If they have managed to fix their issues it might be worth it. I used them for a month and a half (through two payouts) and never saw a penny even though I was supposed to have earned around $14.
Wow $14... that's impressive. Pity about not paying though.
It looks quite intriguing, I only have one gripe so far, I personally don't like the water, it looks too grey, I know it's supposed to be horror, but I still don't like the water, at least make it dark blue, having it grey looks kinda dumb in my eyes...
I could make a 40-page essay filled with art jargon on how great Isolation is, but really, all I would be saying is this: This pack is amazing. Keep up the good work, slinky! :biggrin.gif:
It looks quite intriguing, I only have one gripe so far, I personally don't like the water, it looks too grey, I know it's supposed to be horror, but I still don't like the water, at least make it dark blue, having it grey looks kinda dumb in my eyes...
Originally, it had a real sewage colour, and I thought it stuck out far too much; then I added a blue overlay to it. The deepness of the blue was disgusting and was completely out of place, so I toned down the opacity to this, and it fitted the pack much more nicely.
I'm sorry that you don't like the water, but I don't have any future plans of changing it. If it bothers you, you could always just edit the colour of the water yourself and use it for personal use :3
good for an creepy adventure map:D, got some for you
I shall put that loot to good use :3
ATTENTION!
I'm going to be away for 3 days in the Blue Mountains, so I won't be able to respond to any questions you might have. Texturing may also be very limited in my small time away, so don't expect me to come back from the mountains with everything done :tongue.gif:
I have returned everyone! Unfortunately not much texturing was done in my time away, so forgive me for that. But I'm going to get back to it very soon, so don't worry :3
The English language lacks sufficient words to describe the intensity of this texture pack. For what it is, and what you have done with it, I would say it could not possibly be executed so exquisitely. Delving into dangerous ruins and treading through sacred dungeons now give you the feeling that, despite the texture pack name, there is something around the corner.
Your art here is very inspirational. Though I lack the ability to create adept visual art, I do possess the necessary descriptive powers to successfully, and thoroughly, commend you on this fantastic work of art.
The shading is beyond phenomenal. You create such grotesque and unclean appearances, yet you remain clear of your goal, and do not allow your self to slip up. I can't wait until you finish the Enderman.
The English language lacks sufficient words to describe the intensity of this texture pack. For what it is, and what you have done with it, I would say it could not possibly be executed so exquisitely. Delving into dangerous ruins and treading through sacred dungeons now give you the feeling that, despite the texture pack name, there is something around the corner.
Your art here is very inspirational. Though I lack the ability to create adept visual art, I do possess the necessary descriptive powers to successfully, and thoroughly, commend you on this fantastic work of art.
The shading is beyond phenomenal. You create such grotesque and unclean appearances, yet you remain clear of your goal, and do not allow your self to slip up. I can't wait until you finish the Enderman.
This comment made my day. Thanks a lot, I'm really glad you appreciate the textures, and enjoy using them as well. I think should do the enderman next, he should be fun :3
Since exploring some more blocks, I found that mossy and cracked stone bricks don't blend very well with regular stone bricks. Another thing is that the water doesn't blend together very well, even though it's supposed to be muddy, from afar they look very similar to stone bricks. I suggest you smooth out the water a bit more.
From top-down, the water looks very confusing. I placed some clay blocks next to it.
The lava is very cool, and has a more random pattern to it. Try implementing this into the water.
As you can see, the moss and cracks just cut right off. You're very good at blending the bases of blocks, but it's the extra features that need tweaking.
Wow $14... that's impressive. Pity about not paying though.
Thanks friend :3
Thanks troll, I plan to hehe :3
Originally, it had a real sewage colour, and I thought it stuck out far too much; then I added a blue overlay to it. The deepness of the blue was disgusting and was completely out of place, so I toned down the opacity to this, and it fitted the pack much more nicely.
I'm sorry that you don't like the water, but I don't have any future plans of changing it. If it bothers you, you could always just edit the colour of the water yourself and use it for personal use :3
Hehehe, thanks x) I'm currently working on the skeleton skin, I want to get as much done as possible for this next update.
-updated photo below-
I'm going to add grit, blood and decals later.
And my sky will soon be a lot more desaturated. How's that for a coincidence?
Here is the finished skeleton base - I'm going to add some tattered flesh and blood :3
I shall put that loot to good use :3
ATTENTION!
I'm going to be away for 3 days in the Blue Mountains, so I won't be able to respond to any questions you might have. Texturing may also be very limited in my small time away, so don't expect me to come back from the mountains with everything done :tongue.gif:
Thanks for your attention and support everyone :3
Thanks :3
Oh gee... >_>
The English language lacks sufficient words to describe the intensity of this texture pack. For what it is, and what you have done with it, I would say it could not possibly be executed so exquisitely. Delving into dangerous ruins and treading through sacred dungeons now give you the feeling that, despite the texture pack name, there is something around the corner.
Your art here is very inspirational. Though I lack the ability to create adept visual art, I do possess the necessary descriptive powers to successfully, and thoroughly, commend you on this fantastic work of art.
The shading is beyond phenomenal. You create such grotesque and unclean appearances, yet you remain clear of your goal, and do not allow your self to slip up. I can't wait until you finish the Enderman.
This comment made my day. Thanks a lot, I'm really glad you appreciate the textures, and enjoy using them as well. I think should do the enderman next, he should be fun :3
Thanks so much!
Do you think you're going to get villagers done, maybe in the next couple of weeks?
I hope so, I plan to get as many mobs done as possible for version 1.0.
From top-down, the water looks very confusing. I placed some clay blocks next to it.
The lava is very cool, and has a more random pattern to it. Try implementing this into the water.
As you can see, the moss and cracks just cut right off. You're very good at blending the bases of blocks, but it's the extra features that need tweaking.
Awesome, I probably won't be done with the map before 1.0 so that'll be perfect, thanks.