When / if you do decide to work on a version that works on Minecraft Customizer, could you make a lighter version? I love your pack, but it's a wee bit too dark, at least it is underground for me. I suppose the pack is supposed to be a bit darker, but I'd love to have a lighter version!
Man, what a week to be afk!
Santiago, this is really great. Your attention to detail is amazing. It's gonna be fun playing with it and finding all the stuff you added.
Just one thing though, the zombie textures got changed to 128x128.
Just one thing though, the zombie textures got changed to 128x128.
To clarify, and this is also for those who are having issues with the zombie textures and the latest update, the default zombie texture has doubled in height, adding only empty space at the bottom. (so these textures go from 256x128 to 256x256, aligned to top)
Also, for dyeing clothes compatibility (well, to get the leather jacket to show up without the default brown tint and show as intended), I think you could just rename the cloth_1 and cloth_2 png's to cloth_1_b and cloth_2_b.
Lastly, to sir Santiago3, I just noticed the alternate golem texture and laughed for a good while. XD I was wondering, is there a place where we could donate to your awesome work? You definitely deserve it.
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\home\AppData\Roaming\.minecraft\crash-reports\crash-2012-11-11_19.56.21-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 9fd276ec --------
Generated 11/11/12 7:56 PM
- Minecraft Version: 1.4.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.7.0_02, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 405809536 bytes (387 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- LWJGL: 2.4.2
- OpenGL: ATI Radeon HD 4800 Series GL version 3.3.10750 Compatibility Profile Context, ATI Technologies Inc.
- Is Modded: Very likely
- Type: Client
- Texture Pack: The_End_is_Extremely_Nigh_v3.0_[1.4.2].zip
- Profiler Position: N/A (disabled)
- Vec3 Pool Size: ~ERROR~ NullPointerException: null
java.lang.VerifyError: (class: aso, method: a signature: (Larl;)V) Incompatible argument to function
at bcz.a(SourceFile:151)
at asw.a(SourceFile:64)
at asw.d(SourceFile:112)
at asw.m(SourceFile:100)
at net.minecraft.client.Minecraft.l(SourceFile:1077)
at net.minecraft.client.Minecraft.J(SourceFile:582)
at net.minecraft.client.Minecraft.run(SourceFile:534)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e927cf96 ----------
To clarify, and this is also for those who are having issues with the zombie textures and the latest update, the default zombie texture has doubled in height, adding only empty space at the bottom. (so these textures go from 256x128 to 256x256, aligned to top)
Also, for dyeing clothes compatibility (well, to get the leather jacket to show up without the default brown tint and show as intended), I think you could just rename the cloth_1 and cloth_2 png's to cloth_1_b and cloth_2_b.
Lastly, to sir Santiago3, I just noticed the alternate golem texture and laughed for a good while. XD I was wondering, is there a place where we could donate to your awesome work? You definitely deserve it.
Thanks for the info on the file names! I'll have those sorted in the next iteration. Glad you liked the golem
As for donations, well, I'd definitely enjoy some beer money, haha. Hmm, maybe I'll have to set up a little paypal account or something!
I just noticed that Fallout 1 reference you made in the book, well done. When I looked up your pack for the first time, it reminded me of this flash game I played called The Day. http://www.newground...tal/view/550162
Anyway, thank you again for such an amazing texture pack, Santi.
I just noticed that Fallout 1 reference you made in the book, well done. When I looked up your pack for the first time, it reminded me of this flash game I played called The Day. http://www.newground...tal/view/550162
Anyway, thank you again for such an amazing texture pack, Santi.
muahaha I was waiting 'til someone noticed that :D!!!
Just out of curiosity, how is The End Is Here coming along? Something about a completely dead world that isn't the Last Days texture pack really excites me.
Just out of curiosity, how is The End Is Here coming along? Something about a completely dead world that isn't the Last Days texture pack really excites me.
You mean one with more colors than various shades of muddy grey/brown? hehe
Well, it's a'comin' but not for a while. That's a lot of redo I'd have to do. Variations on mobs and such as well.
So I thought I'd play around with textures (bring out the GIMP!)
I tried making a corrugated metal block, which I've wanted for a long time, to replace the birch planks that I don't use much. Not great, but you see what I'm going for... so, Santiago, feel free to do an improved version ;-)
(I was also messing with Extrabiomes textures for a wasteland...)
Santiago, this is really great. Your attention to detail is amazing. It's gonna be fun playing with it and finding all the stuff you added.
Just one thing though, the zombie textures got changed to 128x128.
To clarify, and this is also for those who are having issues with the zombie textures and the latest update, the default zombie texture has doubled in height, adding only empty space at the bottom. (so these textures go from 256x128 to 256x256, aligned to top)
Also, for dyeing clothes compatibility (well, to get the leather jacket to show up without the default brown tint and show as intended), I think you could just rename the cloth_1 and cloth_2 png's to cloth_1_b and cloth_2_b.
Lastly, to sir Santiago3, I just noticed the alternate golem texture and laughed for a good while. XD I was wondering, is there a place where we could donate to your awesome work? You definitely deserve it.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\home\AppData\Roaming\.minecraft\crash-reports\crash-2012-11-11_19.56.21-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 9fd276ec --------
Generated 11/11/12 7:56 PM
- Minecraft Version: 1.4.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.7.0_02, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 405809536 bytes (387 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- LWJGL: 2.4.2
- OpenGL: ATI Radeon HD 4800 Series GL version 3.3.10750 Compatibility Profile Context, ATI Technologies Inc.
- Is Modded: Very likely
- Type: Client
- Texture Pack: The_End_is_Extremely_Nigh_v3.0_[1.4.2].zip
- Profiler Position: N/A (disabled)
- Vec3 Pool Size: ~ERROR~ NullPointerException: null
java.lang.VerifyError: (class: aso, method: a signature: (Larl;)V) Incompatible argument to function
at bcz.a(SourceFile:151)
at asw.a(SourceFile:64)
at asw.d(SourceFile:112)
at asw.m(SourceFile:100)
at net.minecraft.client.Minecraft.l(SourceFile:1077)
at net.minecraft.client.Minecraft.J(SourceFile:582)
at net.minecraft.client.Minecraft.run(SourceFile:534)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e927cf96 ----------
Thanks for the info on the file names! I'll have those sorted in the next iteration. Glad you liked the golem
As for donations, well, I'd definitely enjoy some beer money, haha. Hmm, maybe I'll have to set up a little paypal account or something!
Missing textures should automatically be replaced by Minecraft defaults. The options menu works for me. Sorry dude!
i love everything about it, and i cannot wait until it is complete n' all that
okay bye
Anyway, thank you again for such an amazing texture pack, Santi.
muahaha I was waiting 'til someone noticed that :D!!!
No problemo.
Too many ideas to list here, really. A lot of it is sort of spur of the moment, too!
Thanks that means a lot to me. Oh and this pack sets the perfect theme for minez!
You mean one with more colors than various shades of muddy grey/brown? hehe
Well, it's a'comin' but not for a while. That's a lot of redo I'd have to do. Variations on mobs and such as well.
Is there any "metal" texture pack i could use for car making or similar,i do really lack single,proper one :s
I tried making a corrugated metal block, which I've wanted for a long time, to replace the birch planks that I don't use much. Not great, but you see what I'm going for... so, Santiago, feel free to do an improved version ;-)
(I was also messing with Extrabiomes textures for a wasteland...)
Extrabiomes is one of my favorite mods. Love it!
When I'm not writing, editing or publishing, I'm minecrafting.
Lookin' good, cavechunk :D!
I can see about doing something like that for TEiH maybe so