydownload again bcuz they are clumy :biggrin.gif: :biggrin.gif:
Wow! Just came back to playing MineCraft and decided to look up the old "Great Sea" Pack...I was surprised to see someone else maintaining it now! I remember downloading a much older version and manually updating files for 1.8 compatibility, for my own use of course :wink.gif:
I saw there was discussion for mobs. What I often did was replace a few mobs myself from the Kakriko Village pack here, specifically the chicken(cuckoo), pig, cow, sheep, and spider(skultulla). I also had slightly edited versions of the zombie(redead) and skeleton soldier(stalfos). The main differences were having much more prominent red eyes, they looked a bit more toon-y and were square. Based off of designs I pulled from Wind Waker.
The only other change I made that I can think of was a few item sprite changes, As there were a lot of missing sprites for v.1.7, 1.8, and pre1.9 (The pack had been dated back to v1.5-1.6! Don't remember which one it was though...). The ones I added, I decided to change quite a few of them around and made them all from minish cap, or LTTP.
I'll be sure to check out your pack as soon as I get the chance. :smile.gif:
From what I saw in some of the review videos, it looks like you've done a very nice job.
I'll be sure to stick around this thread for future updates.
Wow! Just came back to playing MineCraft and decided to look up the old "Great Sea" Pack...I was surprised to see someone else maintaining it now! I remember downloading a much older version and manually updating files for 1.8 compatibility, for my own use of course :wink.gif:
I saw there was discussion for mobs. What I often did was replace a few mobs myself from the Kakriko Village pack here, specifically the chicken(cuckoo), pig, cow, sheep, and spider(skultulla). I also had slightly edited versions of the zombie(redead) and skeleton soldier(stalfos). The main differences were having much more prominent red eyes, they looked a bit more toon-y and were square. Based off of designs I pulled from Wind Waker.
The only other change I made that I can think of was a few item sprite changes, As there were a lot of missing sprites for v.1.7, 1.8, and pre1.9 (The pack had been dated back to v1.5-1.6! Don't remember which one it was though...). The ones I added, I decided to change quite a few of them around and made them all from minish cap, or LTTP.
I'll be sure to check out your pack as soon as I get the chance. :smile.gif:
From what I saw in some of the review videos, it looks like you've done a very nice job.
I'll be sure to stick around this thread for future updates.
Glad you enjoy the pack =D
Yea, I am not very good with mobs whatsoever, they are evil D= If someone would love to make the remaining mobs, I would be more than appreciative, because I somewhat gave up on trying to make them >.<
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Wind Waker Texture Pack and for Pocket Edition! ~ Texture Pack Central - Large directory of Texture Packs!
The cell shading GLSL confuse me I don't really know how to install it same with bump mapping, don't know what to do with the 2 terrain files.
Drag and drop those two files into the texture pack itself and closely and carefully read and follow out the directions on how to install the GLSL shader, because it can be hard at first, but if you don't think about how hard it is and just do it one step at a time, it is pretty easy <3
Also, fixed all the links again, we hit our bandwidth limit again >.<
This problem will be fixed very soon though because of private hosting in the near future <3 (Like, day or two =3)
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Wind Waker Texture Pack and for Pocket Edition! ~ Texture Pack Central - Large directory of Texture Packs!
Ok ill finish it later but the idea is it will have the 3 pearls on it somewhere. Thats all i've got so far :smile.gif: (i've)never played this game so im relying on google images....)
Pm : I downloaded it, great job! :wink.gif:
Don't know why comic sans is so hated, doesn't seem to be eye pain to read it. By the way the dragon texture is started ? Can't wait to see him.
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Curse PremiumWe are to accept help on mob development if anyone is willing =D Also, we need the GUI for the brewing stand to be completed as well because we are overly busy with stuff right now. Oh, and the texture pack central should hopefully at least be updated today, the formatting might not change completely yet though, sorry for the delays D=
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Curse PremiumThanks =D
Also, forgot to mention, but the downloads and pictures are back up =D
I saw there was discussion for mobs. What I often did was replace a few mobs myself from the Kakriko Village pack here, specifically the chicken(cuckoo), pig, cow, sheep, and spider(skultulla). I also had slightly edited versions of the zombie(redead) and skeleton soldier(stalfos). The main differences were having much more prominent red eyes, they looked a bit more toon-y and were square. Based off of designs I pulled from Wind Waker.
The only other change I made that I can think of was a few item sprite changes, As there were a lot of missing sprites for v.1.7, 1.8, and pre1.9 (The pack had been dated back to v1.5-1.6! Don't remember which one it was though...). The ones I added, I decided to change quite a few of them around and made them all from minish cap, or LTTP.
I'll be sure to check out your pack as soon as I get the chance. :smile.gif:
From what I saw in some of the review videos, it looks like you've done a very nice job.
I'll be sure to stick around this thread for future updates.
Adcraft counts how many times it is downloaded.
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Curse PremiumGlad you enjoy the pack =D
Yea, I am not very good with mobs whatsoever, they are evil D= If someone would love to make the remaining mobs, I would be more than appreciative, because I somewhat gave up on trying to make them >.<
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Curse PremiumDrag and drop those two files into the texture pack itself and closely and carefully read and follow out the directions on how to install the GLSL shader, because it can be hard at first, but if you don't think about how hard it is and just do it one step at a time, it is pretty easy <3
Also, fixed all the links again, we hit our bandwidth limit again >.<
This problem will be fixed very soon though because of private hosting in the near future <3 (Like, day or two =3)
Anyway, you still did a great job.
D= Whats wrong with LoZ: Wind Waker? It is a great game...