You should actually TEXTURE THE CHAIN ARMOR ( When worn, armor is default minecraft texture for the x128 version ). Anyways, good texture pack, should be what I'm using from now on.
You should actually TEXTURE THE CHAIN ARMOR ( When worn, armor is default minecraft texture for the x128 version ). Anyways, good texture pack, should be what I'm using from now on.
Yea, I have a few things that I have yet to attend to, at some point I wish to revamp all of the armor (except leather) so it's actually HD and makes sense. The current armor (iron, diamond) were just leftovers from the previous pack owner that never really finished them, and I totally forgot about the chain to be honest =x
Anyway, glad you enjoy the texture pack ;3
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Wind Waker Texture Pack and for Pocket Edition! ~ Texture Pack Central - Large directory of Texture Packs!
So I was working on a windwaker texture pack, and then came across this one, so I just decided to merge what I had so far with this one (don't worry I haven't published anywhere yet) and with my additions, there are some major improvements (imo) so I just wanted to get your seal of approval so long as I credit you for what's here?
Thanks in advance, if not I'll be sure to change everything but note that even the work thus far has a few exact look-a-likes. (Great minds perhaps?)
-Hey Linksu
So I was working on a windwaker texture pack, and then came across this one, so I just decided to merge what I had so far with this one (don't worry I haven't published anywhere yet) and with my additions, there are some major improvements (imo) so I just wanted to get your seal of approval so long as I credit you for what's here?
Thanks in advance, if not I'll be sure to change everything but note that even the work thus far has a few exact look-a-likes. (Great minds perhaps?)
-Hey Linksu
Honestly, there are only two things remotely good with your "edits":
Smoke clouds are multi-colored
The ores look good (I guess)
I don't think Blaziken will include most of these alterations, but A+ job for effort. F- job for posting without permission.
You get a C- in this class.
Regarding permissions, I felt that the texturepack I was working on and this one will likely be the same for the most part, if she/he wants any original textures out of the pack then I will gladly apply, second I could be mistaken but there's a creative commons on this work, on top of that, the original textures are primarily property of Nintendo, and yet I still awknoledged pervious owners work, and credited them accordingly, which I feel was a nice thing to do, second this is the only place I've shared it upon so I'm waiting for feedback from the artist(s), as for the "new" obsidian, I went against the grain with it and tried an expirimental route, because in windwaker when you throw a pot in to the water you get a warm spotted texture, as oposed to minecrafts black rocky stuff, I plan to work on more today, also for things that aren't actually in game, I've tried to make it so you could use ores for buildings, and decorations while still being able to tell what's what when mining, As for dirt, I'm thinking about removing the grassbottom edge (where grass meets grass) to meet dirt if that makes sense.
As for the wood/trees I'm trying a different aproach that's still in the works so as you can see jungle wood may look a tad odd at first glance but leaving the door open for rooftops (as on outset island) while preserving wood structures, last Why I title it my edit, is so it can be seperate from the main project but is there for who would enjoy the changes.
I did wing some things because I seen the finish line of a first upload, and I'm sorry if I offend anyone with the post, I do however plan to continue development even if this means the setback of recreation. as my name may not be famous in the minecraft community, this is by no means my first rodeo :')
@Blaziken584
So long story short I hope I don't take any offense and I admire this project as much like my own additions so if this causes any issues I will be happy to apply any changes as needed
Regarding permissions, I felt that the texturepack I was working on and this one will likely be the same for the most part, if she/he wants any original textures out of the pack then I will gladly apply, second I could be mistaken but there's a creative commons on this work, on top of that, the original textures are primarily property of Nintendo, and yet I still awknoledged pervious owners work, and credited them accordingly, which I feel was a nice thing to do, second this is the only place I've shared it upon so I'm waiting for feedback from the artist(s), as for the "new" obsidian, I went against the grain with it and tried an expirimental route, because in windwaker when you throw a pot in to the water you get a warm spotted texture, as oposed to minecrafts black rocky stuff, I plan to work on more today, also for things that aren't actually in game, I've tried to make it so you could use ores for buildings, and decorations while still being able to tell what's what when mining, As for dirt, I'm thinking about removing the grassbottom edge (where grass meets grass) to meet dirt if that makes sense.
As for the wood/trees I'm trying a different aproach that's still in the works so as you can see jungle wood may look a tad odd at first glance but leaving the door open for rooftops (as on outset island) while preserving wood structures, last Why I title it my edit, is so it can be seperate from the main project but is there for who would enjoy the changes.
I did wing some things because I seen the finish line of a first upload, and I'm sorry if I offend anyone with the post, I do however plan to continue development even if this means the setback of recreation. as my name may not be famous in the minecraft community, this is by no means my first rodeo :')
@Blaziken584
So long story short I hope I don't take any offense and I admire this project as much like my own additions so if this causes any issues I will be happy to apply any changes as needed
:3 good day all.
I sent you a PM regarding the use of the textures. We can discuss it further there and I am willing to work it out the best way possible =)
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RadicalDustin
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xD i like how you put the snes and n64 and gamecube stuff were you download the texture pack it made it... more uneke ive never seen someone do something like that im definetly gunna dowload this texture pack because windwaker is my 2nd faverite zelda game rite before twilight princess
This is awesome! I fell in love with it the 1st time I tried it! But after checking when compared to other packs I noticed in this texture pack placed wood board blocks look exactly the same in game. Specifically "wood.png & ood_burch.png" look identicle to me in game. wood.png is oak I believe? Out of game if I extract the files I can see a minor difference. This can get very confusing while building cause to anyone not using this pack my house looks like a miss matched collage. Is this intended? Could it be made easier to distinguish between wood types?
This is awesome! I fell in love with it the 1st time I tried it! But after checking when compared to other packs I noticed in this texture pack placed wood board blocks look exactly the same in game. Specifically "wood.png & ood_burch.png" look identicle to me in game. wood.png is oak I believe? Out of game if I extract the files I can see a minor difference. This can get very confusing while building cause to anyone not using this pack my house looks like a miss matched collage. Is this intended? Could it be made easier to distinguish between wood types?
I was actually thinking of changing the wood just a tad more, those logs have been like that long before I took up the project, so there are a some legacy things that I've just never gotten around to changing. So in the 1.6 update, expect to be able to distinguish them easier =)
Hey Blaziken, will you ever have custom sounds in your texture pack? You know, 1.6 will make texture packs as resource packs.
Actually I am working on that now! CyborgDragon made a soundpack a while ago that fits just so elegantly with my texture pack, that I think I will implement it. However, not all of the sounds are there, and unfortunately the topic has been archived =( Link
Also, I was thinking of changing some of the text on the Minecraft main menu, along with the names of some items, etc. I'm debating whether or not I should have all of the resource pack stuff there by default, or if I should have a separate branch. Like a resource pack version, and the vanilla texture pack one, because I am sure there are many people who would rather not have the items' names change, or different audio, etc.
Either way, this update might take a little longer than expected because now I have much more stuff I can play around and tweak with, so this should be fun =33
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I'm getting the same problem for all of the download links.
The links do work, I just tried downloading the 128x pack and it worked for me, please try to download again.
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Curse PremiumYea, I have a few things that I have yet to attend to, at some point I wish to revamp all of the armor (except leather) so it's actually HD and makes sense. The current armor (iron, diamond) were just leftovers from the previous pack owner that never really finished them, and I totally forgot about the chain to be honest =x
Anyway, glad you enjoy the texture pack ;3
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Curse PremiumI'm happy you like the new additions to the update =) I'll contact you via PM so we can possibly get something going.
SNES: 16x
N64: 64x
GameCube: 128x
is what it should be not
NES: 16x
SNES: 32x
N64: 64x
GameCube: 128x
Thanks in advance, if not I'll be sure to change everything but note that even the work thus far has a few exact look-a-likes. (Great minds perhaps?)
-Hey Linksu
Edit:
It's now online and live!
http://heylinksu.blogspot.com/2013/05/WindwakerTexturePack.html#!/2013/05/WindwakerTexturePack.html
Honestly, there are only two things remotely good with your "edits":
- Smoke clouds are multi-colored
- The ores look good (I guess)
I don't think Blaziken will include most of these alterations, but A+ job for effort. F- job for posting without permission.You get a C- in this class.
Regarding permissions, I felt that the texturepack I was working on and this one will likely be the same for the most part, if she/he wants any original textures out of the pack then I will gladly apply, second I could be mistaken but there's a creative commons on this work, on top of that, the original textures are primarily property of Nintendo, and yet I still awknoledged pervious owners work, and credited them accordingly, which I feel was a nice thing to do, second this is the only place I've shared it upon so I'm waiting for feedback from the artist(s), as for the "new" obsidian, I went against the grain with it and tried an expirimental route, because in windwaker when you throw a pot in to the water you get a warm spotted texture, as oposed to minecrafts black rocky stuff, I plan to work on more today, also for things that aren't actually in game, I've tried to make it so you could use ores for buildings, and decorations while still being able to tell what's what when mining, As for dirt, I'm thinking about removing the grassbottom edge (where grass meets grass) to meet dirt if that makes sense.
As for the wood/trees I'm trying a different aproach that's still in the works so as you can see jungle wood may look a tad odd at first glance but leaving the door open for rooftops (as on outset island) while preserving wood structures, last Why I title it my edit, is so it can be seperate from the main project but is there for who would enjoy the changes.
I did wing some things because I seen the finish line of a first upload, and I'm sorry if I offend anyone with the post, I do however plan to continue development even if this means the setback of recreation. as my name may not be famous in the minecraft community, this is by no means my first rodeo :')
@Blaziken584
So long story short I hope I don't take any offense and I admire this project as much like my own additions so if this causes any issues I will be happy to apply any changes as needed
:3 good day all.
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Curse PremiumI sent you a PM regarding the use of the textures. We can discuss it further there and I am willing to work it out the best way possible =)
-YouTuber and Minecraft Map Maker, RadicalDustin


you should make a wii u version. compatible with Sonic Eithers Unbelievable Shaders
It's a texture pack...Hey Blaziken, will you ever have custom sounds in your texture pack? You know, 1.6 will make texture packs as resource packs.
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Curse PremiumI was actually thinking of changing the wood just a tad more, those logs have been like that long before I took up the project, so there are a some legacy things that I've just never gotten around to changing. So in the 1.6 update, expect to be able to distinguish them easier =)
Actually I am working on that now! CyborgDragon made a soundpack a while ago that fits just so elegantly with my texture pack, that I think I will implement it. However, not all of the sounds are there, and unfortunately the topic has been archived =( Link
Also, I was thinking of changing some of the text on the Minecraft main menu, along with the names of some items, etc. I'm debating whether or not I should have all of the resource pack stuff there by default, or if I should have a separate branch. Like a resource pack version, and the vanilla texture pack one, because I am sure there are many people who would rather not have the items' names change, or different audio, etc.
Either way, this update might take a little longer than expected because now I have much more stuff I can play around and tweak with, so this should be fun =33