Just found this, since I'm growing terminally bored with Painterly Pack (almost too much variety there) and looking for a new look on Survival Play. This is a nice one; but I'm curious what the Mobs look like ahead of time. That's what makes or breaks it for me, besides a smooth look overall. If the Mobs don't look good to me, I don't bother with the rest....
Levaunt, a few Screens of how the Mobs look will help sell others, too... Its about the only I don't see in the shots taken so far....
Levaunt, a few Screens of how the Mobs look will help sell others, too... Its about the only I don't see in the shots taken so far....
I'm glad to see some interest in this pack again, I'll have to work on it once I'm done with Derivation.
As for the mobs, nearly all of them are changed, and I'd like to think they are pretty good, they also have multiple recolors for Random Mobs. The only screen I have of them was posted on page 2, here it is though:
This is a beautiful texture pack, certainly will be among my mains, alongside Derivation. You've been one of my favourite texture artists from the start of my joining!
Oh wow! I never knew you made a 16x TP Levaunt. Your work in Derivation is spectacular and this isn't too shabby either. I downloaded it (thankfully the link still works) and took a peek inside. I got hit really hard with nostalgia! The textures remind me so much of the old video games I used to play on the SNES and GBA, in particular I'm feeling a big Legend of Zelda: A Link to the Past vibe with some Final Fantasy thrown in there too. I really like how you did the saplings; they're super cute!
Will you eventually pick this up again? Just wondering because I'd personally like to see more of it. I understand if you didn't, after all, you have your other packs to work on
I do still like this pack. But there's so many 16x packs that this one tends to get lost, so I'm working on a 64x pack next.
I've thought about merging this with my Dahlia WIP pack that I made for one of Steels challenges, though.
Yeah, it's a bit of a pity that there are a lot of 16x packs so many of the lesser known but awesome ones are often overlooked. I personally prefer 16x TPs because there's a certain charm to them.
I've been watching Dahlia as well and you're the author and artist (amazing one at that) so you've got my support whatever you do. So by possibly merging this pack with Dahlia, does that mean you'll be pulling textures from this pack and inserting them into the other? I do think they definitely have the same style (like that 16 bit era look) so with some reworking, mainly in the color department, the textures could work well together. This TP definitely is more vibrant and very reminiscent of Legend of Zelda in my opinion whereas Dahlia feels more like Chrono Trigger to me - I think because of the color palette.
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Just found this, since I'm growing terminally bored with Painterly Pack (almost too much variety there) and looking for a new look on Survival Play. This is a nice one; but I'm curious what the Mobs look like ahead of time. That's what makes or breaks it for me, besides a smooth look overall. If the Mobs don't look good to me, I don't bother with the rest....
Levaunt, a few Screens of how the Mobs look will help sell others, too... Its about the only I don't see in the shots taken so far....
Later .... Peace ....
I'm glad to see some interest in this pack again, I'll have to work on it once I'm done with Derivation.
As for the mobs, nearly all of them are changed, and I'd like to think they are pretty good, they also have multiple recolors for Random Mobs. The only screen I have of them was posted on page 2, here it is though:
Twitter: @Levaunt
Can you give us the old download, for the old version?
I assume you mean the new tools? This is the version before the most recent one. Link.
Twitter: @Levaunt
Also planned for the next update is custom biome colors!
Twitter: @Levaunt
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Retired StaffEDIT: *hunts through zip*
Holy ****, have YOU been busy. It looks like everything is completed-- way to go, man!
EDIT EDIT: So, about that alternate smooth stone... *hint hint*
Download here.
Twitter: @Levaunt
This statement is false.
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Oh I know this. I was just wondering. I love his texture packs. C:
This statement is false.
Will you eventually pick this up again? Just wondering because I'd personally like to see more of it. I understand if you didn't, after all, you have your other packs to work on
I've thought about merging this with my Dahlia WIP pack that I made for one of Steels challenges, though.
Twitter: @Levaunt
I've been watching Dahlia as well and you're the author and artist (amazing one at that) so you've got my support whatever you do. So by possibly merging this pack with Dahlia, does that mean you'll be pulling textures from this pack and inserting them into the other? I do think they definitely have the same style (like that 16 bit era look) so with some reworking, mainly in the color department, the textures could work well together. This TP definitely is more vibrant and very reminiscent of Legend of Zelda in my opinion whereas Dahlia feels more like Chrono Trigger to me - I think because of the color palette.