**** it. Less words this time. This is the Dev Pack.
Dev for Develop. As in, It is always in development, because nothing is truly ever finished.
And this gives me something to do with what skills I have in photoshop.
It's simple for simplicity sake. (and it's easy to edit and make)
But I am welcome to suggestions. Colors for some textures, or ideas. And I dont use noise, because noise is **** and for hacks.
New pictures and videos will be added later on as development progresses.
Armor. Always subject to change, due to I like different things to wear in all games that I play.
All of them. RPGs especially. Gotta look sexy.
This video is the custom language file which will be up for those who would want it. It also changes a few of the block and item names when you hover over them in your inventory. Like "Netherrack" is now "Bloodstone" only because netherrack sounds gay. But also, it's quite easy to edit it yourself.
There is also chosable char.png files, see spoiler for each. (iPixeli's girl gender mod versions included.)
DO not open if you do not like Vulgar language and stereotypes.
Im funny like that.
I work on MOD textures as well, but only ones I like and/or use.
I take mod suggestions but depending on my opinion of it (and workload,) will it get support.
Also, if anyone actually uses the pack, could you take some pictures of your world?
I would appreciate it for the thread, as I dont really make decent looking buildings.
Extra Opinionated ****:
Quote from Somedouchebag »
Every day, I look for a texture pack that just might be as good as DokuCraft, but no. Every single texture pack all have the SAME cartoonish style. Dokucraft was innovative. It was realistic and cartoony at the same time. It was perfect. Anyway looking for a good texture pack should go Here.
Want a decent pack that isnt mine?
Like everything Grimdark or desaturated? (brown and bloom)
Like noise? Like copy and paste? Pick a pack, any pack.
All thats left is to re-do the potion Icons, the items, and detail the terrain.
Ill do the village mobs way later, because theyre shaped differently than a regular skin and each will be unique.
New Neatherrack/Bloodstone texture, 1.9 items slightly edited, New iron ingot, gold ingot, diamond, and brick textures, different gold, iron, and diamond block textures, and a few other things.
Started to edit the potion effects, though I have yet to come up with a good speed boost idea. (for now it's The Flash's icon.)
as soon as I figure out the texture for the fire dude's limbs, and the what each part of the lava jelly corresponds to, they are staying simplistic for now.
I have no idea what the **** is up with villagers though.
Ill work on those way way way later.
And posted a .gif of different variations of the planks, which will be doubled because there will be a "stained" wood variation later, as soon as I get the coloring for it right.
Mod support for an Obsidian mod, Balkons Weapon Mod, and Pchan's Airship are now ACTIVELY Included into the regular files.
For every other Obsidian mod, you may have to change where the files are located and what they are named.
Updates on a few items, stone tools, and a few terrain updates.
Since I havent mentioned, if you look into the zip file, you will see "Mod Items and Terrains" for a few mods that are either not done or just placeholder.
Though, a few of those mods havent been updated yet, so they likely wont be finished soon enough.
The Merchants Mod and the Golem mod.
(actively placed the Zepplins mod textures (not the TRAINS AND ZEPPLINS terrible one) in the main folder)
and a few updates, I believe.
Was playing around with the merchants mod and the golem mod for most of the time...
I may come up with more variations of the merchant skins. (Ill make a white merc for all you people who cant handle a bald black guy following you around.)
(OOO, a Native american/Indian skin just came to me too)
I also learned how to make a decent pair of tits on the baker chars.
Will have another regular update tomorrow.
ALSO, within the MOB folder is another folder containing the alternate CHAR.png files.
AND ALSO, I didnt do the blackmarket guy yet. He doesnt even do anything.
This is the Dev Pack.
Dev for Develop. As in, It is always in development, because nothing is truly ever finished.
And this gives me something to do with what skills I have in photoshop.
It's simple for simplicity sake.
(and it's easy to edit and make)
But I am welcome to suggestions. Colors for some textures, or ideas.
And I dont use noise, because noise is **** and for hacks.
New pictures and videos will be added later on as development progresses.
Armor. Always subject to change, due to I like different things to wear in all games that I play.
All of them. RPGs especially. Gotta look sexy.
Various Wood.
(Yep, thats wood)
Download
(Direct Dropbox)
Last updated 11/7
[Mirror]
(Mediafire for you mediafire lovers)
Last updated 11/7
Custom Lang filesHalloween Pack
(also, see my post here)
(1.7-1.9.5)
This video is the custom language file which will be up for those who would want it. It also changes a few of the block and item names when you hover over them in your inventory. Like "Netherrack" is now "Bloodstone" only because netherrack sounds gay. But also, it's quite easy to edit it yourself.
There is also chosable char.png files, see spoiler for each. (iPixeli's girl gender mod versions included.)
DO not open if you do not like Vulgar language and stereotypes.
Im funny like that.
MOD SUPPORT (Is within the pack):
Randomobs
Balkon's Weaponmod
Tale of Kingdoms
Iron Golem Mod
Some of Pam's Mods
The Zombies Mod
Various Obsidian Tools and Armors Mods
Risugami's/303s Arrow mods
Grappling Hook
Flower Mod
Claymen Mod
Directional TNT mod
The John Mob
Weeping Angels
Sphax's Lights and Slime Mods
TF2 Teleporters
The Zepplin Mod (WIP section)
Pchan's Airship Mod
Turret Mod
Display Cases
Sythes Mod
I work on MOD textures as well, but only ones I like and/or use.
