I just made up minecraft constellations... been remaking that damn skybox for 12 hours now! so i'm thinking star charts would have been a much better idea. lol (I will have my creeper nebula...mwuhaha)
My new fav Acutualy had to send my password to email so I could log in to comment I would like to see villagers and wolves be done and even a 512x512 would be amazing keep it up! im looking forword to the wolves and villagers
Cferrill, can u do a texture for the wolf? Please, I want very very a texture for my wolf
Wolves are coming with 1.3.2 update, which is most likely this week. Skyboxes are done for better skies and I'm going to work on getting a few more mobs in as well. Here is a preview of Wolves, angry, natural, and tame.
And yes the angry shows teeth on the side of the mouth as well it's hard to get a good snapshot of them, they look psycho they are awesome in game.
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Could you please update the item sprites of glass?
it's nearly invisible and I'm always wondering why my furnace won't cook anything because I
don't see that single piece of glass left in the output slot :/
But still, this is my favorite pack since I saw it a long time ago, keep up the good work
I have an issue with the 256 resolution pack where the tall grass is a solid green color and the glass blocks are a solid white, I have mcpatcher installed correctly and the 128 resolution one works perfect. I have also reinstalled my minecraft and the texture pack multiple times as well. Just wondering if anybody has fixed this issue or knows of it.
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The above statement is true.
I have an issue with the 256 resolution pack where the tall grass is a solid green color and the glass blocks are a solid white, I have mcpatcher installed correctly and the 128 resolution one works perfect. I have also reinstalled my minecraft and the texture pack multiple times as well. Just wondering if anybody has fixed this issue or knows of it.
That sounds to me like a graphics card issue, update you drivers. It could also be that your graphics card runs out of memory. I highly suggest you try the drivers and if that doesn't work just stick to the 128,
Imo the 128 version is very little lower quality for a huge FPS jump anyway for most people. The biggest jump in quality in the game is probably from 64x up to 128x anyway.
I'm gonna push hard for one night and finish some things, so the 1.3.2 update will be tommorrow it just isn't ready yet I have more things I want to do.
I have an issue with the 256 resolution pack where the tall grass is a solid green color and the glass blocks are a solid white, I have mcpatcher installed correctly and the 128 resolution one works perfect. I have also reinstalled my minecraft and the texture pack multiple times as well. Just wondering if anybody has fixed this issue or knows of it.
have you tried allocating more memory to java? your issue happens quite a lot with GLSL, and more memory is a quick fix.
Alot of base changes to things, to address some of the issues people have been having like glass visibility in inventory, and bricks/wood spacing.
Change log is on front page, sorry for delay had internet issues last night.
Probably some things I forgot to list in update but everything should be working.
Note that 1.4 snapshot the zombie/pigzombie textures a changing so there is going to be some issues with those until next update. I don't want to update them as it will break them for 1.3.2 and I just don't want to do that kind of release again, I wish mojang wouldn't do that. I wish they would just use diff file names when they change something so drastically.
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Seem to have a issue with 256x. I put 256x in the texturepacks folder but it won't select. I put 128x in the texturepacks folder and it will select. I tried to switch from 128x to 256x and the selection jumps back to Default. For whatever reason 256x for me will not select. I've been using 256x since around 1.1 of Minecraft and have never had this issue of updating the texturepack to the newest version. Anything change that I don't know about where this won't work?
Seem to have a issue with 256x. I put 256x in the texturepacks folder but it won't select. I put 128x in the texturepacks folder and it will select. I tried to switch from 128x to 256x and the selection jumps back to Default. For whatever reason 256x for me will not select. I've been using 256x since around 1.1 of Minecraft and have never had this issue of updating the texturepack to the newest version. Anything change that I don't know about where this won't work?
I think there may be an issue with the new MCpatcher, I can't get 2.4.2 to load MC at all...
can you redo the apples for the next release because they look like pictures
Yup all the items like that are on the list of changes for next version as well as saddles. Quite a few of those items I did 2 years ago, and need updating badly, since they are left over from when this set was more geared toward realism.
It's amazing in motion.
This will be in the 1.3.2 update, as well as hopefully some more of the mobs.
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Curse PremiumI just made up minecraft constellations... been remaking that damn skybox for 12 hours now! so i'm thinking star charts would have been a much better idea. lol (I will have my creeper nebula...mwuhaha)
http://www.virtuadopt.com/feed.php?id=394024
Wolves are coming with 1.3.2 update, which is most likely this week. Skyboxes are done for better skies and I'm going to work on getting a few more mobs in as well. Here is a preview of Wolves, angry, natural, and tame.
And yes the angry shows teeth on the side of the mouth as well it's hard to get a good snapshot of them, they look psycho they are awesome in game.
it's nearly invisible and I'm always wondering why my furnace won't cook anything because I
don't see that single piece of glass left in the output slot :/
But still, this is my favorite pack since I saw it a long time ago, keep up the good work
The above statement is true.
That sounds to me like a graphics card issue, update you drivers. It could also be that your graphics card runs out of memory. I highly suggest you try the drivers and if that doesn't work just stick to the 128,
Imo the 128 version is very little lower quality for a huge FPS jump anyway for most people. The biggest jump in quality in the game is probably from 64x up to 128x anyway.
I'm gonna push hard for one night and finish some things, so the 1.3.2 update will be tommorrow it just isn't ready yet I have more things I want to do.
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Curse Premiumhave you tried allocating more memory to java? your issue happens quite a lot with GLSL, and more memory is a quick fix.
Alot of base changes to things, to address some of the issues people have been having like glass visibility in inventory, and bricks/wood spacing.
Change log is on front page, sorry for delay had internet issues last night.
Probably some things I forgot to list in update but everything should be working.
Note that 1.4 snapshot the zombie/pigzombie textures a changing so there is going to be some issues with those until next update. I don't want to update them as it will break them for 1.3.2 and I just don't want to do that kind of release again, I wish mojang wouldn't do that. I wish they would just use diff file names when they change something so drastically.
I also got a new request
Connected Textures for Glass if this is possible ^^
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Curse PremiumI think there may be an issue with the new MCpatcher, I can't get 2.4.2 to load MC at all...
Yup all the items like that are on the list of changes for next version as well as saddles. Quite a few of those items I did 2 years ago, and need updating badly, since they are left over from when this set was more geared toward realism.
Having a small issue though, and I can't quite figure it out. CTM doesn't seem to be working as of latest texture pack and latest Optifine.
Any ideas?
Please quote me if you want me to see your post.
r9 270/i5 4690k/8 GB RAM/[email protected]
I haven't updated for new snapshot support yet, this is for 1.3.2. I will need to change the random ctm rock textures for flowers as well.
Will you be doing mod support soon?