WOW, I haven't checked up on this for a while, and by the looks of things it is going great!
An early release, lots of the textures done, sweet gumballs, (Pun intended) and a nice
grass too! and again, use the customizer so you can have more than one texture for things
effectively.
EDIT: The green vines on the moss looks wrong, try making
it nerd ropes.
I felt like swimming in sunkist or something of that nature, soooo using mcpatcher i did this and now i enjoy orange water.
and this is the result, though going underwaters still blue :\
That's amazing! I actually have a perfect (less orange :wink.gif:) chocolate water texture ready, but I was saving it for a surprise! The problem is, I don't know how to use custom water and lava patchers. Care to explain?
Also, does my molten caramelish lava texture work with the patcher? Just curious, thanks!
Glad to see the support thanks everyone! I will start making textures for a customizer.
That's amazing! I actually have a perfect (less orange :wink.gif:) chocolate water texture ready, but I was saving it for a surprise! The problem is, I don't know how to use custom water and lava patchers. Care to explain?
Also, does my molten caramelish lava texture work with the patcher? Just curious, thanks!
Glad to see the support thanks everyone! I will start making textures for a customizer.
It works, Just use MCpatcher for everything, as well as being a normal patcher where you just click patch, it also is a mod installer.
This texture pack looks so sweet! (Get it? Yeah, I know that joke has probably been done)
I have three suggestions(not sure if these have already been suggested, but whatever)
Snow = Sprinkles/Cupcake top
Arrow = Licorice
And maybe all the hostile mobs should be veggies? Like...
Creeper = Pineapple(Monkey Tower Defense Reference)?
I worked a bit on the brown mushroom and came up with this, Albeit the mushroom is just a recolor.
Tell me if you like it.
Tried making it into a lollypop
Thank you for the ideas cutieypig and ores 'n' picks! Water as cream is a great idea too! It's unique! White water might look ugly with the rest of the pinks and browns. I'll figure it out. As for giant mushrooms, that's a nice recolor. I actually have a swirly colorful mushroom coming, just give me time and let me handle it :smile.gif:
Thank you for the ideas cutieypig and ores 'n' picks! Water as cream is a great idea too! It's unique! White water might look ugly with the rest of the pinks and browns. I'll figure it out. As for giant mushrooms, that's a nice recolor. I actually have a swirly colorful mushroom coming, just give me time and let me handle it :smile.gif:
I was thinking of this
From the adventures of sharkboy and lavagirl, the cream river n **** was badass.
The dirt and grass are just noise over a color, I recommend making them more puffy.
And the gravel looks terrible. I recommend using EFFORT, and making colored chunks, rather than putting full brightness noise on white, which creates something with high brightnesses and contrasts everywhere. (Not good)
The dirt and grass are just noise over a color, I recommend making them more puffy.
And the gravel looks terrible. I recommend using EFFORT, and making colored chunks, rather than putting full brightness noise on white, which creates something with high brightnesses and contrasts everywhere. (Not good)
For one thing, grass is just a recolor of vanilla Minecraft, so tell Notch... I might redo it soon though.
Gravel on the other hand was completely hand made pixel by pixel, I didn't even use a noise brush, for that very reason mentioned in your post. In fact, I used the colors red, green, yellow, etc in their purest forms and number values on purpose to emphasize pure colorfulness. Gravel is probably one of my favorite blocks because of the pixel by pixel EFFORT I did put into it and because of the happiness it brings to the game compared to the crappy normal gravel xD
I appreciate the constructive criticism, thank you, but please try not to come off as trolling by claiming things are what they aren't. Oh and I have seen your texture pack, the water looks very nice! Care to offer some help for how to patch Minecraft and add custom water?
I am sorry I claimed your gravel took no effort, but I still believe it would look much better if it were separate colored chunks rather than colored dots.
About my water, I believe you asked how to patch Minecraft. You just download MCPatcher and run it. Then, editing the water texture in the terrain.png will edit the water normally.
To make an animated texture, there is a sort of tutorial in the Texture Authors' section near the bottom of the thread. Or, I can try explaining it.
Make an image that is [Texture Pack Resolution] wide, in your case, 16, and [Texture Pack Resolution*Amount Of Frames] tall. Now, you can put your first frame of the texture in the top of the image. Then, you can edit it to make the next frame, and put that just below the first texture. Edit it again, and put that below the second texture. Repeat until finished. Name this custom_water_still, custom_water_flowing, custom_lava_still, custom_lava_flowing, custom_fire_e, custom_fire_w, custom_terrain_[Tile ID], or custom_item_[Tile ID], depending on what texture you made this for. Now, put it in the texture pack, either outside of a folder, or in a folder you make called "anim".
I am sorry I claimed your gravel took no effort, but I still believe it would look much better if it were separate colored chunks rather than colored dots.
About my water, I believe you asked how to patch Minecraft. You just download MCPatcher and run it. Then, editing the water texture in the terrain.png will edit the water normally.
To make an animated texture, there is a sort of tutorial in the Texture Authors' section near the bottom of the thread. Or, I can try explaining it.
