It has potential. Mix it with the trippy shaders from the GLSL mod and you have something cool. Try some swirly animated textures and brightly flashing patterns!
you know that bumping isn't allowed? as it keeps the good texture packs down in the bottom-2nd page while all the decent/horriterribad ones are on the front (like this one)
first, learn how to texture properly without filling everything in with a solid texture pack.
second, ask a great texture pack creator (e.g. gestankefaust, doku, johnsmith, joli, etc.) about your work. listen to their advice
third. ^
You know I see people bumping their crap all the time on Forums? Am I the only one not allowed to bump?
Anyways tanks for the advice.
I'm telling you. Swirly and brightly flashing neon textures. Not sure how they make animated textures, but a lot of packs do it. Check out JohnSmith. It has animated furnaces and torches.
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I don't think you should give up, but Improvements need to be made. You need to work on making the textures less flat. Also, consider lowering the saturation on your textures,and maybe keeping a few really bright like the inside of the trees. I really do think you should keep going. You've got a fun idea, and your skills and execution of the pack will improve the more you work on it.
Plus it really does take a long time to create a good pack. For example, every time I work on my pack I have every intention of adding new stuff, but I end up spending most of my time redoing old textures. I think I'vedone every texture at least twice, if not 3, 4, or more times.
Thats what I thought, when I read star wars themed I was looking for like metal looking textures as if your on a space ship or sandy textures as if your on tatooine.
Honestly dude, this is the worst texture pack I have ever seen, in no way does this look like star wars in any way, shape, or form.
I'm telling you. Swirly and brightly flashing neon textures. Not sure how they make animated textures, but a lot of packs do it. Check out JohnSmith. It has animated furnaces and torches.
I don't think you should give up, but Improvements need to be made. You need to work on making the textures less flat. Also, consider lowering the saturation on your textures,and maybe keeping a few really bright like the inside of the trees. I really do think you should keep going. You've got a fun idea, and your skills and execution of the pack will improve the more you work on it.
Plus it really does take a long time to create a good pack. For example, every time I work on my pack I have every intention of adding new stuff, but I end up spending most of my time redoing old textures. I think I'vedone every texture at least twice, if not 3, 4, or more times.
thanks for the advice.
You know I see people bumping their crap all the time on Forums? Am I the only one not allowed to bump?
Anyways tanks for the advice.
Yes it's my first, thanks for being nice :biggrin.gif:
Yea it is :/ thanks for feedback
No.
Do I like your idea?
Absolutely!
I don't think you should give up, but Improvements need to be made. You need to work on making the textures less flat. Also, consider lowering the saturation on your textures,and maybe keeping a few really bright like the inside of the trees. I really do think you should keep going. You've got a fun idea, and your skills and execution of the pack will improve the more you work on it.
Plus it really does take a long time to create a good pack. For example, every time I work on my pack I have every intention of adding new stuff, but I end up spending most of my time redoing old textures. I think I'vedone every texture at least twice, if not 3, 4, or more times.
I've seen bad, but this awful...
Me either
Thabks for the positive feedback.
Alright, if you do have anything constructive to say don't say anything at all.