the original sandstone and glass textures are the same as default, whereas every other texture is changed by the pack. It looks really weird and out of place... the glass and sandstone look very pixelated and just out-of-this-world compared to the high def goodness of their surrounding environment. Is this a mistake I made? or was this intentional (as in you're working on something so the sandstone and glass haven't been changed yet)?
also it says in the title that it's v1.2.5 but the download link says 1.2.4. Was this intended as well?
EDIT: sorry for the false alarm. I figured out the problem. I had Optifine installed and the connected textures feature on. I forgot that it only applies to vanilla. So I turned that option off and the textures reverted back to the pack's. But then the textures aren't connected, which still feels a bit weird, considering i've been playing with connected textures for a long time. Maybe you can add an option to connect them?
Glass doesn't seem to have any picture or texture in the inventory... when I place them, they look fine. But when I look at glass in my inventory, I only see the quantity number. The picture of the block is invisible.
Glass doesn't seem to have any picture or texture in the inventory... when I place them, they look fine. But when I look at glass in my inventory, I only see the quantity number. The picture of the block is invisible.
The glass texture shows as the block, which is clear for the most part. The 128x texture is being compressed into even few pixels, so the little glass you can normally see is now invisible. You'd need a mod to fix that, or the texture would look like crap otherwise. I don't think there is a mod that addresses that either. You could set the GUI to appear larger. That would help, though not totally fix.
Unzip and place into the enhanced Minecraft texture pack. (same place as the terrain.png)
I unzipped and placed it into the texture pack but nothing's changed :(.
Is it because of the name of the png? it's called ctm but the textures in the game are drawn from terrain.png right?
I unzipped and placed it into the texture pack but nothing's changed .
Is it because of the name of the png? it's called ctm but the textures in the game are drawn from terrain.png right?
You need to use the Optifine mod and activate CTM, or else nothing would happen.
Hi guys i have a problem D;
Its not a texture problem its a text problem, when I select english as the language, some letters are not right, misplaced or gone....how do you solve this? This has never happened for other texture packs.....
Just giving everyone a status update for the new version.
This next version is going to be pretty big, the biggest in awhile and it's going to be in the next couple of days.
I have a feeling that the minecraft update is going to come around the time diablo 3 goes live.
I will be spending a lot of time playing that I'm sure, so I'm getting ready for the next MC patch now.
1.3?/1.2.6? changelog
-Added writable book gui, and quill and book items -finished
- Updated chests to be more fitting to vanilla, and fixed the alignment bug. -finished
-Update all weapons and tools to have a more vanilla feel, this has been a long time coming. -finished
-Working on official connected Texture support -WIP
- Working on finally updating pumpkin Sapling -WIP
Keep an eye on the thread for the update, I anticipate being done hopefully on tuesday, maybe sooner, maybe later....
Here is what it looks like.
Here is the download.
ENJOY!
Unzip and place into the enhanced Minecraft texture pack. (same place as the terrain.png)
a few minor complaints though:
the original sandstone and glass textures are the same as default, whereas every other texture is changed by the pack. It looks really weird and out of place... the glass and sandstone look very pixelated and just out-of-this-world compared to the high def goodness of their surrounding environment. Is this a mistake I made? or was this intentional (as in you're working on something so the sandstone and glass haven't been changed yet)?
also it says in the title that it's v1.2.5 but the download link says 1.2.4. Was this intended as well?
EDIT: sorry for the false alarm. I figured out the problem. I had Optifine installed and the connected textures feature on. I forgot that it only applies to vanilla. So I turned that option off and the textures reverted back to the pack's. But then the textures aren't connected, which still feels a bit weird, considering i've been playing with connected textures for a long time. Maybe you can add an option to connect them?
EDIT2:
haha thanks!
EDIT 3 (PLEASE READ):
Glass doesn't seem to have any picture or texture in the inventory... when I place them, they look fine. But when I look at glass in my inventory, I only see the quantity number. The picture of the block is invisible.
I unzipped and placed it into the texture pack but nothing's changed :(.
Is it because of the name of the png? it's called ctm but the textures in the game are drawn from terrain.png right?
Thanks.
Typhlosions are the best! <3 Rawr~
use optifine or mcpatcher
No problem dude
Its not a texture problem its a text problem, when I select english as the language, some letters are not right, misplaced or gone....how do you solve this? This has never happened for other texture packs.....
Bookmarked and downloaded...now to see if my PC can handle it. I need to buy a new one...
This next version is going to be pretty big, the biggest in awhile and it's going to be in the next couple of days.
I have a feeling that the minecraft update is going to come around the time diablo 3 goes live.
I will be spending a lot of time playing that I'm sure, so I'm getting ready for the next MC patch now.
1.3?/1.2.6? changelog
-Added writable book gui, and quill and book items -finished
- Updated chests to be more fitting to vanilla, and fixed the alignment bug. -finished
-Update all weapons and tools to have a more vanilla feel, this has been a long time coming. -finished
-Working on official connected Texture support -WIP
- Working on finally updating pumpkin Sapling -WIP
Keep an eye on the thread for the update, I anticipate being done hopefully on tuesday, maybe sooner, maybe later....