Make an image that is [Texture Pack Resolution] wide, in your case, 16, and [Texture Pack Resolution*Amount Of Frames] tall. Now, you can put your first frame of the texture in the top of the image. Then, you can edit it to make the next frame, and put that just below the first texture. Edit it again, and put that below the second texture. Repeat until finished. Name this custom_water_still, custom_water_flowing, custom_lava_still, custom_lava_flowing, custom_fire_e, custom_fire_w, custom_terrain_[Tile ID], or custom_item_[Tile ID], depending on what texture you made this for. Now, put it in the texture pack, either outside of a folder, or in a folder you make called "anim".
Okay, thank you sounds good! What is the water texture file inside mcpatcher then?
EDIT: Nevermind, I figured it all out. Get ready to download McPatcher if you don't have it already, everybody. It allows me to change hard coded things, such as lilypads, birch and pine trees, and fluids!
Anyways, for those of you with MCPatcher (which is REALLY simple to use), I have been working on some aesthetic stuff like custom water, lava, biome grass, and various plants and animations that can not be changed other wise. Here is what chocolate as water may end up looking like, although I may make it bubble and change it to lava, then have water be cream :biggrin.gif:
This is a very early release so count on more content later.
Oh and here are dispensers (gumball machines) and furnaces (fondue makers) -
Heh heh, "diggin"... more like breaking that stone ;D punny
An early release, lots of the textures done, sweet gumballs, (Pun intended) and a nice
grass too! and again, use the customizer so you can have more than one texture for things
effectively.
EDIT: The green vines on the moss looks wrong, try making
it nerd ropes.
I'm a pixel artist who makes pixel things and maps! I also do line art occasionally.
I have two work in progress resource packs!
This is the second one!
And of course, by "work-in-progress" I mean "will never, ever be completed".
and this is the result, though going underwaters still blue :\
That's amazing! I actually have a perfect (less orange :wink.gif:) chocolate water texture ready, but I was saving it for a surprise! The problem is, I don't know how to use custom water and lava patchers. Care to explain?
Also, does my molten caramelish lava texture work with the patcher? Just curious, thanks!
Glad to see the support thanks everyone! I will start making textures for a customizer.
It works, Just use MCpatcher for everything, as well as being a normal patcher where you just click patch, it also is a mod installer.
The nether could be like inside of a giant ginger bread house.
I have three suggestions(not sure if these have already been suggested, but whatever)
Snow = Sprinkles/Cupcake top
Arrow = Licorice
And maybe all the hostile mobs should be veggies? Like...
Creeper = Pineapple(Monkey Tower Defense Reference)?
Idk, Keep up the great work!
Tell me if you like it.
Tried making it into a lollypop
Candycane wood,
Candycane planks,
AMAZING!
I was thinking of this
From the adventures of sharkboy and lavagirl, the cream river n **** was badass.
Otherwise, your textures are just simply exquisite.
And the gravel looks terrible. I recommend using EFFORT, and making colored chunks, rather than putting full brightness noise on white, which creates something with high brightnesses and contrasts everywhere. (Not good)
There's yet more to come!
For one thing, grass is just a recolor of vanilla Minecraft, so tell Notch... I might redo it soon though.
Gravel on the other hand was completely hand made pixel by pixel, I didn't even use a noise brush, for that very reason mentioned in your post. In fact, I used the colors red, green, yellow, etc in their purest forms and number values on purpose to emphasize pure colorfulness. Gravel is probably one of my favorite blocks because of the pixel by pixel EFFORT I did put into it and because of the happiness it brings to the game compared to the crappy normal gravel xD
I appreciate the constructive criticism, thank you, but please try not to come off as trolling by claiming things are what they aren't. Oh and I have seen your texture pack, the water looks very nice! Care to offer some help for how to patch Minecraft and add custom water?
I am sorry I claimed your gravel took no effort, but I still believe it would look much better if it were separate colored chunks rather than colored dots.
About my water, I believe you asked how to patch Minecraft. You just download MCPatcher and run it. Then, editing the water texture in the terrain.png will edit the water normally.
To make an animated texture, there is a sort of tutorial in the Texture Authors' section near the bottom of the thread. Or, I can try explaining it.
Make an image that is [Texture Pack Resolution] wide, in your case, 16, and [Texture Pack Resolution*Amount Of Frames] tall. Now, you can put your first frame of the texture in the top of the image. Then, you can edit it to make the next frame, and put that just below the first texture. Edit it again, and put that below the second texture. Repeat until finished. Name this custom_water_still, custom_water_flowing, custom_lava_still, custom_lava_flowing, custom_fire_e, custom_fire_w, custom_terrain_[Tile ID], or custom_item_[Tile ID], depending on what texture you made this for. Now, put it in the texture pack, either outside of a folder, or in a folder you make called "anim".
There's yet more to come!
Okay, thank you sounds good! What is the water texture file inside mcpatcher then?
EDIT: Nevermind, I figured it all out. Get ready to download McPatcher if you don't have it already, everybody. It allows me to change hard coded things, such as lilypads, birch and pine trees, and fluids!
Anyways, for those of you with MCPatcher (which is REALLY simple to use), I have been working on some aesthetic stuff like custom water, lava, biome grass, and various plants and animations that can not be changed other wise. Here is what chocolate as water may end up looking like, although I may make it bubble and change it to lava, then have water be cream :biggrin.gif: