Hm........what else could you make, I mean....you made at least 8 posts in a row.
I have like 8 posts in a row because I'm like the only one who comments on this.
If you look in the skin thread you can see that I'm making Megaman X skins for all the special weapons from X1 - X3.
Also gonna add to that Sonic the Hedgehog texture set I added in the newest update.
Besides that, I'm to sick to think of anything else right now.
EDIT: You can also find all of my skins at my deviantART gallery here!
Now, back to being high on cough medicine!
Who would like a brain texture for cake? It came to me when the thought of a "Zombie" themed texture pack crossed through my mind.
Like, as in, you're the zombie. And since I really don't want to make another texture pack, I'll stick anything that comes from this line of thought in here.
Only problem with me making a brain anything texture is I can't shade anything decently even if my life depended on it. I really need to learn how to do that.
Also, would anyone be interested in me making some different GUI's for this pack? Give me some suggestions for GUI themes I could work on.
An hour until I consider it to be next week so close enough.
I finally got a good way to describe this thing.
It's kind of like Painterly, except without a fancy website, no where near as many textures, and based more on video game stuff.
Aside from that I can say that the next update will include a complete tileset based on Sonic 1 with block textures from all stages except the final zone, I think that's what it's called, the 2 sites I go to don't have textures from it.
Might start on Sonic 2.
Chemical Plant's theme is now playing in your heads.
And as always there will be new skins and PONIES!!! (is shot)
I'm having that problem where I want to make textures for this pack, but I'm too lazy to actually do it.
I'm possibly working on a dragon skin based on this pretty neat dragon from some game I think it was called Might and Magic or something? I dunno, I'll look it up before I finish it.
The Sonic 2 textures might not get done because I think the terrain is designed bigger in Sonic 2 than in Sonic 1. And if I do get the textures done, I'm, going to skip um... Emerald Hill because the terrain is just too similar to Green Hill from Sonic 1.
There will be of course more new skins I've made, I think another new cloth set besides the Kirby one, and I'm trying too think of some kind of armor to make. I'm not getting any good ideas for that last one though. Also working on a GUI for everyone too use, based on one of the GUI styles from Kirby 64. You can also maybe probably expect me to finish the textures I'm doing to celebrate MegaMan's 25th Anniversary.
EDIT: I know I've probably used the wrong to/too in this post. Like I really care lol.
I guess since February ends next week I'll be updating this weekend.
The Mega Man stuff includes skins for (ahem): Classic Mega Man, Dr. Light, Roll, Protoman (with and without his visor helmet thing when he was a bad guy), Dr. Wily, Bass (kinda weird looking since you can't really duplicate his head fins), and the 6 original Robot Masters. Also a skin for wolves based on Rush when tamed and Treble when wild.
Haven't felt like finding a good way to do a Mega Man GUI so that will come in the future. Bunch of Zelda Oracle of Ages/Seasons skins and something else Zelda I'm playing around with.
If you know anything from a game for NES, SNES, GB, or GBA you would like to see applied to something in Minecraft let me know!
You might just see it in the future!
Oh yeah! Since the guy doing the Oracle of Seasons TP hasn't updated in forever, I'm going to put a chest texture in based on that game, because I like it.
Giving it 2 days.
If everything thats been made inconvenient to my using of this forum is still here I'm moving all my texture packs and operations to my Tumblr and dviantART.
and I bring gifts! Here's one of the several different Warrior Class axes that will be in the next update. Obsidian handle Diamond.
And here's Ragnell from Radiant Dawn. Both are 32x.
I'm thinking sometime this month for next update.
EDIT: They look kinda weird, not sure if I placed them slightly off on the png or because I don't have HD texture fix.
EDIT2: Noticed that Ragnell's hilt is mostly stuck inside the arm. I think got it fixed.
Just need to make the blade shorter, and move the sprite a bit so the hilt is visible.
The kinda fuzzyness I think is due to me not having HD Texture Fix.
Also have a couple more 32x swords I'll show later once I tweak them a bit.
edit: not fuzzyness, where you can see throught the outline pixels.
Hm........what else could you make, I mean....you made at least 8 posts in a row.
*Sniff*
I have like 8 posts in a row because I'm like the only one who comments on this.
If you look in the skin thread you can see that I'm making Megaman X skins for all the special weapons from X1 - X3.
Also gonna add to that Sonic the Hedgehog texture set I added in the newest update.
Besides that, I'm to sick to think of anything else right now.
EDIT: You can also find all of my skins at my deviantART gallery here!
Now, back to being high on cough medicine!
Coming soon: Nintendo World Resource Pack
Who would like a brain texture for cake? It came to me when the thought of a "Zombie" themed texture pack crossed through my mind.
Like, as in, you're the zombie. And since I really don't want to make another texture pack, I'll stick anything that comes from this line of thought in here.
Only problem with me making a brain anything texture is I can't shade anything decently even if my life depended on it. I really need to learn how to do that.
Also, would anyone be interested in me making some different GUI's for this pack? Give me some suggestions for GUI themes I could work on.