I take mod suggestions but depending on my opinion of it (and workload,) will it get support.
Also, if anyone actually uses the pack, could you take some pictures of your world?
I would appreciate it for the thread, as I dont really make decent looking buildings.
Extra Opinionated ****:
Want a decent pack that isnt mine?
Like everything Grimdark or desaturated? (brown and bloom)
Like noise?
Like copy and paste?
Pick a pack, any pack.
"Dokucraft, The Fanboys Took Over."
"Oh look another Doku," Pack
SemiRealistic MixCraft
"Everything is Metal," Pack
Misa's Realistic Pack
Summerfields (looks like Joli)
Kab Pack
Want a pack thats better than mine in some regard?
Like Skill and style?
Like being a unique flower?
Like Kids and fun?
Pick a pack, any pack.
59Craft (16x)
Steampunk, Who doesnt like Steampunk? (32x)
Xeno (16x)
Like the default? Faithful (32x)
Xai Wind Waker
Steelfeathers (S'alright)
Jolicraft (YELLOWCRAFT)
XsSheep (16x)
__________________________________________________________________________________________________________________
PixL's Notes:
About the above: "U mad Pixelated?"
Yes, I ****in' mad.
"U mad, u mad, u mad, after all."
This is updated at least once a week.
Lastly, donate to help a Brotha out. (To get Vidya gaems)
Click here to Donate.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumWhich look to similar to each other?
Though, who am I kidding? The ones that are supposed to look similar look similar.
and Im going for the simplistic visual, so thats ok.
One of the reasons why I posted this now is to get some suggestions and ideas on what I can do.
Looking at other's texture packs only gets so far.
Thank you kindly, what would you suggest?
Ill probably post an update tomorrow and show a few different textures for some of the blocks.
All thats left is to re-do the potion Icons, the items, and detail the terrain.
Ill do the village mobs way later, because theyre shaped differently than a regular skin and each will be unique.
Last update for today, enjoy.
New Neatherrack/Bloodstone texture, 1.9 items slightly edited, New iron ingot, gold ingot, diamond, and brick textures, different gold, iron, and diamond block textures, and a few other things.
Started to edit the potion effects, though I have yet to come up with a good speed boost idea. (for now it's The Flash's icon.)
as soon as I figure out the texture for the fire dude's limbs, and the what each part of the lava jelly corresponds to, they are staying simplistic for now.
I have no idea what the **** is up with villagers though.
Ill work on those way way way later.
And posted a .gif of different variations of the planks, which will be doubled because there will be a "stained" wood variation later, as soon as I get the coloring for it right.
Mod support for an Obsidian mod, Balkons Weapon Mod, and Pchan's Airship are now ACTIVELY Included into the regular files.
For every other Obsidian mod, you may have to change where the files are located and what they are named.
Updates on a few items, stone tools, and a few terrain updates.
Since I havent mentioned, if you look into the zip file, you will see "Mod Items and Terrains" for a few mods that are either not done or just placeholder.
Though, a few of those mods havent been updated yet, so they likely wont be finished soon enough.
Thats it for today.
New stone is now an old edited gravel texture, Now gravel is a single color for the time being.
(Along with stone, some edited ore textures as well.)
Slightly altered stronghold brick textures, new saplings cuz the older ones were shite, an alternate iron bar texture, and new/alternate reed texture.
New items and Randomobs support for enderman and cave spiders added (Like most of the mob textures, unfinished).
Thats it for the time being.
Was gonna wait for the real 1.9 release, but thats OK.
(WARNING: POTIONS ARE NAMED DIFFERENTLY. SO DIFFERENT, I MAY REVERT IT BACK TO NORMAL AND CHANGE A FEW THINGS.)
ACK.
Some textures are still default (The "boss room" textures) because I have no idea what are supposed to be, and some are simple edits.
Items updated as well.
Currently gonna work on the GUIs for enchanter, Alchemy, and the GUI's and backgrounds for maps and the achievement menu.
Also, Im looking into different textures for gravel, grass, and dirt.
May or may not update again later on tonight.
But I will redo the Lang files in a bit.
There are only 10 types of people in the world, those that understand binary and those that don’t.
And thats OK with me.
The Merchants Mod and the Golem mod.
(actively placed the Zepplins mod textures (not the TRAINS AND ZEPPLINS terrible one) in the main folder)
and a few updates, I believe.
Was playing around with the merchants mod and the golem mod for most of the time...
I may come up with more variations of the merchant skins. (Ill make a white merc for all you people who cant handle a bald black guy following you around.)
(OOO, a Native american/Indian skin just came to me too)
I also learned how to make a decent pair of tits on the baker chars.
Will have another regular update tomorrow.
ALSO, within the MOB folder is another folder containing the alternate CHAR.png files.
AND ALSO, I didnt do the blackmarket guy yet. He doesnt even do anything.
Through Adcraft.
Safer? Hell If I know.