EDIT: Poll time!
Coming soon: Nintendo World Resource Pack
*Sniff*
The next update will have a bunch of stuff I dedicate to Mega Man's 25th Anniversary.
No spoilers just yet though, I'll try to have something ready to show off by next week.
P.S. I promise to not post anything else until next week. Unless I really feel the need to respond to somebody's post (yeah right).
Coming soon: Nintendo World Resource Pack
I finally got a good way to describe this thing.
It's kind of like Painterly, except without a fancy website, no where near as many textures, and based more on video game stuff.
Aside from that I can say that the next update will include a complete tileset based on Sonic 1 with block textures from all stages except the final zone, I think that's what it's called, the 2 sites I go to don't have textures from it.
Might start on Sonic 2.
Chemical Plant's theme is now playing in your heads.
And as always there will be new skins and PONIES!!! (is shot)
Coming soon: Nintendo World Resource Pack
16x Kirby Cloth blocks.
There's also matching dyes.
Finished the Sonic 1 thing, it has a total of 108 textures from Green Hill Zone to Scrap Brain Zone.
V.5 will come before the end of February.
Coming soon: Nintendo World Resource Pack
I'm possibly working on a dragon skin based on this pretty neat dragon from some game I think it was called Might and Magic or something? I dunno, I'll look it up before I finish it.
The Sonic 2 textures might not get done because I think the terrain is designed bigger in Sonic 2 than in Sonic 1. And if I do get the textures done, I'm, going to skip um... Emerald Hill because the terrain is just too similar to Green Hill from Sonic 1.
There will be of course more new skins I've made, I think another new cloth set besides the Kirby one, and I'm trying too think of some kind of armor to make. I'm not getting any good ideas for that last one though. Also working on a GUI for everyone too use, based on one of the GUI styles from Kirby 64. You can also maybe probably expect me to finish the textures I'm doing to celebrate MegaMan's 25th Anniversary.
EDIT: I know I've probably used the wrong to/too in this post. Like I really care lol.
Coming soon: Nintendo World Resource Pack
The Mega Man stuff includes skins for (ahem): Classic Mega Man, Dr. Light, Roll, Protoman (with and without his visor helmet thing when he was a bad guy), Dr. Wily, Bass (kinda weird looking since you can't really duplicate his head fins), and the 6 original Robot Masters. Also a skin for wolves based on Rush when tamed and Treble when wild.
Haven't felt like finding a good way to do a Mega Man GUI so that will come in the future. Bunch of Zelda Oracle of Ages/Seasons skins and something else Zelda I'm playing around with.
If you know anything from a game for NES, SNES, GB, or GBA you would like to see applied to something in Minecraft let me know!
You might just see it in the future!
Oh yeah! Since the guy doing the Oracle of Seasons TP hasn't updated in forever, I'm going to put a chest texture in based on that game, because I like it.
Coming soon: Nintendo World Resource Pack
I finished the Valoo dragon skin I've been working on.
Gotta fix a few things I noticed were wonky when I was observing it in game, but it's finally done.
Yay me!
Coming soon: Nintendo World Resource Pack
Here.
Gonna use it to put up screenshots and previews of upcoming stuff for the grab bag, although I will still put important stuff on here also.
Not anything new right now though so don't be in a rush to get there.
To go with the noseless villager skins I added a while back, I made a noseless Iron Golem.
You're welcome.
Gonna delay the update till tomorrow so I can maybe get one last thing done.
Coming soon: Nintendo World Resource Pack
Check it out in the OP.
Coming soon: Nintendo World Resource Pack
If not, would anyone like some BoI mob skins next update?
Coming soon: Nintendo World Resource Pack
If everything thats been made inconvenient to my using of this forum is still here I'm moving all my texture packs and operations to my Tumblr and dviantART.
Will post links if and when that occurs.
Coming soon: Nintendo World Resource Pack
*Sniff*
And I guess I'm staying here for now since I can't think of a good organized way to share my packs on the other sites I frequent.
Coming soon: Nintendo World Resource Pack
I forgot to add some new ones into it last update, so there's going to be a few more next time.
Like more than 40.
And the more I look at that axe^ the more I want to shrink it down to 32x resolution for all of you to use in game.
Expect it.
Coming soon: Nintendo World Resource Pack
and I bring gifts! Here's one of the several different Warrior Class axes that will be in the next update. Obsidian handle Diamond.
And here's Ragnell from Radiant Dawn. Both are 32x.
I'm thinking sometime this month for next update.
EDIT: They look kinda weird, not sure if I placed them slightly off on the png or because I don't have HD texture fix.
EDIT2: Noticed that Ragnell's hilt is mostly stuck inside the arm. I think got it fixed.
Coming soon: Nintendo World Resource Pack
Just need to make the blade shorter, and move the sprite a bit so the hilt is visible.
The kinda
fuzzynessI think is due to me not having HD Texture Fix.Also have a couple more 32x swords I'll show later once I tweak them a bit.
edit: not fuzzyness, where you can see throught the outline pixels.
Coming soon: Nintendo World Resource Pack